public static final class ScoreDistribution.Builder extends GeneratedMessageV3.Builder<ScoreDistribution.Builder> implements ScoreDistributionOrBuilder
Score distribution.
Protobuf type google.cloud.recaptchaenterprise.v1.ScoreDistribution
Inherited Members
com.google.protobuf.GeneratedMessageV3.Builder.getUnknownFieldSetBuilder()
com.google.protobuf.GeneratedMessageV3.Builder.internalGetMapFieldReflection(int)
com.google.protobuf.GeneratedMessageV3.Builder.internalGetMutableMapFieldReflection(int)
com.google.protobuf.GeneratedMessageV3.Builder.mergeUnknownLengthDelimitedField(int,com.google.protobuf.ByteString)
com.google.protobuf.GeneratedMessageV3.Builder.mergeUnknownVarintField(int,int)
com.google.protobuf.GeneratedMessageV3.Builder.parseUnknownField(com.google.protobuf.CodedInputStream,com.google.protobuf.ExtensionRegistryLite,int)
com.google.protobuf.GeneratedMessageV3.Builder.setUnknownFieldSetBuilder(com.google.protobuf.UnknownFieldSet.Builder)
Static Methods
getDescriptor()
public static final Descriptors.Descriptor getDescriptor()
Methods
addRepeatedField(Descriptors.FieldDescriptor field, Object value)
public ScoreDistribution.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
Overrides
build()
public ScoreDistribution build()
buildPartial()
public ScoreDistribution buildPartial()
clear()
public ScoreDistribution.Builder clear()
Overrides
clearField(Descriptors.FieldDescriptor field)
public ScoreDistribution.Builder clearField(Descriptors.FieldDescriptor field)
Overrides
clearOneof(Descriptors.OneofDescriptor oneof)
public ScoreDistribution.Builder clearOneof(Descriptors.OneofDescriptor oneof)
Overrides
clearScoreBuckets()
public ScoreDistribution.Builder clearScoreBuckets()
clone()
public ScoreDistribution.Builder clone()
Overrides
containsScoreBuckets(int key)
public boolean containsScoreBuckets(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter |
Name |
Description |
key |
int
|
getDefaultInstanceForType()
public ScoreDistribution getDefaultInstanceForType()
getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()
Overrides
getMutableScoreBuckets() (deprecated)
public Map<Integer,Long> getMutableScoreBuckets()
Use alternate mutation accessors instead.
Returns |
Type |
Description |
Map<Integer,java.lang.Long> |
|
getScoreBuckets() (deprecated)
public Map<Integer,Long> getScoreBuckets()
Returns |
Type |
Description |
Map<Integer,java.lang.Long> |
|
getScoreBucketsCount()
public int getScoreBucketsCount()
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Returns |
Type |
Description |
int |
|
getScoreBucketsMap()
public Map<Integer,Long> getScoreBucketsMap()
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Returns |
Type |
Description |
Map<Integer,java.lang.Long> |
|
getScoreBucketsOrDefault(int key, long defaultValue)
public long getScoreBucketsOrDefault(int key, long defaultValue)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameters |
Name |
Description |
key |
int
|
defaultValue |
long
|
Returns |
Type |
Description |
long |
|
getScoreBucketsOrThrow(int key)
public long getScoreBucketsOrThrow(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter |
Name |
Description |
key |
int
|
Returns |
Type |
Description |
long |
|
internalGetFieldAccessorTable()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
Overrides
internalGetMapFieldReflection(int number)
protected MapFieldReflectionAccessor internalGetMapFieldReflection(int number)
Parameter |
Name |
Description |
number |
int
|
Returns |
Type |
Description |
com.google.protobuf.MapFieldReflectionAccessor |
|
Overrides
com.google.protobuf.GeneratedMessageV3.Builder.internalGetMapFieldReflection(int)
internalGetMutableMapFieldReflection(int number)
protected MapFieldReflectionAccessor internalGetMutableMapFieldReflection(int number)
Parameter |
Name |
Description |
number |
int
|
Returns |
Type |
Description |
com.google.protobuf.MapFieldReflectionAccessor |
|
Overrides
com.google.protobuf.GeneratedMessageV3.Builder.internalGetMutableMapFieldReflection(int)
isInitialized()
public final boolean isInitialized()
Overrides
public ScoreDistribution.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
Overrides
mergeFrom(Message other)
public ScoreDistribution.Builder mergeFrom(Message other)
Parameter |
Name |
Description |
other |
Message
|
Overrides
mergeFrom(ScoreDistribution other)
public ScoreDistribution.Builder mergeFrom(ScoreDistribution other)
mergeUnknownFields(UnknownFieldSet unknownFields)
public final ScoreDistribution.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Overrides
putAllScoreBuckets(Map<Integer,Long> values)
public ScoreDistribution.Builder putAllScoreBuckets(Map<Integer,Long> values)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter |
Name |
Description |
values |
Map<Integer,java.lang.Long>
|
putScoreBuckets(int key, long value)
public ScoreDistribution.Builder putScoreBuckets(int key, long value)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameters |
Name |
Description |
key |
int
|
value |
long
|
removeScoreBuckets(int key)
public ScoreDistribution.Builder removeScoreBuckets(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter |
Name |
Description |
key |
int
|
setField(Descriptors.FieldDescriptor field, Object value)
public ScoreDistribution.Builder setField(Descriptors.FieldDescriptor field, Object value)
Overrides
setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
public ScoreDistribution.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
Overrides
setUnknownFields(UnknownFieldSet unknownFields)
public final ScoreDistribution.Builder setUnknownFields(UnknownFieldSet unknownFields)
Overrides