public sealed class Environment : IMessage<Environment>, IEquatable<Environment>, IDeepCloneable<Environment>, IBufferMessage, IMessage
You can create multiple versions of your agent and publish them to separate environments.
When you edit an agent, you are editing the draft agent. At any point, you can save the draft agent as an agent version, which is an immutable snapshot of your agent.
When you save the draft agent, it is published to the default environment. When you create agent versions, you can publish them to custom environments. You can create a variety of custom environments for:
- testing
- development
- production
- etc.
For more information, see the versions and environments guide.
Implements
IMessage<Environment>, IEquatable<Environment>, IDeepCloneable<Environment>, IBufferMessage, IMessageNamespace
Google.Cloud.Dialogflow.V2Assembly
Google.Cloud.Dialogflow.V2.dll
Constructors
Environment()
public Environment()
Environment(Environment)
public Environment(Environment other)
Parameter | |
---|---|
Name | Description |
other | Environment |
Properties
AgentVersion
public string AgentVersion { get; set; }
Optional. The agent version loaded into this environment.
Format: projects/{Project ID}/agent/versions/{Version ID}
.
Property Value | |
---|---|
Type | Description |
String |
Description
public string Description { get; set; }
Optional. The developer-provided description for this environment. The maximum length is 500 characters. If exceeded, the request is rejected.
Property Value | |
---|---|
Type | Description |
String |
EnvironmentName
public EnvironmentName EnvironmentName { get; set; }
EnvironmentName-typed view over the Name resource name property.
Property Value | |
---|---|
Type | Description |
EnvironmentName |
Name
public string Name { get; set; }
Output only. The unique identifier of this agent environment.
Format: projects/{Project ID}/agent/environments/{Environment ID}
.
For Environment ID, "-" is reserved for 'draft' environment.
Property Value | |
---|---|
Type | Description |
String |
State
public Environment.Types.State State { get; set; }
Output only. The state of this environment. This field is read-only, i.e., it cannot be set by create and update methods.
Property Value | |
---|---|
Type | Description |
Environment.Types.State |
UpdateTime
public Timestamp UpdateTime { get; set; }
Output only. The last update time of this environment. This field is read-only, i.e., it cannot be set by create and update methods.
Property Value | |
---|---|
Type | Description |
Timestamp |