チャンネルを作成する

入力エンドポイントを通じて入力ストリームを取り込み、入力ストリームを複数のコード変換し、特定の場所にある出力形式で特定のライブ ストリームをパブリッシュするチャネルを作成します。

もっと見る

このコードサンプルを含む詳細なドキュメントについては、以下をご覧ください。

コードサンプル

C#

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の C# API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。


using Google.Api.Gax.ResourceNames;
using Google.Cloud.Video.LiveStream.V1;
using Google.LongRunning;
using System.Threading.Tasks;

public class CreateChannelSample
{
    public async Task<Channel> CreateChannelAsync(
         string projectId, string locationId, string channelId, string inputId, string outputUri)
    {
        // Create the client.
        LivestreamServiceClient client = LivestreamServiceClient.Create();

        InputAttachment inputAttachment = new InputAttachment
        {
            Key = "my-input",
            InputAsInputName = InputName.FromProjectLocationInput(projectId, locationId, inputId)
        };

        VideoStream videoStream = new VideoStream
        {
            H264 = new VideoStream.Types.H264CodecSettings
            {
                Profile = "high",
                BitrateBps = 3000000,
                FrameRate = 30,
                HeightPixels = 720,
                WidthPixels = 1280
            }
        };

        ElementaryStream elementaryStreamVideo = new ElementaryStream
        {
            Key = "es_video",
            VideoStream = videoStream
        };

        AudioStream audioStream = new AudioStream
        {
            Codec = "aac",
            ChannelCount = 2,
            BitrateBps = 160000
        };

        ElementaryStream elementaryStreamAudio = new ElementaryStream
        {
            Key = "es_audio",
            AudioStream = audioStream
        };

        MuxStream muxVideo = new MuxStream
        {
            Key = "mux_video",
            ElementaryStreams = { "es_video" },
            SegmentSettings = new SegmentSettings
            {
                SegmentDuration = new Google.Protobuf.WellKnownTypes.Duration
                {
                    Seconds = 2
                }
            }
        };

        MuxStream muxAudio = new MuxStream
        {
            Key = "mux_audio",
            ElementaryStreams = { "es_audio" },
            SegmentSettings = new SegmentSettings
            {
                SegmentDuration = new Google.Protobuf.WellKnownTypes.Duration
                {
                    Seconds = 2
                }
            }
        };

        CreateChannelRequest request = new CreateChannelRequest
        {
            ParentAsLocationName = LocationName.FromProjectLocation(projectId, locationId),
            ChannelId = channelId,
            Channel = new Channel
            {
                InputAttachments = { inputAttachment },
                Output = new Channel.Types.Output
                {
                    Uri = outputUri
                },
                ElementaryStreams = { elementaryStreamVideo, elementaryStreamAudio },
                MuxStreams = { muxVideo, muxAudio },
                Manifests = {
                    new Manifest {
                        FileName = "manifest.m3u8",
                        Type = Manifest.Types.ManifestType.Hls,
                        MuxStreams = { "mux_video", "mux_audio" },
                        MaxSegmentCount = 5
                    }
                }
            }
        };

        // Make the request.
        Operation<Channel, OperationMetadata> response = await client.CreateChannelAsync(request);

        // Poll until the returned long-running operation is complete.
        Operation<Channel, OperationMetadata> completedResponse = await response.PollUntilCompletedAsync();

        // Retrieve the operation result.
        return completedResponse.Result;
    }
}

Go

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の Go API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。

import (
	"context"
	"fmt"
	"io"

	"github.com/golang/protobuf/ptypes/duration"

	livestream "cloud.google.com/go/video/livestream/apiv1"
	"cloud.google.com/go/video/livestream/apiv1/livestreampb"
)

// createChannel creates a channel.
func createChannel(w io.Writer, projectID, location, channelID, inputID, outputURI string) error {
	// projectID := "my-project-id"
	// location := "us-central1"
	// channelID := "my-channel"
	// inputID := "my-input"
	// outputURI := "gs://my-bucket/my-output-folder/"
	ctx := context.Background()
	client, err := livestream.NewClient(ctx)
	if err != nil {
		return fmt.Errorf("NewClient: %w", err)
	}
	defer client.Close()

	req := &livestreampb.CreateChannelRequest{
		Parent:    fmt.Sprintf("projects/%s/locations/%s", projectID, location),
		ChannelId: channelID,
		Channel: &livestreampb.Channel{
			InputAttachments: []*livestreampb.InputAttachment{
				{
					Key:   "my-input",
					Input: fmt.Sprintf("projects/%s/locations/%s/inputs/%s", projectID, location, inputID),
				},
			},
			Output: &livestreampb.Channel_Output{
				Uri: outputURI,
			},
			ElementaryStreams: []*livestreampb.ElementaryStream{
				{
					Key: "es_video",
					ElementaryStream: &livestreampb.ElementaryStream_VideoStream{
						VideoStream: &livestreampb.VideoStream{
							CodecSettings: &livestreampb.VideoStream_H264{
								H264: &livestreampb.VideoStream_H264CodecSettings{
									Profile:      "high",
									BitrateBps:   3000000,
									FrameRate:    30,
									HeightPixels: 720,
									WidthPixels:  1280,
								},
							},
						},
					},
				},
				{
					Key: "es_audio",
					ElementaryStream: &livestreampb.ElementaryStream_AudioStream{
						AudioStream: &livestreampb.AudioStream{
							Codec:        "aac",
							ChannelCount: 2,
							BitrateBps:   160000,
						},
					},
				},
			},
			MuxStreams: []*livestreampb.MuxStream{
				{
					Key:               "mux_video",
					ElementaryStreams: []string{"es_video"},
					SegmentSettings: &livestreampb.SegmentSettings{
						SegmentDuration: &duration.Duration{
							Seconds: 2,
						},
					},
				},
				{
					Key:               "mux_audio",
					ElementaryStreams: []string{"es_audio"},
					SegmentSettings: &livestreampb.SegmentSettings{
						SegmentDuration: &duration.Duration{
							Seconds: 2,
						},
					},
				},
			},
			Manifests: []*livestreampb.Manifest{
				{
					FileName:        "manifest.m3u8",
					Type:            livestreampb.Manifest_HLS,
					MuxStreams:      []string{"mux_video", "mux_audio"},
					MaxSegmentCount: 5,
				},
			},
		},
	}
	// Creates the channel.
	op, err := client.CreateChannel(ctx, req)
	if err != nil {
		return fmt.Errorf("CreateChannel: %w", err)
	}
	response, err := op.Wait(ctx)
	if err != nil {
		return fmt.Errorf("Wait: %w", err)
	}

	fmt.Fprintf(w, "Channel: %v", response.Name)
	return nil
}

Java

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の Java API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。


import com.google.cloud.video.livestream.v1.AudioStream;
import com.google.cloud.video.livestream.v1.Channel;
import com.google.cloud.video.livestream.v1.Channel.Output;
import com.google.cloud.video.livestream.v1.CreateChannelRequest;
import com.google.cloud.video.livestream.v1.ElementaryStream;
import com.google.cloud.video.livestream.v1.InputAttachment;
import com.google.cloud.video.livestream.v1.InputName;
import com.google.cloud.video.livestream.v1.LivestreamServiceClient;
import com.google.cloud.video.livestream.v1.LocationName;
import com.google.cloud.video.livestream.v1.Manifest;
import com.google.cloud.video.livestream.v1.Manifest.ManifestType;
import com.google.cloud.video.livestream.v1.MuxStream;
import com.google.cloud.video.livestream.v1.SegmentSettings;
import com.google.cloud.video.livestream.v1.VideoStream;
import com.google.cloud.video.livestream.v1.VideoStream.H264CodecSettings;
import com.google.protobuf.Duration;
import java.io.IOException;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;

public class CreateChannel {

  public static void main(String[] args) throws Exception {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "my-project-id";
    String location = "us-central1";
    String channelId = "my-channel-id";
    String inputId = "my-input-id";
    String outputUri = "gs://my-bucket/my-output-folder/";

    createChannel(projectId, location, channelId, inputId, outputUri);
  }

  public static void createChannel(
      String projectId, String location, String channelId, String inputId, String outputUri)
      throws InterruptedException, ExecutionException, TimeoutException, IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests. After completing all of your requests, call
    // the "close" method on the client to safely clean up any remaining background resources.
    LivestreamServiceClient livestreamServiceClient = LivestreamServiceClient.create();
    VideoStream videoStream =
        VideoStream.newBuilder()
            .setH264(
                H264CodecSettings.newBuilder()
                    .setProfile("high")
                    .setBitrateBps(3000000)
                    .setFrameRate(30)
                    .setHeightPixels(720)
                    .setWidthPixels(1280))
            .build();

    AudioStream audioStream =
        AudioStream.newBuilder().setCodec("aac").setChannelCount(2).setBitrateBps(160000).build();

    var createChannelRequest =
        CreateChannelRequest.newBuilder()
            .setParent(LocationName.of(projectId, location).toString())
            .setChannelId(channelId)
            .setChannel(
                Channel.newBuilder()
                    .addInputAttachments(
                        0,
                        InputAttachment.newBuilder()
                            .setKey("my-input")
                            .setInput(InputName.of(projectId, location, inputId).toString())
                            .build())
                    .setOutput(Output.newBuilder().setUri(outputUri).build())
                    .addElementaryStreams(
                        ElementaryStream.newBuilder()
                            .setKey("es_video")
                            .setVideoStream(videoStream))
                    .addElementaryStreams(
                        ElementaryStream.newBuilder()
                            .setKey("es_audio")
                            .setAudioStream(audioStream))
                    .addMuxStreams(
                        MuxStream.newBuilder()
                            .setKey("mux_video")
                            .addElementaryStreams("es_video")
                            .setSegmentSettings(
                                SegmentSettings.newBuilder()
                                    .setSegmentDuration(
                                        Duration.newBuilder().setSeconds(2).build())
                                    .build())
                            .build())
                    .addMuxStreams(
                        MuxStream.newBuilder()
                            .setKey("mux_audio")
                            .addElementaryStreams("es_audio")
                            .setSegmentSettings(
                                SegmentSettings.newBuilder()
                                    .setSegmentDuration(
                                        Duration.newBuilder().setSeconds(2).build())
                                    .build())
                            .build())
                    .addManifests(
                        Manifest.newBuilder()
                            .setFileName("manifest.m3u8")
                            .setType(ManifestType.HLS)
                            .addMuxStreams("mux_video")
                            .addMuxStreams("mux_audio")
                            .setMaxSegmentCount(5)
                            .build()))
            .build();
    // First API call in a project can take up to 10 minutes.
    Channel result =
        livestreamServiceClient
            .createChannelAsync(createChannelRequest)
            .get(10, TimeUnit.MINUTES);
    System.out.println("Channel: " + result.getName());
    livestreamServiceClient.close();
  }
}

Node.js

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の Node.js API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// projectId = 'my-project-id';
// location = 'us-central1';
// channelId = 'my-channel';
// inputId = 'my-input';
// outputUri = 'gs://my-bucket/my-output-folder/';

// Imports the Livestream library
const {LivestreamServiceClient} = require('@google-cloud/livestream').v1;

// Instantiates a client
const livestreamServiceClient = new LivestreamServiceClient();

async function createChannel() {
  // Construct request
  const request = {
    parent: livestreamServiceClient.locationPath(projectId, location),
    channelId: channelId,
    channel: {
      inputAttachments: [
        {
          key: 'my-input',
          input: livestreamServiceClient.inputPath(
            projectId,
            location,
            inputId
          ),
        },
      ],
      output: {
        uri: outputUri,
      },
      elementaryStreams: [
        {
          key: 'es_video',
          videoStream: {
            h264: {
              profile: 'high',
              heightPixels: 720,
              widthPixels: 1280,
              bitrateBps: 3000000,
              frameRate: 30,
            },
          },
        },
        {
          key: 'es_audio',
          audioStream: {
            codec: 'aac',
            channelCount: 2,
            bitrateBps: 160000,
          },
        },
      ],
      muxStreams: [
        {
          key: 'mux_video',
          elementaryStreams: ['es_video'],
          segmentSettings: {
            seconds: 2,
          },
        },
        {
          key: 'mux_audio',
          elementaryStreams: ['es_audio'],
          segmentSettings: {
            seconds: 2,
          },
        },
      ],
      manifests: [
        {
          fileName: 'manifest.m3u8',
          type: 'HLS',
          muxStreams: ['mux_video', 'mux_audio'],
          maxSegmentCount: 5,
        },
      ],
    },
  };

  // Run request
  const [operation] = await livestreamServiceClient.createChannel(request);
  const response = await operation.promise();
  const [channel] = response;
  console.log(`Channel: ${channel.name}`);
}

createChannel();

PHP

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の PHP API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。

use Google\Cloud\Video\LiveStream\V1\AudioStream;
use Google\Cloud\Video\LiveStream\V1\Channel;
use Google\Cloud\Video\LiveStream\V1\ElementaryStream;
use Google\Cloud\Video\LiveStream\V1\InputAttachment;
use Google\Cloud\Video\LiveStream\V1\Client\LivestreamServiceClient;
use Google\Cloud\Video\LiveStream\V1\CreateChannelRequest;
use Google\Cloud\Video\LiveStream\V1\Manifest;
use Google\Cloud\Video\LiveStream\V1\MuxStream;
use Google\Cloud\Video\LiveStream\V1\SegmentSettings;
use Google\Cloud\Video\LiveStream\V1\VideoStream;
use Google\Protobuf\Duration;

/**
 * Creates a channel.
 *
 * @param string  $callingProjectId   The project ID to run the API call under
 * @param string  $location           The location of the channel
 * @param string  $channelId          The ID of the channel to be created
 * @param string  $inputId            The ID of the input for the channel
 * @param string  $outputUri          Uri of the channel output folder in a
 *                                    Cloud Storage bucket. (e.g.
 *                                    "gs://my-bucket/my-output-folder/")
 */
function create_channel(
    string $callingProjectId,
    string $location,
    string $channelId,
    string $inputId,
    string $outputUri
): void {
    // Instantiate a client.
    $livestreamClient = new LivestreamServiceClient();

    $parent = $livestreamClient->locationName($callingProjectId, $location);
    $channelName = $livestreamClient->channelName($callingProjectId, $location, $channelId);
    $inputName = $livestreamClient->inputName($callingProjectId, $location, $inputId);

    $channel = (new Channel())
        ->setName($channelName)
        ->setInputAttachments([
            new InputAttachment([
                'key' => 'my-input',
                'input' => $inputName
            ])
        ])
        ->setElementaryStreams([
            new ElementaryStream([
                'key' => 'es_video',
                'video_stream' => new VideoStream([
                    'h264' => new VideoStream\H264CodecSettings([
                        'profile' => 'high',
                        'width_pixels' => 1280,
                        'height_pixels' => 720,
                        'bitrate_bps' => 3000000,
                        'frame_rate' => 30
                    ])
                ]),
            ]),
            new ElementaryStream([
                'key' => 'es_audio',
                'audio_stream' => new AudioStream([
                    'codec' => 'aac',
                    'channel_count' => 2,
                    'bitrate_bps' => 160000
                ])
            ])
        ])
        ->setOutput(new Channel\Output(['uri' => $outputUri]))
        ->setMuxStreams([
            new MuxStream([
                'key' => 'mux_video',
                'elementary_streams' => ['es_video'],
                'segment_settings' => new SegmentSettings([
                    'segment_duration' => new Duration(['seconds' => 2])
                ])
            ]),
            new MuxStream([
                'key' => 'mux_audio',
                'elementary_streams' => ['es_audio'],
                'segment_settings' => new SegmentSettings([
                    'segment_duration' => new Duration(['seconds' => 2])
                ])
            ]),
        ])
        ->setManifests([
            new Manifest([
                'file_name' => 'manifest.m3u8',
                'type' => Manifest\ManifestType::HLS,
                'mux_streams' => ['mux_video', 'mux_audio'],
                'max_segment_count' => 5
            ])
        ]);

    // Run the channel creation request. The response is a long-running operation ID.
    $request = (new CreateChannelRequest())
        ->setParent($parent)
        ->setChannel($channel)
        ->setChannelId($channelId);
    $operationResponse = $livestreamClient->createChannel($request);
    $operationResponse->pollUntilComplete();
    if ($operationResponse->operationSucceeded()) {
        $result = $operationResponse->getResult();
        // Print results
        printf('Channel: %s' . PHP_EOL, $result->getName());
    } else {
        $error = $operationResponse->getError();
        // handleError($error)
    }
}

Python

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の Python API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。


import argparse

from google.cloud.video import live_stream_v1
from google.cloud.video.live_stream_v1.services.livestream_service import (
    LivestreamServiceClient,
)
from google.protobuf import duration_pb2 as duration


def create_channel(
    project_id: str, location: str, channel_id: str, input_id: str, output_uri: str
) -> live_stream_v1.types.Channel:
    """Creates a channel.
    Args:
        project_id: The GCP project ID.
        location: The location in which to create the channel.
        channel_id: The user-defined channel ID.
        input_id: The user-defined input ID.
        output_uri: Uri of the channel output folder in a Cloud Storage bucket."""

    client = LivestreamServiceClient()
    parent = f"projects/{project_id}/locations/{location}"
    input = f"projects/{project_id}/locations/{location}/inputs/{input_id}"
    name = f"projects/{project_id}/locations/{location}/channels/{channel_id}"

    channel = live_stream_v1.types.Channel(
        name=name,
        input_attachments=[
            live_stream_v1.types.InputAttachment(
                key="my-input",
                input=input,
            ),
        ],
        output=live_stream_v1.types.Channel.Output(
            uri=output_uri,
        ),
        elementary_streams=[
            live_stream_v1.types.ElementaryStream(
                key="es_video",
                video_stream=live_stream_v1.types.VideoStream(
                    h264=live_stream_v1.types.VideoStream.H264CodecSettings(
                        profile="high",
                        width_pixels=1280,
                        height_pixels=720,
                        bitrate_bps=3000000,
                        frame_rate=30,
                    ),
                ),
            ),
            live_stream_v1.types.ElementaryStream(
                key="es_audio",
                audio_stream=live_stream_v1.types.AudioStream(
                    codec="aac", channel_count=2, bitrate_bps=160000
                ),
            ),
        ],
        mux_streams=[
            live_stream_v1.types.MuxStream(
                key="mux_video",
                elementary_streams=["es_video"],
                segment_settings=live_stream_v1.types.SegmentSettings(
                    segment_duration=duration.Duration(
                        seconds=2,
                    ),
                ),
            ),
            live_stream_v1.types.MuxStream(
                key="mux_audio",
                elementary_streams=["es_audio"],
                segment_settings=live_stream_v1.types.SegmentSettings(
                    segment_duration=duration.Duration(
                        seconds=2,
                    ),
                ),
            ),
        ],
        manifests=[
            live_stream_v1.types.Manifest(
                file_name="manifest.m3u8",
                type_="HLS",
                mux_streams=["mux_video", "mux_audio"],
                max_segment_count=5,
            ),
        ],
    )
    operation = client.create_channel(
        parent=parent, channel=channel, channel_id=channel_id
    )
    response = operation.result(600)
    print(f"Channel: {response.name}")

    return response

Ruby

Live Stream API のクライアント ライブラリをインストールして使用する方法については、Live Stream API クライアント ライブラリをご覧ください。 詳細については、Live Stream API の Ruby API リファレンス ドキュメントをご覧ください。

Live Stream API への認証を行うには、アプリケーションのデフォルト認証情報を設定します。 詳細については、ローカル開発環境の認証の設定をご覧ください。

require "google/cloud/video/live_stream"

##
# Create a channel
#
# @param project_id [String] Your Google Cloud project (e.g. "my-project")
# @param location [String] The location (e.g. "us-central1")
# @param channel_id [String] Your channel name (e.g. "my-channel")
# @param input_id [String] Your input name (e.g. "my-input")
# @param output_uri [String] Uri of the channel output folder in a Cloud Storage
#     bucket. (e.g. "gs://my-bucket/my-output-folder/";)
#
def create_channel project_id:, location:, channel_id:, input_id:, output_uri:
  # Create a Live Stream client.
  client = Google::Cloud::Video::LiveStream.livestream_service

  # Build the resource name of the parent.
  parent = client.location_path project: project_id, location: location
  # Build the resource name of the input.
  input_path = client.input_path project: project_id, location: location, input: input_id

  # Set the channel fields.
  new_channel = {
    input_attachments: [
      {
        key: "my-input",
        input: input_path
      }
    ],
    output: {
      uri: output_uri
    },
    elementary_streams: [
      {
        key: "es_video",
        video_stream: {
          h264: {
            profile: "high",
            bitrate_bps: 3_000_000,
            frame_rate: 30,
            height_pixels: 720,
            width_pixels: 1280
          }
        }
      },
      {
        key: "es_audio",
        audio_stream: {
          codec: "aac",
          channel_count: 2,
          bitrate_bps: 160_000
        }
      }
    ],
    mux_streams: [
      {
        key: "mux_video",
        elementary_streams: [
          "es_video"
        ],
        segment_settings: {
          segment_duration: {
            seconds: 2
          }
        }
      },
      {
        key: "mux_audio",
        elementary_streams: [
          "es_audio"
        ],
        segment_settings: {
          segment_duration: {
            seconds: 2
          }
        }
      }
    ],
    manifests: [
      {
        file_name: "main.m3u8",
        type: Google::Cloud::Video::LiveStream::V1::Manifest::ManifestType::HLS,
        mux_streams: [
          "mux_video", "mux_audio"
        ],
        max_segment_count: 5
      }
    ]
  }

  operation = client.create_channel parent: parent, channel: new_channel, channel_id: channel_id

  # The returned object is of type Gapic::Operation. You can use this
  # object to check the status of an operation, cancel it, or wait
  # for results. Here is how to block until completion:
  operation.wait_until_done!

  # Print the channel name.
  puts "Channel: #{operation.response.name}"
end

次のステップ

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