Firewallregel aktualisieren

Ändern Sie die Priorität einer Firewallregel.

Weitere Informationen

Eine ausführliche Dokumentation, die dieses Codebeispiel enthält, finden Sie hier:

Codebeispiel

C#

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von C# in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine C# API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.


using Google.Cloud.Compute.V1;
using System.Threading.Tasks;

public class PatchFirewallRuleAsyncSample
{
    public async Task PatchFirewallRuleAsync(
        // TODO(developer): Set your own default values for these parameters or pass different values when calling this method.
        string projectId = "your-project-id",
        string firewallRuleName = "my-test-firewall-rule",
        int newPriority = 10)
    {
        // The patch operation doesn't require the full definition of a Firewall object.
        // It will only update the values that were set in it,
        // in this case it will only change the priority.
        Firewall firewallRule = new Firewall
        {
            Priority = newPriority
        };

        // Initialize client that will be used to send requests. This client only needs to be created
        // once, and can be reused for multiple requests.
        FirewallsClient client = await FirewallsClient.CreateAsync();

        // Patch the firewall rule in the specified project.
        var firewallRulePatching = await client.PatchAsync(projectId, firewallRuleName, firewallRule);

        // Wait for the operation to complete using client-side polling.
        await firewallRulePatching.PollUntilCompletedAsync();
    }
}

Go

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von Go in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine Go API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.

import (
	"context"
	"fmt"
	"io"

	compute "cloud.google.com/go/compute/apiv1"
	computepb "google.golang.org/genproto/googleapis/cloud/compute/v1"
	"google.golang.org/protobuf/proto"
)

// patchFirewallPriority modifies the priority of a given firewall rule.
func patchFirewallPriority(w io.Writer, projectID, firewallRuleName string, priority int32) error {
	// projectID := "your_project_id"
	// firewallRuleName := "europe-central2-b"
	// priority := 10

	ctx := context.Background()
	firewallsClient, err := compute.NewFirewallsRESTClient(ctx)
	if err != nil {
		return fmt.Errorf("NewInstancesRESTClient: %w", err)
	}
	defer firewallsClient.Close()

	firewallRule := &computepb.Firewall{
		Priority: proto.Int32(priority),
	}

	req := &computepb.PatchFirewallRequest{
		Project:          projectID,
		Firewall:         firewallRuleName,
		FirewallResource: firewallRule,
	}

	// The patch operation doesn't require the full definition of a Firewall interface. It will only update
	// the values that were set in it, in this case it will only change the priority.
	op, err := firewallsClient.Patch(ctx, req)
	if err != nil {
		return fmt.Errorf("unable to patch firewall rule: %w", err)
	}

	if err = op.Wait(ctx); err != nil {
		return fmt.Errorf("unable to wait for the operation: %w", err)
	}

	fmt.Fprintf(w, "Firewall rule updated\n")

	return nil
}

Java

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von Java in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine Java API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.


import com.google.api.gax.longrunning.OperationFuture;
import com.google.cloud.compute.v1.Firewall;
import com.google.cloud.compute.v1.FirewallsClient;
import com.google.cloud.compute.v1.Operation;
import com.google.cloud.compute.v1.PatchFirewallRequest;
import java.io.IOException;
import java.util.UUID;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class PatchFirewallRule {

  public static void main(String[] args)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    // TODO(developer): Replace these variables before running the sample
    // project: project ID or project number of the Cloud project you want to use.
    // firewallRuleName: name of the rule you want to modify.
    // priority: the new priority to be set for the rule.
    String project = "your-project-id";
    String firewallRuleName = "firewall-rule-name-" + UUID.randomUUID();
    int priority = 10;

    patchFirewallPriority(project, firewallRuleName, priority);
  }

  // Modifies the priority of a given firewall rule.
  public static void patchFirewallPriority(String project, String firewallRuleName, int priority)
      throws IOException, ExecutionException, InterruptedException, TimeoutException {
    /* Initialize client that will be used to send requests. This client only needs to be created
       once, and can be reused for multiple requests. After completing all of your requests, call
       the `firewallsClient.close()` method on the client to safely
       clean up any remaining background resources. */
    try (FirewallsClient firewallsClient = FirewallsClient.create()) {

      /* The patch operation doesn't require the full definition of a Firewall object. It will only
         update the values that were set in it, in this case it will only change the priority. */
      Firewall firewall = Firewall.newBuilder()
          .setPriority(priority).build();

      PatchFirewallRequest patchFirewallRequest = PatchFirewallRequest.newBuilder()
          .setProject(project)
          .setFirewall(firewallRuleName)
          .setFirewallResource(firewall).build();

      OperationFuture<Operation, Operation> operation = firewallsClient.patchAsync(
          patchFirewallRequest);
      operation.get(3, TimeUnit.MINUTES);
      System.out.println("Firewall Patch applied successfully ! ");
    }
  }
}

Node.js

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von Node.js in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine Node.js API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.

/**
 * TODO(developer): Uncomment and replace these variables before running the sample.
 */
// const projectId = 'YOUR_PROJECT_ID';
// const firewallRuleName = 'FIREWALL_RULE_NAME';
// const priority = 10;

const compute = require('@google-cloud/compute');
const computeProtos = compute.protos.google.cloud.compute.v1;

async function patchFirewallPriority() {
  const firewallsClient = new compute.FirewallsClient();
  const operationsClient = new compute.GlobalOperationsClient();

  const firewallRule = new computeProtos.Firewall();
  firewallRule.priority = priority;

  // The patch operation doesn't require the full definition of a Firewall object. It will only update
  // the values that were set in it, in this case it will only change the priority.
  const [response] = await firewallsClient.patch({
    project: projectId,
    firewall: firewallRuleName,
    firewallResource: firewallRule,
  });
  let operation = response.latestResponse;

  // Wait for the create operation to complete.
  while (operation.status !== 'DONE') {
    [operation] = await operationsClient.wait({
      operation: operation.name,
      project: projectId,
    });
  }

  console.log('Firewall rule updated');
}

patchFirewallPriority();

PHP

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von PHP in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine PHP API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.

use Google\Cloud\Compute\V1\Client\FirewallsClient;
use Google\Cloud\Compute\V1\Firewall;
use Google\Cloud\Compute\V1\PatchFirewallRequest;

/**
 * Modifies the priority of a given firewall rule.
 *
 * @param string $projectId Project ID or project number of the Cloud project you want to patch a rule from.
 * @param string $firewallRuleName Name of the rule that you want to modify.
 * @param int $priority The new priority to be set for the rule.
 *
 * @throws \Google\ApiCore\ApiException if the remote call fails.
 * @throws \Google\ApiCore\ValidationException if local error occurs before remote call.
 */
function patch_firewall_priority(string $projectId, string $firewallRuleName, int $priority)
{
    $firewallsClient = new FirewallsClient();
    $firewallResource = (new Firewall())->setPriority($priority);

    // The patch operation doesn't require the full definition of a Firewall object. It will only update
    // the values that were set in it, in this case it will only change the priority.
    $request = (new PatchFirewallRequest())
        ->setFirewall($firewallRuleName)
        ->setFirewallResource($firewallResource)
        ->setProject($projectId);
    $operation = $firewallsClient->patch($request);

    // Wait for the operation to complete.
    $operation->pollUntilComplete();
    if ($operation->operationSucceeded()) {
        printf('Patched %s priority to %d.' . PHP_EOL, $firewallRuleName, $priority);
    } else {
        $error = $operation->getError();
        printf('Patching failed: %s' . PHP_EOL, $error?->getMessage());
    }
}

Python

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von Python in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine Python API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.

from __future__ import annotations

import sys
from typing import Any

from google.api_core.extended_operation import ExtendedOperation
from google.cloud import compute_v1

def wait_for_extended_operation(
    operation: ExtendedOperation, verbose_name: str = "operation", timeout: int = 300
) -> Any:
    """
    Waits for the extended (long-running) operation to complete.

    If the operation is successful, it will return its result.
    If the operation ends with an error, an exception will be raised.
    If there were any warnings during the execution of the operation
    they will be printed to sys.stderr.

    Args:
        operation: a long-running operation you want to wait on.
        verbose_name: (optional) a more verbose name of the operation,
            used only during error and warning reporting.
        timeout: how long (in seconds) to wait for operation to finish.
            If None, wait indefinitely.

    Returns:
        Whatever the operation.result() returns.

    Raises:
        This method will raise the exception received from `operation.exception()`
        or RuntimeError if there is no exception set, but there is an `error_code`
        set for the `operation`.

        In case of an operation taking longer than `timeout` seconds to complete,
        a `concurrent.futures.TimeoutError` will be raised.
    """
    result = operation.result(timeout=timeout)

    if operation.error_code:
        print(
            f"Error during {verbose_name}: [Code: {operation.error_code}]: {operation.error_message}",
            file=sys.stderr,
            flush=True,
        )
        print(f"Operation ID: {operation.name}", file=sys.stderr, flush=True)
        raise operation.exception() or RuntimeError(operation.error_message)

    if operation.warnings:
        print(f"Warnings during {verbose_name}:\n", file=sys.stderr, flush=True)
        for warning in operation.warnings:
            print(f" - {warning.code}: {warning.message}", file=sys.stderr, flush=True)

    return result

def patch_firewall_priority(
    project_id: str, firewall_rule_name: str, priority: int
) -> None:
    """
    Modifies the priority of a given firewall rule.

    Args:
        project_id: project ID or project number of the Cloud project you want to use.
        firewall_rule_name: name of the rule you want to modify.
        priority: the new priority to be set for the rule.
    """
    firewall_rule = compute_v1.Firewall()
    firewall_rule.priority = priority

    # The patch operation doesn't require the full definition of a Firewall object. It will only update
    # the values that were set in it, in this case it will only change the priority.
    firewall_client = compute_v1.FirewallsClient()
    operation = firewall_client.patch(
        project=project_id, firewall=firewall_rule_name, firewall_resource=firewall_rule
    )

    wait_for_extended_operation(operation, "firewall rule patching")

Ruby

Bevor Sie dieses Beispiel anwenden, folgen Sie den Schritten zur Einrichtung von Ruby in der Compute Engine-Kurzanleitung zur Verwendung von Clientbibliotheken. Weitere Informationen finden Sie in der Referenzdokumentation zur Compute Engine Ruby API.

Richten Sie die Standardanmeldedaten für Anwendungen ein, um sich bei Compute Engine zu authentifizieren. Weitere Informationen finden Sie unter Authentifizierung für eine lokale Entwicklungsumgebung einrichten.


require "google/cloud/compute/v1"

# Modifies the priority of a given firewall rule.
#
# @param [String] project project ID or project number of the Cloud project you want to use.
# @param [String] name name of the rule you want to modify.
# @param [Google::Protobuf::RepeatedField] allowed the repeated instances of the Allowed field in the rule.
#         Compute errors out if allowed is empty.
# @param [Integer] priority the new priority to be set for the rule.
def patch_firewall_priority project:, name:, allowed:, priority:
  allowed_arr = allowed.map do |instance|
    {
      I_p_protocol: instance.I_p_protocol,
      ports: instance.ports.to_a
    }
  end.to_a

  rule = {
    priority: priority,
    allowed: allowed_arr
  }

  request = {
    project: project,
    firewall: name,
    firewall_resource: rule
  }

  # The patch operation doesn't require the full definition of a Firewall object. It will only update
  # the values that were set in it, in this case it will only change the priority.
  client = ::Google::Cloud::Compute::V1::Firewalls::Rest::Client.new
  operation = client.patch request

  wait_until_done operation: operation
end

Nächste Schritte

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