Game Services v1 API - Class GameServerDeploymentsServiceClientBuilder (2.1.0)

public sealed class GameServerDeploymentsServiceClientBuilder : ClientBuilderBase<GameServerDeploymentsServiceClient>

Reference documentation and code samples for the Game Services v1 API class GameServerDeploymentsServiceClientBuilder.

Builder class for GameServerDeploymentsServiceClient to provide simple configuration of credentials, endpoint etc.

Inheritance

Object > ClientBuilderBase<GameServerDeploymentsServiceClient> > GameServerDeploymentsServiceClientBuilder

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

GameServerDeploymentsServiceClientBuilder()

public GameServerDeploymentsServiceClientBuilder()

Creates a new builder with default settings.

Properties

Settings

public GameServerDeploymentsServiceSettings Settings { get; set; }

The settings to use for RPCs, or null for the default settings.

Property Value
TypeDescription
GameServerDeploymentsServiceSettings

Methods

Build()

public override GameServerDeploymentsServiceClient Build()

Builds the resulting client.

Returns
TypeDescription
GameServerDeploymentsServiceClient
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClient>.Build()

BuildAsync(CancellationToken)

public override Task<GameServerDeploymentsServiceClient> BuildAsync(CancellationToken cancellationToken = default(CancellationToken))

Builds the resulting client asynchronously.

Parameter
NameDescription
cancellationTokenCancellationToken
Returns
TypeDescription
Task<GameServerDeploymentsServiceClient>
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClient>.BuildAsync(System.Threading.CancellationToken)

GetChannelPool()

protected override ChannelPool GetChannelPool()

Returns the channel pool to use when no other options are specified.

Returns
TypeDescription
ChannelPool
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerDeploymentsServiceClient>.GetChannelPool()