public sealed class UpdateGameServerDeploymentRolloutRequest : IMessage<UpdateGameServerDeploymentRolloutRequest>, IEquatable<UpdateGameServerDeploymentRolloutRequest>, IDeepCloneable<UpdateGameServerDeploymentRolloutRequest>, IBufferMessage, IMessage
Request message for GameServerDeploymentsService.UpdateGameServerRolloutDeployment.
Implements
IMessage<UpdateGameServerDeploymentRolloutRequest>, IEquatable<UpdateGameServerDeploymentRolloutRequest>, IDeepCloneable<UpdateGameServerDeploymentRolloutRequest>, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
UpdateGameServerDeploymentRolloutRequest()
public UpdateGameServerDeploymentRolloutRequest()
UpdateGameServerDeploymentRolloutRequest(UpdateGameServerDeploymentRolloutRequest)
public UpdateGameServerDeploymentRolloutRequest(UpdateGameServerDeploymentRolloutRequest other)
Parameter | |
---|---|
Name | Description |
other | UpdateGameServerDeploymentRolloutRequest |
Properties
Rollout
public GameServerDeploymentRollout Rollout { get; set; }
Required. The game server delpoyment rollout to be updated. Only fields specified in update_mask are updated.
Property Value | |
---|---|
Type | Description |
GameServerDeploymentRollout |
UpdateMask
public FieldMask UpdateMask { get; set; }
Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask
definition, see
https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
Property Value | |
---|---|
Type | Description |
FieldMask |