Class ScoreDistribution.Builder (2.4.10)

public static final class ScoreDistribution.Builder extends GeneratedMessageV3.Builder<ScoreDistribution.Builder> implements ScoreDistributionOrBuilder

Score distribution.

Protobuf type google.cloud.recaptchaenterprise.v1.ScoreDistribution

Static Methods

getDescriptor()

public static final Descriptors.Descriptor getDescriptor()
Returns
TypeDescription
Descriptor

Methods

addRepeatedField(Descriptors.FieldDescriptor field, Object value)

public ScoreDistribution.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
Parameters
NameDescription
fieldFieldDescriptor
valueObject
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

build()

public ScoreDistribution build()
Returns
TypeDescription
ScoreDistribution

buildPartial()

public ScoreDistribution buildPartial()
Returns
TypeDescription
ScoreDistribution

clear()

public ScoreDistribution.Builder clear()
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

clearField(Descriptors.FieldDescriptor field)

public ScoreDistribution.Builder clearField(Descriptors.FieldDescriptor field)
Parameter
NameDescription
fieldFieldDescriptor
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

clearOneof(Descriptors.OneofDescriptor oneof)

public ScoreDistribution.Builder clearOneof(Descriptors.OneofDescriptor oneof)
Parameter
NameDescription
oneofOneofDescriptor
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

clearScoreBuckets()

public ScoreDistribution.Builder clearScoreBuckets()
Returns
TypeDescription
ScoreDistribution.Builder

clone()

public ScoreDistribution.Builder clone()
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

containsScoreBuckets(int key)

public boolean containsScoreBuckets(int key)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameter
NameDescription
keyint
Returns
TypeDescription
boolean

getDefaultInstanceForType()

public ScoreDistribution getDefaultInstanceForType()
Returns
TypeDescription
ScoreDistribution

getDescriptorForType()

public Descriptors.Descriptor getDescriptorForType()
Returns
TypeDescription
Descriptor
Overrides

getMutableScoreBuckets()

public Map<Integer,Long> getMutableScoreBuckets()

Use alternate mutation accessors instead.

Returns
TypeDescription
Map<Integer,java.lang.Long>

getScoreBuckets()

public Map<Integer,Long> getScoreBuckets()

Use #getScoreBucketsMap() instead.

Returns
TypeDescription
Map<Integer,java.lang.Long>

getScoreBucketsCount()

public int getScoreBucketsCount()

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Returns
TypeDescription
int

getScoreBucketsMap()

public Map<Integer,Long> getScoreBucketsMap()

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Returns
TypeDescription
Map<Integer,java.lang.Long>

getScoreBucketsOrDefault(int key, long defaultValue)

public long getScoreBucketsOrDefault(int key, long defaultValue)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameters
NameDescription
keyint
defaultValuelong
Returns
TypeDescription
long

getScoreBucketsOrThrow(int key)

public long getScoreBucketsOrThrow(int key)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameter
NameDescription
keyint
Returns
TypeDescription
long

internalGetFieldAccessorTable()

protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
Returns
TypeDescription
FieldAccessorTable
Overrides

internalGetMapField(int number)

protected MapField internalGetMapField(int number)
Parameter
NameDescription
numberint
Returns
TypeDescription
MapField
Overrides

internalGetMutableMapField(int number)

protected MapField internalGetMutableMapField(int number)
Parameter
NameDescription
numberint
Returns
TypeDescription
MapField
Overrides

isInitialized()

public final boolean isInitialized()
Returns
TypeDescription
boolean
Overrides

mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)

public ScoreDistribution.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
Parameters
NameDescription
inputCodedInputStream
extensionRegistryExtensionRegistryLite
Returns
TypeDescription
ScoreDistribution.Builder
Overrides Exceptions
TypeDescription
IOException

mergeFrom(Message other)

public ScoreDistribution.Builder mergeFrom(Message other)
Parameter
NameDescription
otherMessage
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

mergeFrom(ScoreDistribution other)

public ScoreDistribution.Builder mergeFrom(ScoreDistribution other)
Parameter
NameDescription
otherScoreDistribution
Returns
TypeDescription
ScoreDistribution.Builder

mergeUnknownFields(UnknownFieldSet unknownFields)

public final ScoreDistribution.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Parameter
NameDescription
unknownFieldsUnknownFieldSet
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

putAllScoreBuckets(Map<Integer,Long> values)

public ScoreDistribution.Builder putAllScoreBuckets(Map<Integer,Long> values)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameter
NameDescription
valuesMap<Integer,java.lang.Long>
Returns
TypeDescription
ScoreDistribution.Builder

putScoreBuckets(int key, long value)

public ScoreDistribution.Builder putScoreBuckets(int key, long value)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameters
NameDescription
keyint
valuelong
Returns
TypeDescription
ScoreDistribution.Builder

removeScoreBuckets(int key)

public ScoreDistribution.Builder removeScoreBuckets(int key)

Map key is score value multiplied by 100. The scores are discrete values between [0, 1]. The maximum number of buckets is on order of a few dozen, but typically much lower (ie. 10).

map<int32, int64> score_buckets = 1;

Parameter
NameDescription
keyint
Returns
TypeDescription
ScoreDistribution.Builder

setField(Descriptors.FieldDescriptor field, Object value)

public ScoreDistribution.Builder setField(Descriptors.FieldDescriptor field, Object value)
Parameters
NameDescription
fieldFieldDescriptor
valueObject
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)

public ScoreDistribution.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
Parameters
NameDescription
fieldFieldDescriptor
indexint
valueObject
Returns
TypeDescription
ScoreDistribution.Builder
Overrides

setUnknownFields(UnknownFieldSet unknownFields)

public final ScoreDistribution.Builder setUnknownFields(UnknownFieldSet unknownFields)
Parameter
NameDescription
unknownFieldsUnknownFieldSet
Returns
TypeDescription
ScoreDistribution.Builder
Overrides