Game Services v1 API - Class GameServerDeploymentRollout (2.2.0)

public sealed class GameServerDeploymentRollout : IMessage<GameServerDeploymentRollout>, IEquatable<GameServerDeploymentRollout>, IDeepCloneable<GameServerDeploymentRollout>, IBufferMessage, IMessage

Reference documentation and code samples for the Game Services v1 API class GameServerDeploymentRollout.

The game server deployment rollout which represents the desired rollout state.

Inheritance

object > GameServerDeploymentRollout

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

GameServerDeploymentRollout()

public GameServerDeploymentRollout()

GameServerDeploymentRollout(GameServerDeploymentRollout)

public GameServerDeploymentRollout(GameServerDeploymentRollout other)
Parameter
NameDescription
otherGameServerDeploymentRollout

Properties

CreateTime

public Timestamp CreateTime { get; set; }

Output only. The creation time.

Property Value
TypeDescription
Timestamp

DefaultGameServerConfig

public string DefaultGameServerConfig { get; set; }

The default game server config is applied to all realms unless overridden in the rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

Property Value
TypeDescription
string

Etag

public string Etag { get; set; }

ETag of the resource.

Property Value
TypeDescription
string

GameServerConfigOverrides

public RepeatedField<GameServerConfigOverride> GameServerConfigOverrides { get; }

Contains the game server config rollout overrides. Overrides are processed in the order they are listed. Once a match is found for a realm, the rest of the list is not processed.

Property Value
TypeDescription
RepeatedFieldGameServerConfigOverride

GameServerDeploymentRolloutName

public GameServerDeploymentRolloutName GameServerDeploymentRolloutName { get; set; }

GameServerDeploymentRolloutName-typed view over the Name resource name property.

Property Value
TypeDescription
GameServerDeploymentRolloutName

Name

public string Name { get; set; }

The resource name of the game server deployment rollout, in the following form: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout. For example, projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

Property Value
TypeDescription
string

UpdateTime

public Timestamp UpdateTime { get; set; }

Output only. The last-modified time.

Property Value
TypeDescription
Timestamp