public static final class Key.Builder extends GeneratedMessageV3.Builder<Key.Builder> implements KeyOrBuilder
A unique identifier for an entity.
If a key's partition ID or any of its path kinds or names are
reserved/read-only, the key is reserved/read-only.
A reserved/read-only key is forbidden in certain documented contexts.
Protobuf type google.datastore.v1.Key
Inherited Members
com.google.protobuf.GeneratedMessageV3.Builder.getUnknownFieldSetBuilder()
com.google.protobuf.GeneratedMessageV3.Builder.mergeUnknownLengthDelimitedField(int,com.google.protobuf.ByteString)
com.google.protobuf.GeneratedMessageV3.Builder.mergeUnknownVarintField(int,int)
com.google.protobuf.GeneratedMessageV3.Builder.parseUnknownField(com.google.protobuf.CodedInputStream,com.google.protobuf.ExtensionRegistryLite,int)
com.google.protobuf.GeneratedMessageV3.Builder.setUnknownFieldSetBuilder(com.google.protobuf.UnknownFieldSet.Builder)
Static Methods
getDescriptor()
public static final Descriptors.Descriptor getDescriptor()
Returns
Methods
addAllPath(Iterable<? extends Key.PathElement> values)
public Key.Builder addAllPath(Iterable<? extends Key.PathElement> values)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Name | Description |
values | Iterable<? extends com.google.datastore.v1.Key.PathElement>
|
Returns
addPath(Key.PathElement value)
public Key.Builder addPath(Key.PathElement value)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
addPath(Key.PathElement.Builder builderForValue)
public Key.Builder addPath(Key.PathElement.Builder builderForValue)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
addPath(int index, Key.PathElement value)
public Key.Builder addPath(int index, Key.PathElement value)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameters
Returns
addPath(int index, Key.PathElement.Builder builderForValue)
public Key.Builder addPath(int index, Key.PathElement.Builder builderForValue)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameters
Returns
addPathBuilder()
public Key.PathElement.Builder addPathBuilder()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
addPathBuilder(int index)
public Key.PathElement.Builder addPathBuilder(int index)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
addRepeatedField(Descriptors.FieldDescriptor field, Object value)
public Key.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
Parameters
Returns
Overrides
build()
Returns
buildPartial()
public Key buildPartial()
Returns
clear()
public Key.Builder clear()
Returns
Overrides
clearField(Descriptors.FieldDescriptor field)
public Key.Builder clearField(Descriptors.FieldDescriptor field)
Parameter
Returns
Overrides
clearOneof(Descriptors.OneofDescriptor oneof)
public Key.Builder clearOneof(Descriptors.OneofDescriptor oneof)
Parameter
Returns
Overrides
clearPartitionId()
public Key.Builder clearPartitionId()
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Returns
clearPath()
public Key.Builder clearPath()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
clone()
public Key.Builder clone()
Returns
Overrides
getDefaultInstanceForType()
public Key getDefaultInstanceForType()
Returns
getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()
Returns
Overrides
getPartitionId()
public PartitionId getPartitionId()
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Returns
getPartitionIdBuilder()
public PartitionId.Builder getPartitionIdBuilder()
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Returns
getPartitionIdOrBuilder()
public PartitionIdOrBuilder getPartitionIdOrBuilder()
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Returns
getPath(int index)
public Key.PathElement getPath(int index)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
getPathBuilder(int index)
public Key.PathElement.Builder getPathBuilder(int index)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
getPathBuilderList()
public List<Key.PathElement.Builder> getPathBuilderList()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
getPathCount()
public int getPathCount()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
getPathList()
public List<Key.PathElement> getPathList()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
getPathOrBuilder(int index)
public Key.PathElementOrBuilder getPathOrBuilder(int index)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
getPathOrBuilderList()
public List<? extends Key.PathElementOrBuilder> getPathOrBuilderList()
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Returns
Type | Description |
List<? extends com.google.datastore.v1.Key.PathElementOrBuilder> | |
hasPartitionId()
public boolean hasPartitionId()
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Returns
Type | Description |
boolean | Whether the partitionId field is set.
|
internalGetFieldAccessorTable()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
Returns
Overrides
isInitialized()
public final boolean isInitialized()
Returns
Overrides
mergeFrom(Key other)
public Key.Builder mergeFrom(Key other)
Parameter
Returns
public Key.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
Parameters
Returns
Overrides
Exceptions
mergeFrom(Message other)
public Key.Builder mergeFrom(Message other)
Parameter
Returns
Overrides
mergePartitionId(PartitionId value)
public Key.Builder mergePartitionId(PartitionId value)
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Parameter
Returns
mergeUnknownFields(UnknownFieldSet unknownFields)
public final Key.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Parameter
Returns
Overrides
removePath(int index)
public Key.Builder removePath(int index)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameter
Returns
setField(Descriptors.FieldDescriptor field, Object value)
public Key.Builder setField(Descriptors.FieldDescriptor field, Object value)
Parameters
Returns
Overrides
setPartitionId(PartitionId value)
public Key.Builder setPartitionId(PartitionId value)
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Parameter
Returns
setPartitionId(PartitionId.Builder builderForValue)
public Key.Builder setPartitionId(PartitionId.Builder builderForValue)
Entities are partitioned into subsets, currently identified by a project
ID and namespace ID.
Queries are scoped to a single partition.
.google.datastore.v1.PartitionId partition_id = 1;
Parameter
Returns
setPath(int index, Key.PathElement value)
public Key.Builder setPath(int index, Key.PathElement value)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameters
Returns
setPath(int index, Key.PathElement.Builder builderForValue)
public Key.Builder setPath(int index, Key.PathElement.Builder builderForValue)
The entity path.
An entity path consists of one or more elements composed of a kind and a
string or numerical identifier, which identify entities. The first
element identifies a root entity, the second element identifies
a child of the root entity, the third element identifies a child of the
second entity, and so forth. The entities identified by all prefixes of
the path are called the element's ancestors.
An entity path is always fully complete: all of the entity's ancestors
are required to be in the path along with the entity identifier itself.
The only exception is that in some documented cases, the identifier in the
last path element (for the entity) itself may be omitted. For example,
the last path element of the key of Mutation.insert
may have no
identifier.
A path can never be empty, and a path can have at most 100 elements.
repeated .google.datastore.v1.Key.PathElement path = 2;
Parameters
Returns
setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
public Key.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
Parameters
Returns
Overrides
setUnknownFields(UnknownFieldSet unknownFields)
public final Key.Builder setUnknownFields(UnknownFieldSet unknownFields)
Parameter
Returns
Overrides