Incrementing a Firestore document field while using shards

Incrementing a Firestore document field while using shards

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Code sample

Go


// incrementCounter increments a randomly picked shard.
func (c *Counter) incrementCounter(ctx context.Context, docRef *firestore.DocumentRef) (*firestore.WriteResult, error) {
	docID := strconv.Itoa(rand.Intn(c.numShards))

	shardRef := docRef.Collection("shards").Doc(docID)
	return shardRef.Update(ctx, []firestore.Update{
		{Path: "Count", Value: firestore.Increment(1)},
	})
}

Node.js

function incrementCounter(docRef, numShards) {
  const shardId = Math.floor(Math.random() * numShards);
  const shardRef = docRef.collection('shards').doc(shardId.toString());
  return shardRef.set({count: FieldValue.increment(1)}, {merge: true});
}

Python

def increment_counter(self, doc_ref):
    """Increment a randomly picked shard."""
    doc_id = random.randint(0, self._num_shards - 1)

    shard_ref = doc_ref.collection("shards").document(str(doc_id))
    return shard_ref.update({"count": firestore.Increment(1)})

Ruby

# project_id = "Your Google Cloud Project ID"
# num_shards = "Number of shards for distributed counter"
# collection_path = "shards"

require "google/cloud/firestore"

firestore = Google::Cloud::Firestore.new project_id: project_id

# Select a shard of the counter at random
shard_id = rand 0...num_shards
shard_ref = firestore.doc "#{collection_path}/#{shard_id}"

# increment counter
shard_ref.update({ count: firestore.field_increment(1) })

puts "Counter incremented."

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