Creating a Firestore client

Creating a Firestore client

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Code sample

Go

import (
	"context"
	"fmt"
	"log"

	"google.golang.org/api/iterator"

	"cloud.google.com/go/firestore"
)

func createClient(ctx context.Context) *firestore.Client {
	// Sets your Google Cloud Platform project ID.
	projectID := "YOUR_PROJECT_ID"

	client, err := firestore.NewClient(ctx, projectID)
	if err != nil {
		log.Fatalf("Failed to create client: %v", err)
	}
	// Close client when done with
	// defer client.Close()
	return client
}

Java

// Option 1: Initialize a Firestore client with a specific `projectId` and
//           authorization credential.
FirestoreOptions firestoreOptions =
    FirestoreOptions.getDefaultInstance().toBuilder()
        .setProjectId(projectId)
        .setCredentials(GoogleCredentials.getApplicationDefault())
        .build();
Firestore db = firestoreOptions.getService();

// Option 2: Initialize a Firestore client with default values inferred from
//           your environment.
Firestore db = FirestoreOptions.getDefaultInstance().getService();

PHP

use Google\Cloud\Firestore\FirestoreClient;

/**
 * Initialize Cloud Firestore with default project ID.
 */
function setup_client_create()
{
    // Create the Cloud Firestore client
    $db = new FirestoreClient();
    printf('Created Cloud Firestore client with default project ID.' . PHP_EOL);
}

Python

from google.cloud import firestore

# The `project` parameter is optional and represents which project the client
# will act on behalf of. If not supplied, the client falls back to the default
# project inferred from the environment.
db = firestore.Client(project='my-project-id')

Ruby

require "google/cloud/firestore"

# The `project_id` parameter is optional and represents which project the
# client will act on behalf of. If not supplied, the client falls back to the
# default project inferred from the environment.
firestore = Google::Cloud::Firestore.new project_id: project_id

puts "Created Cloud Firestore client with given project ID."

What's next

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