Reference documentation and code samples for the Google Cloud Game Servers V1 Client class GameServerDeploymentsServiceClient.
Service Description: The game server deployment is used to control the deployment of Agones fleets.
This class is currently experimental and may be subject to changes.
Namespace
Google \ Cloud \ Gaming \ V1 \ ClientMethods
__construct
Constructor.
Parameters | |
---|---|
Name | Description |
options |
array
Optional. Options for configuring the service API wrapper. |
↳ apiEndpoint |
string
The address of the API remote host. May optionally include the port, formatted as "
|
↳ credentials |
string|array|FetchAuthTokenInterface|CredentialsWrapper
The credentials to be used by the client to authorize API calls. This option accepts either a path to a credentials file, or a decoded credentials file as a PHP array. Advanced usage: In addition, this option can also accept a pre-constructed Google\Auth\FetchAuthTokenInterface object or Google\ApiCore\CredentialsWrapper object. Note that when one of these objects are provided, any settings in $credentialsConfig will be ignored. |
↳ credentialsConfig |
array
Options used to configure credentials, including auth token caching, for the client. For a full list of supporting configuration options, see Google\ApiCore\CredentialsWrapper::build() . |
↳ disableRetries |
bool
Determines whether or not retries defined by the client configuration should be disabled. Defaults to |
↳ clientConfig |
string|array
Client method configuration, including retry settings. This option can be either a path to a JSON file, or a PHP array containing the decoded JSON data. By default this settings points to the default client config file, which is provided in the resources folder. |
↳ transport |
string|TransportInterface
The transport used for executing network requests. May be either the string |
↳ transportConfig |
array
Configuration options that will be used to construct the transport. Options for each supported transport type should be passed in a key for that transport. For example: $transportConfig = [ 'grpc' => [...], 'rest' => [...], ]; See the Google\ApiCore\Transport\GrpcTransport::build() and Google\ApiCore\Transport\RestTransport::build() methods for the supported options. |
↳ clientCertSource |
callable
A callable which returns the client cert as a string. This can be used to provide a certificate and private key to the transport layer for mTLS. |
createGameServerDeployment
Creates a new game server deployment in a given project and location.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::createGameServerDeploymentAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\CreateGameServerDeploymentRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\ApiCore\OperationResponse |
deleteGameServerDeployment
Deletes a single game server deployment.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::deleteGameServerDeploymentAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\DeleteGameServerDeploymentRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\ApiCore\OperationResponse |
fetchDeploymentState
Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::fetchDeploymentStateAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\FetchDeploymentStateRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\FetchDeploymentStateResponse |
getGameServerDeployment
Gets details of a single game server deployment.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::getGameServerDeploymentAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\GetGameServerDeploymentRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\GameServerDeployment |
getGameServerDeploymentRollout
Gets details a single game server deployment rollout.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::getGameServerDeploymentRolloutAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\GetGameServerDeploymentRolloutRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\GameServerDeploymentRollout |
listGameServerDeployments
Lists game server deployments in a given project and location.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::listGameServerDeploymentsAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\ListGameServerDeploymentsRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\ApiCore\PagedListResponse |
previewGameServerDeploymentRollout
Previews the game server deployment rollout. This API does not mutate the rollout resource.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::previewGameServerDeploymentRolloutAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\PreviewGameServerDeploymentRolloutRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\PreviewGameServerDeploymentRolloutResponse |
updateGameServerDeployment
Patches a game server deployment.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::updateGameServerDeploymentAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\UpdateGameServerDeploymentRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\ApiCore\OperationResponse |
updateGameServerDeploymentRollout
Patches a single game server deployment rollout.
The method will not return an error if the update does not affect any existing realms. For example - if the default_game_server_config is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in game_server_config_overrides field, that will also not result in an error.
The async variant is Google\Cloud\Gaming\V1\Client\BaseClient\self::updateGameServerDeploymentRolloutAsync() .
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\UpdateGameServerDeploymentRolloutRequest
A request to house fields associated with the call. |
callOptions |
array
Optional. |
↳ retrySettings |
RetrySettings|array
Retry settings to use for this call. Can be a Google\ApiCore\RetrySettings object, or an associative array of retry settings parameters. See the documentation on Google\ApiCore\RetrySettings for example usage. |
Returns | |
---|---|
Type | Description |
Google\ApiCore\OperationResponse |
createGameServerDeploymentAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\CreateGameServerDeploymentRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
deleteGameServerDeploymentAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\DeleteGameServerDeploymentRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
fetchDeploymentStateAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\FetchDeploymentStateRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
getGameServerDeploymentAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\GetGameServerDeploymentRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
getGameServerDeploymentRolloutAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\GetGameServerDeploymentRolloutRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
listGameServerDeploymentsAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\ListGameServerDeploymentsRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
previewGameServerDeploymentRolloutAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\PreviewGameServerDeploymentRolloutRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
updateGameServerDeploymentAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\UpdateGameServerDeploymentRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
updateGameServerDeploymentRolloutAsync
Parameters | |
---|---|
Name | Description |
request |
Google\Cloud\Gaming\V1\UpdateGameServerDeploymentRolloutRequest
|
optionalArgs = [] |
array
|
Returns | |
---|---|
Type | Description |
GuzzleHttp\Promise\PromiseInterface |
getOperationsClient
Return an OperationsClient object with the same endpoint as $this.
Returns | |
---|---|
Type | Description |
Google\ApiCore\LongRunning\OperationsClient |
resumeOperation
Resume an existing long running operation that was previously started by a long running API method. If $methodName is not provided, or does not match a long running API method, then the operation can still be resumed, but the OperationResponse object will not deserialize the final response.
Parameters | |
---|---|
Name | Description |
operationName |
string
The name of the long running operation |
methodName |
string
The name of the method used to start the operation |
Returns | |
---|---|
Type | Description |
Google\ApiCore\OperationResponse |
static::gameServerDeploymentName
Formats a string containing the fully-qualified path to represent a game_server_deployment resource.
Parameters | |
---|---|
Name | Description |
project |
string
|
location |
string
|
deployment |
string
|
Returns | |
---|---|
Type | Description |
string | The formatted game_server_deployment resource. |
static::gameServerDeploymentRolloutName
Formats a string containing the fully-qualified path to represent a game_server_deployment_rollout resource.
Parameters | |
---|---|
Name | Description |
project |
string
|
location |
string
|
deployment |
string
|
Returns | |
---|---|
Type | Description |
string | The formatted game_server_deployment_rollout resource. |
static::locationName
Formats a string containing the fully-qualified path to represent a location resource.
Parameters | |
---|---|
Name | Description |
project |
string
|
location |
string
|
Returns | |
---|---|
Type | Description |
string | The formatted location resource. |
static::parseName
Parses a formatted name string and returns an associative array of the components in the name.
The following name formats are supported: Template: Pattern
- gameServerDeployment: projects/{project}/locations/{location}/gameServerDeployments/{deployment}
- gameServerDeploymentRollout: projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout
- location: projects/{project}/locations/{location}
The optional $template argument can be supplied to specify a particular pattern, and must match one of the templates listed above. If no $template argument is provided, or if the $template argument does not match one of the templates listed, then parseName will check each of the supported templates, and return the first match.
Parameters | |
---|---|
Name | Description |
formattedName |
string
The formatted name string |
template |
string
Optional name of template to match |
Returns | |
---|---|
Type | Description |
array | An associative array from name component IDs to component values. |