Reference documentation and code samples for the Google Cloud Game Servers V1 Client class DeployedFleetStatus.
DeployedFleetStatus has details about the Agones fleets such as how many are running, how many allocated, and so on.
Generated from protobuf message google.cloud.gaming.v1.DeployedFleetDetails.DeployedFleet.DeployedFleetStatus
Methods
__construct
Constructor.
Parameters | |
---|---|
Name | Description |
data |
array
Optional. Data for populating the Message object. |
↳ ready_replicas |
int|string
The number of GameServer replicas in the READY state in this fleet. |
↳ allocated_replicas |
int|string
The number of GameServer replicas in the ALLOCATED state in this fleet. |
↳ reserved_replicas |
int|string
The number of GameServer replicas in the RESERVED state in this fleet. Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up. |
↳ replicas |
int|string
The total number of current GameServer replicas in this fleet. |
getReadyReplicas
The number of GameServer replicas in the READY state in this fleet.
Returns | |
---|---|
Type | Description |
int|string |
setReadyReplicas
The number of GameServer replicas in the READY state in this fleet.
Parameter | |
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Name | Description |
var |
int|string
|
Returns | |
---|---|
Type | Description |
$this |
getAllocatedReplicas
The number of GameServer replicas in the ALLOCATED state in this fleet.
Returns | |
---|---|
Type | Description |
int|string |
setAllocatedReplicas
The number of GameServer replicas in the ALLOCATED state in this fleet.
Parameter | |
---|---|
Name | Description |
var |
int|string
|
Returns | |
---|---|
Type | Description |
$this |
getReservedReplicas
The number of GameServer replicas in the RESERVED state in this fleet.
Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up.
Returns | |
---|---|
Type | Description |
int|string |
setReservedReplicas
The number of GameServer replicas in the RESERVED state in this fleet.
Reserved instances won't be deleted on scale down, but won't cause an autoscaler to scale up.
Parameter | |
---|---|
Name | Description |
var |
int|string
|
Returns | |
---|---|
Type | Description |
$this |
getReplicas
The total number of current GameServer replicas in this fleet.
Returns | |
---|---|
Type | Description |
int|string |
setReplicas
The total number of current GameServer replicas in this fleet.
Parameter | |
---|---|
Name | Description |
var |
int|string
|
Returns | |
---|---|
Type | Description |
$this |