public interface NodeOrBuilder extends MessageOrBuilder
Implements
MessageOrBuilderMethods
getDisplayName()
public abstract String getDisplayName()
A user friendly display name for the node.
string display_name = 2;
Returns | |
---|---|
Type | Description |
String |
The displayName. |
getDisplayNameBytes()
public abstract ByteString getDisplayNameBytes()
A user friendly display name for the node.
string display_name = 2;
Returns | |
---|---|
Type | Description |
ByteString |
The bytes for displayName. |
getName()
public abstract String getName()
Required. A unique name for the node.
string name = 1 [(.google.api.field_behavior) = REQUIRED];
Returns | |
---|---|
Type | Description |
String |
The name. |
getNameBytes()
public abstract ByteString getNameBytes()
Required. A unique name for the node.
string name = 1 [(.google.api.field_behavior) = REQUIRED];
Returns | |
---|---|
Type | Description |
ByteString |
The bytes for name. |
getNodeConfig()
public abstract ProcessorConfig getNodeConfig()
Node config.
.google.cloud.visionai.v1.ProcessorConfig node_config = 3;
Returns | |
---|---|
Type | Description |
ProcessorConfig |
The nodeConfig. |
getNodeConfigOrBuilder()
public abstract ProcessorConfigOrBuilder getNodeConfigOrBuilder()
Node config.
.google.cloud.visionai.v1.ProcessorConfig node_config = 3;
Returns | |
---|---|
Type | Description |
ProcessorConfigOrBuilder |
getOutputAllOutputChannelsToStream()
public abstract boolean getOutputAllOutputChannelsToStream()
By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.
By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.
The output stream can be override at instance level by
configuring the output_resources
section of Instance resource.
producer_node
should be current node, output_resource_binding
should
be the output channel name (or leave it blank if there is only 1 output
channel of the processor) and output_resource
should be the target
output stream.
bool output_all_output_channels_to_stream = 6;
Returns | |
---|---|
Type | Description |
boolean |
The outputAllOutputChannelsToStream. |
getParents(int index)
public abstract Node.InputEdge getParents(int index)
Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.
repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;
Parameter | |
---|---|
Name | Description |
index |
int |
Returns | |
---|---|
Type | Description |
Node.InputEdge |
getParentsCount()
public abstract int getParentsCount()
Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.
repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;
Returns | |
---|---|
Type | Description |
int |
getParentsList()
public abstract List<Node.InputEdge> getParentsList()
Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.
repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;
Returns | |
---|---|
Type | Description |
List<InputEdge> |
getParentsOrBuilder(int index)
public abstract Node.InputEdgeOrBuilder getParentsOrBuilder(int index)
Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.
repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;
Parameter | |
---|---|
Name | Description |
index |
int |
Returns | |
---|---|
Type | Description |
Node.InputEdgeOrBuilder |
getParentsOrBuilderList()
public abstract List<? extends Node.InputEdgeOrBuilder> getParentsOrBuilderList()
Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.
repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;
Returns | |
---|---|
Type | Description |
List<? extends com.google.cloud.visionai.v1.Node.InputEdgeOrBuilder> |
getProcessor()
public abstract String getProcessor()
Processor name refer to the chosen processor resource.
string processor = 4;
Returns | |
---|---|
Type | Description |
String |
The processor. |
getProcessorBytes()
public abstract ByteString getProcessorBytes()
Processor name refer to the chosen processor resource.
string processor = 4;
Returns | |
---|---|
Type | Description |
ByteString |
The bytes for processor. |
getStreamOutputConfigCase()
public abstract Node.StreamOutputConfigCase getStreamOutputConfigCase()
Returns | |
---|---|
Type | Description |
Node.StreamOutputConfigCase |
hasNodeConfig()
public abstract boolean hasNodeConfig()
Node config.
.google.cloud.visionai.v1.ProcessorConfig node_config = 3;
Returns | |
---|---|
Type | Description |
boolean |
Whether the nodeConfig field is set. |
hasOutputAllOutputChannelsToStream()
public abstract boolean hasOutputAllOutputChannelsToStream()
By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.
By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.
The output stream can be override at instance level by
configuring the output_resources
section of Instance resource.
producer_node
should be current node, output_resource_binding
should
be the output channel name (or leave it blank if there is only 1 output
channel of the processor) and output_resource
should be the target
output stream.
bool output_all_output_channels_to_stream = 6;
Returns | |
---|---|
Type | Description |
boolean |
Whether the outputAllOutputChannelsToStream field is set. |