Reference documentation and code samples for the Google Cloud Game Servers V1 Client class SpecSource.
Encapsulates Agones fleet spec and Agones autoscaler spec sources.
Generated from protobuf message google.cloud.gaming.v1.SpecSource
Methods
__construct
Constructor.
Parameters | |
---|---|
Name | Description |
data |
array
Optional. Data for populating the Message object. |
↳ game_server_config_name |
string
The game server config resource. Uses the form: |
↳ name |
string
The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec. |
getGameServerConfigName
The game server config resource. Uses the form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}
.
Returns | |
---|---|
Type | Description |
string |
setGameServerConfigName
The game server config resource. Uses the form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}
.
Parameter | |
---|---|
Name | Description |
var |
string
|
Returns | |
---|---|
Type | Description |
$this |
getName
The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec.
Returns | |
---|---|
Type | Description |
string |
setName
The name of the Agones leet config or Agones scaling config used to derive the Agones fleet or Agones autoscaler spec.
Parameter | |
---|---|
Name | Description |
var |
string
|
Returns | |
---|---|
Type | Description |
$this |