Bigtable stores data in massively scalable tables, each of which is a sorted key/value map. A Cloud Bigtable table is identified by the instance it is contained in and its table_id.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `TableResource` class in the Google Cloud Bigtable C++ client library, detailing its role in identifying a Bigtable table."],["The `TableResource` class is identified by the instance it is contained in and its `table_id`, with responsibility of providing valid project, instance, and table ids falling on the application."],["The documentation covers multiple versions of the client library, ranging from 2.11.0 up to the latest release candidate 2.37.0-rc, and allows for exploration of the class via those versions."],["The `TableResource` class can be constructed using either an `InstanceResource` object and a `table_id`, or through direct specification of `project_id`, `instance_id`, and `table_id`."],["Key functions include `instance()` to get the containing `InstanceResource`, `table_id()` to retrieve the table ID, and `FullName()` to get the fully qualified table name."]]],[]]