Class StateChange (1.16.1)

StateChange(value)

The change in state of the asset.

When querying across two points in time this describes the change between the two points: ADDED, REMOVED, or ACTIVE. If there was no compare_duration supplied in the request the state change will be: UNUSED

Inheritance

builtins.object > builtins.int > builtins.object > enum.Enum > enum.IntEnum > proto.enums.Enum > StateChange