Game Services v1 API - Class FetchDeploymentStateResponse.Types.DeployedClusterState (2.2.0)

public sealed class FetchDeploymentStateResponse.Types.DeployedClusterState : IMessage<FetchDeploymentStateResponse.Types.DeployedClusterState>, IEquatable<FetchDeploymentStateResponse.Types.DeployedClusterState>, IDeepCloneable<FetchDeploymentStateResponse.Types.DeployedClusterState>, IBufferMessage, IMessage

Reference documentation and code samples for the Game Services v1 API class FetchDeploymentStateResponse.Types.DeployedClusterState.

The game server cluster changes made by the game server deployment.

Inheritance

object > FetchDeploymentStateResponse.Types.DeployedClusterState

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

DeployedClusterState()

public DeployedClusterState()

DeployedClusterState(DeployedClusterState)

public DeployedClusterState(FetchDeploymentStateResponse.Types.DeployedClusterState other)
Parameter
NameDescription
otherFetchDeploymentStateResponseTypesDeployedClusterState

Properties

Cluster

public string Cluster { get; set; }

The name of the cluster.

Property Value
TypeDescription
string

FleetDetails

public RepeatedField<DeployedFleetDetails> FleetDetails { get; }

The details about the Agones fleets and autoscalers created in the game server cluster.

Property Value
TypeDescription
RepeatedFieldDeployedFleetDetails