public sealed class GameServerConfig : IMessage<GameServerConfig>, IEquatable<GameServerConfig>, IDeepCloneable<GameServerConfig>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GameServerConfig.
A game server config resource.
Implements
IMessage<GameServerConfig>, IEquatable<GameServerConfig>, IDeepCloneable<GameServerConfig>, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GameServerConfig()
public GameServerConfig()
GameServerConfig(GameServerConfig)
public GameServerConfig(GameServerConfig other)
Parameter | |
---|---|
Name | Description |
other | GameServerConfig |
Properties
CreateTime
public Timestamp CreateTime { get; set; }
Output only. The creation time.
Property Value | |
---|---|
Type | Description |
Timestamp |
Description
public string Description { get; set; }
The description of the game server config.
Property Value | |
---|---|
Type | Description |
String |
FleetConfigs
public RepeatedField<FleetConfig> FleetConfigs { get; }
FleetConfig contains a list of Agones fleet specs. Only one FleetConfig is allowed.
Property Value | |
---|---|
Type | Description |
RepeatedField<FleetConfig> |
GameServerConfigName
public GameServerConfigName GameServerConfigName { get; set; }
GameServerConfigName-typed view over the Name resource name property.
Property Value | |
---|---|
Type | Description |
GameServerConfigName |
Labels
public MapField<string, string> Labels { get; }
The labels associated with this game server config. Each label is a key-value pair.
Property Value | |
---|---|
Type | Description |
MapField<String, String> |
Name
public string Name { get; set; }
The resource name of the game server config, in the following form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}
.
For example,
projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config
.
Property Value | |
---|---|
Type | Description |
String |
ScalingConfigs
public RepeatedField<ScalingConfig> ScalingConfigs { get; }
The autoscaling settings.
Property Value | |
---|---|
Type | Description |
RepeatedField<ScalingConfig> |
UpdateTime
public Timestamp UpdateTime { get; set; }
Output only. The last-modified time.
Property Value | |
---|---|
Type | Description |
Timestamp |