Text-to-Speech Client Libraries

This page shows how to get started with the Cloud Client Libraries for the Text-to-Speech API. Read more about the client libraries for Cloud APIs, including the older Google APIs Client Libraries, in Client Libraries Explained.

Installing the client library

C#

For more information, see Setting Up a C# Development Environment.

If you are using Visual Studio 2017 or higher, open nuget package manager window and type the following:

Install-Package Google.Apis

If you are using .NET Core command-line interface tools to install your dependencies, run the following command:

dotnet add package Google.Apis

Go

For more information, see Setting Up a Go Development Environment.

go get -u cloud.google.com/go/texttospeech/apiv1

Java

For more information, see Setting Up a Java Development Environment.

<dependencyManagement>
  <dependencies>
    <dependency>
      <groupId>com.google.cloud</groupId>
      <artifactId>libraries-bom</artifactId>
      <version>20.6.0</version>
      <type>pom</type>
      <scope>import</scope>
    </dependency>
  </dependencies>
</dependencyManagement>

<dependencies>
  <dependency>
    <groupId>com.google.cloud</groupId>
    <artifactId>google-cloud-texttospeech</artifactId>
  </dependency>
</dependencies>

Node.js

For more information, see Setting Up a Node.js Development Environment.

npm install --save @google-cloud/text-to-speech

PHP

For more information, see Using PHP on Google Cloud.

composer require google/apiclient

Python

For more information, see Setting Up a Python Development Environment.

pip install --upgrade google-cloud-texttospeech

Ruby

For more information, see Setting Up a Ruby Development Environment.

gem install google-api-client

Setting up authentication

To run the client library, you must first set up authentication by creating a service account and setting an environment variable. Complete the following steps to set up authentication. For other ways to authenticate, see the GCP authentication documentation.

Cloud Console

Create a service account:

  1. In the Cloud Console, go to the Create service account page.

    Go to Create service account
  2. Select a project.
  3. In the Service account name field, enter a name. The Cloud Console fills in the Service account ID field based on this name.

    In the Service account description field, enter a description. For example, Service account for quickstart.

  4. Click Create.
  5. Click the Select a role field.

    Under Quick access, click Basic, then click Owner.

  6. Click Continue.
  7. Click Done to finish creating the service account.

    Do not close your browser window. You will use it in the next step.

Create a service account key:

  1. In the Cloud Console, click the email address for the service account that you created.
  2. Click Keys.
  3. Click Add key, then click Create new key.
  4. Click Create. A JSON key file is downloaded to your computer.
  5. Click Close.

Command line

You can run the following commands using the Cloud SDK on your local machine, or in Cloud Shell.

  1. Create the service account. Replace NAME with a name for the service account.

    gcloud iam service-accounts create NAME
  2. Grant permissions to the service account. Replace PROJECT_ID with your project ID.

    gcloud projects add-iam-policy-binding PROJECT_ID --member="serviceAccount:NAME@PROJECT_ID.iam.gserviceaccount.com" --role="roles/owner"
  3. Generate the key file. Replace FILE_NAME with a name for the key file.

    gcloud iam service-accounts keys create FILE_NAME.json --iam-account=NAME@PROJECT_ID.iam.gserviceaccount.com

Provide authentication credentials to your application code by setting the environment variable GOOGLE_APPLICATION_CREDENTIALS. This variable only applies to your current shell session, so if you open a new session, set the variable again.

Linux or macOS

export GOOGLE_APPLICATION_CREDENTIALS="KEY_PATH"

Replace KEY_PATH with the path of the JSON file that contains your service account key.

For example:

export GOOGLE_APPLICATION_CREDENTIALS="/home/user/Downloads/service-account-file.json"

Windows

For PowerShell:

$env:GOOGLE_APPLICATION_CREDENTIALS="KEY_PATH"

Replace KEY_PATH with the path of the JSON file that contains your service account key.

For example:

$env:GOOGLE_APPLICATION_CREDENTIALS="C:\Users\username\Downloads\service-account-file.json"

For command prompt:

set GOOGLE_APPLICATION_CREDENTIALS=KEY_PATH

Replace KEY_PATH with the path of the JSON file that contains your service account key.

Using the client library

The following example shows how to use the client library.

Go


// Command quickstart generates an audio file with the content "Hello, World!".
package main

import (
	"context"
	"fmt"
	"io/ioutil"
	"log"

	texttospeech "cloud.google.com/go/texttospeech/apiv1"
	texttospeechpb "google.golang.org/genproto/googleapis/cloud/texttospeech/v1"
)

func main() {
	// Instantiates a client.
	ctx := context.Background()

	client, err := texttospeech.NewClient(ctx)
	if err != nil {
		log.Fatal(err)
	}
	defer client.Close()

	// Perform the text-to-speech request on the text input with the selected
	// voice parameters and audio file type.
	req := texttospeechpb.SynthesizeSpeechRequest{
		// Set the text input to be synthesized.
		Input: &texttospeechpb.SynthesisInput{
			InputSource: &texttospeechpb.SynthesisInput_Text{Text: "Hello, World!"},
		},
		// Build the voice request, select the language code ("en-US") and the SSML
		// voice gender ("neutral").
		Voice: &texttospeechpb.VoiceSelectionParams{
			LanguageCode: "en-US",
			SsmlGender:   texttospeechpb.SsmlVoiceGender_NEUTRAL,
		},
		// Select the type of audio file you want returned.
		AudioConfig: &texttospeechpb.AudioConfig{
			AudioEncoding: texttospeechpb.AudioEncoding_MP3,
		},
	}

	resp, err := client.SynthesizeSpeech(ctx, &req)
	if err != nil {
		log.Fatal(err)
	}

	// The resp's AudioContent is binary.
	filename := "output.mp3"
	err = ioutil.WriteFile(filename, resp.AudioContent, 0644)
	if err != nil {
		log.Fatal(err)
	}
	fmt.Printf("Audio content written to file: %v\n", filename)
}

Java

// Imports the Google Cloud client library
import com.google.cloud.texttospeech.v1.AudioConfig;
import com.google.cloud.texttospeech.v1.AudioEncoding;
import com.google.cloud.texttospeech.v1.SsmlVoiceGender;
import com.google.cloud.texttospeech.v1.SynthesisInput;
import com.google.cloud.texttospeech.v1.SynthesizeSpeechResponse;
import com.google.cloud.texttospeech.v1.TextToSpeechClient;
import com.google.cloud.texttospeech.v1.VoiceSelectionParams;
import com.google.protobuf.ByteString;
import java.io.FileOutputStream;
import java.io.OutputStream;

/**
 * Google Cloud TextToSpeech API sample application. Example usage: mvn package exec:java
 * -Dexec.mainClass='com.example.texttospeech.QuickstartSample'
 */
public class QuickstartSample {

  /** Demonstrates using the Text-to-Speech API. */
  public static void main(String... args) throws Exception {
    // Instantiates a client
    try (TextToSpeechClient textToSpeechClient = TextToSpeechClient.create()) {
      // Set the text input to be synthesized
      SynthesisInput input = SynthesisInput.newBuilder().setText("Hello, World!").build();

      // Build the voice request, select the language code ("en-US") and the ssml voice gender
      // ("neutral")
      VoiceSelectionParams voice =
          VoiceSelectionParams.newBuilder()
              .setLanguageCode("en-US")
              .setSsmlGender(SsmlVoiceGender.NEUTRAL)
              .build();

      // Select the type of audio file you want returned
      AudioConfig audioConfig =
          AudioConfig.newBuilder().setAudioEncoding(AudioEncoding.MP3).build();

      // Perform the text-to-speech request on the text input with the selected voice parameters and
      // audio file type
      SynthesizeSpeechResponse response =
          textToSpeechClient.synthesizeSpeech(input, voice, audioConfig);

      // Get the audio contents from the response
      ByteString audioContents = response.getAudioContent();

      // Write the response to the output file.
      try (OutputStream out = new FileOutputStream("output.mp3")) {
        out.write(audioContents.toByteArray());
        System.out.println("Audio content written to file \"output.mp3\"");
      }
    }
  }
}

Node.js

// Imports the Google Cloud client library
const textToSpeech = require('@google-cloud/text-to-speech');

// Import other required libraries
const fs = require('fs');
const util = require('util');
// Creates a client
const client = new textToSpeech.TextToSpeechClient();
async function quickStart() {
  // The text to synthesize
  const text = 'hello, world!';

  // Construct the request
  const request = {
    input: {text: text},
    // Select the language and SSML voice gender (optional)
    voice: {languageCode: 'en-US', ssmlGender: 'NEUTRAL'},
    // select the type of audio encoding
    audioConfig: {audioEncoding: 'MP3'},
  };

  // Performs the text-to-speech request
  const [response] = await client.synthesizeSpeech(request);
  // Write the binary audio content to a local file
  const writeFile = util.promisify(fs.writeFile);
  await writeFile('output.mp3', response.audioContent, 'binary');
  console.log('Audio content written to file: output.mp3');
}
quickStart();

Python

"""Synthesizes speech from the input string of text or ssml.

Note: ssml must be well-formed according to:
    https://www.w3.org/TR/speech-synthesis/
"""
from google.cloud import texttospeech

# Instantiates a client
client = texttospeech.TextToSpeechClient()

# Set the text input to be synthesized
synthesis_input = texttospeech.SynthesisInput(text="Hello, World!")

# Build the voice request, select the language code ("en-US") and the ssml
# voice gender ("neutral")
voice = texttospeech.VoiceSelectionParams(
    language_code="en-US", ssml_gender=texttospeech.SsmlVoiceGender.NEUTRAL
)

# Select the type of audio file you want returned
audio_config = texttospeech.AudioConfig(
    audio_encoding=texttospeech.AudioEncoding.MP3
)

# Perform the text-to-speech request on the text input with the selected
# voice parameters and audio file type
response = client.synthesize_speech(
    input=synthesis_input, voice=voice, audio_config=audio_config
)

# The response's audio_content is binary.
with open("output.mp3", "wb") as out:
    # Write the response to the output file.
    out.write(response.audio_content)
    print('Audio content written to file "output.mp3"')

Additional resources