public static final class ScoreDistribution.Builder extends GeneratedMessageV3.Builder<ScoreDistribution.Builder> implements ScoreDistributionOrBuilder
Score distribution.
Protobuf type google.cloud.recaptchaenterprise.v1.ScoreDistribution
Methods
addRepeatedField(Descriptors.FieldDescriptor field, Object value)
public ScoreDistribution.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
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build()
public ScoreDistribution build()
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buildPartial()
public ScoreDistribution buildPartial()
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clear()
public ScoreDistribution.Builder clear()
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clearField(Descriptors.FieldDescriptor field)
public ScoreDistribution.Builder clearField(Descriptors.FieldDescriptor field)
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Overrides
clearOneof(Descriptors.OneofDescriptor oneof)
public ScoreDistribution.Builder clearOneof(Descriptors.OneofDescriptor oneof)
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clearScoreBuckets()
public ScoreDistribution.Builder clearScoreBuckets()
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clone()
public ScoreDistribution.Builder clone()
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Overrides
containsScoreBuckets(int key)
public boolean containsScoreBuckets(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter
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getDefaultInstanceForType()
public ScoreDistribution getDefaultInstanceForType()
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getDescriptor()
public static final Descriptors.Descriptor getDescriptor()
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getDescriptorForType()
public Descriptors.Descriptor getDescriptorForType()
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Overrides
getMutableScoreBuckets()
public Map<Integer,Long> getMutableScoreBuckets()
Use alternate mutation accessors instead.
Returns
getScoreBuckets()
public Map<Integer,Long> getScoreBuckets()
Returns
getScoreBucketsCount()
public int getScoreBucketsCount()
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Returns
getScoreBucketsMap()
public Map<Integer,Long> getScoreBucketsMap()
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Returns
getScoreBucketsOrDefault(int key, long defaultValue)
public long getScoreBucketsOrDefault(int key, long defaultValue)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameters
Name | Description |
key | int
|
defaultValue | long
|
Returns
getScoreBucketsOrThrow(int key)
public long getScoreBucketsOrThrow(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter
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internalGetFieldAccessorTable()
protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
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Overrides
internalGetMapField(int number)
protected MapField internalGetMapField(int number)
Parameter
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Overrides
internalGetMutableMapField(int number)
protected MapField internalGetMutableMapField(int number)
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isInitialized()
public final boolean isInitialized()
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Overrides
public ScoreDistribution.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
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Exceptions
mergeFrom(Message other)
public ScoreDistribution.Builder mergeFrom(Message other)
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Overrides
mergeFrom(ScoreDistribution other)
public ScoreDistribution.Builder mergeFrom(ScoreDistribution other)
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mergeUnknownFields(UnknownFieldSet unknownFields)
public final ScoreDistribution.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Parameter
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Overrides
putAllScoreBuckets(Map<Integer,Long> values)
public ScoreDistribution.Builder putAllScoreBuckets(Map<Integer,Long> values)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter
Returns
putScoreBuckets(int key, long value)
public ScoreDistribution.Builder putScoreBuckets(int key, long value)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameters
Returns
removeScoreBuckets(int key)
public ScoreDistribution.Builder removeScoreBuckets(int key)
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
map<int32, int64> score_buckets = 1;
Parameter
Returns
setField(Descriptors.FieldDescriptor field, Object value)
public ScoreDistribution.Builder setField(Descriptors.FieldDescriptor field, Object value)
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Overrides
setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
public ScoreDistribution.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
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setUnknownFields(UnknownFieldSet unknownFields)
public final ScoreDistribution.Builder setUnknownFields(UnknownFieldSet unknownFields)
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Overrides