Version history

Version 2.9.0, released 2024-03-26

New features

Version 2.8.0, released 2024-02-28

No API surface changes; just dependency updates.

Version 2.7.0, released 2023-11-07

New features

  • Add optional field "SourceFetcher" to choose source fetcher tool (commit 5740cd2)

Version 2.6.0, released 2023-08-04

New features

  • Add update_mask to UpdateBuildTriggerRequest proto (commit 1b10e84)
  • Add automap_substitutions flag to use substitutions as envs in Cloud Build (commit ae515fb)
  • Add git_file_source and git_repo_source to build_trigger (commit 510e913)

Version 2.5.0, released 2023-07-13

New features

Version 2.4.0, released 2023-04-19

New features

  • Add PeeredNetworkIpRange to NetworkConfigs message (commit dcab5a1)
  • Add NpmPackages to Artifact and Results messages and new SHA512 hash type (commit dcab5a1)
  • Update third party clodubuild.proto library to include git_source (commit 6c369f5)

Documentation improvements

Version 2.3.0, released 2023-03-20

New features

Version 2.2.0, released 2023-01-19

New features

Version 2.1.0, released 2022-11-02

New features

  • Integration of Cloud Build with Artifact Registry (commit 6fb3a24)
  • Add allow_failure, exit_code, and allow_exit_code to BuildStep message (commit 7612013)

Version 2.0.0, released 2022-06-08

This is the first version of this package to depend on GAX v4.

There are some breaking changes, both in GAX v4 and in the generated code. The changes that aren't specific to any given API are described in the Google Cloud documentation. We don't anticipate any changes to most customer code, but please file a GitHub issue if you run into problems.

The most important change in this release is the use of the Grpc.Net.Client package for gRPC communication, instead of Grpc.Core. When using .NET Core 3.1 or .NET 5.0+ this should lead to a smaller installation footprint and greater compatibility (e.g. with Apple M1 chips). Any significant change in a core component comes with the risk of incompatibility, however - so again, please let us know if you encounter any issues.

Version 1.4.0, released 2021-09-23

  • Commit e84109d:
    • feat: Add script field to BuildStep message
    • feat: Update cloudbuild proto with the service_account for BYOSA Triggers.
  • Commit ac367e2: feat: Regenerate all APIs to support self-signed JWTs
  • Commit 26753cf: feat: Add ability to configure BuildTriggers to create Builds that require approval before executing and ApproveBuild API to approve or reject pending Builds

Version 1.3.0, released 2021-07-29

Note that the new WorkerPools API is a technically-breaking change, as there was a previous, similar API in earlier releases. However, as that API wasn't implemented on the back-end, we're not bumping the major version: we don't expect customers were actually referring to the old messages in their code.

Version 1.2.0, released 2021-06-22

  • Commit 8c80969:
    • feat: Implementation of Source Manifests
      • Added message StorageSourceManifest as an option for the Source message
      • Added StorageSourceManifest field to the SourceProvenance message

Version 1.1.0, released 2021-04-29

  • Commit f4e1ad2: feat: Add fields for Pub/Sub triggers
  • Commit f3ab04e:
    • fix: Specify build as the body of a CreateBuild call. The Cloud Build API has always assumed this, but now we are actually specifying it.
    • feat: Add ReceiveTriggerWebhook for webhooks activating specific triggers.
    • docs: Update field docs on required-ness behavior and fix typos.
    • docs: Add $PROJECT_NUMBER as a substitution variable.
    • feat: Add SecretManager-related resources and messages for corresponding integration.
    • docs: Clarify lifetime/expiration behavior around ListBuilds page tokens.
    • feat: Add COMMENTS_ENABLED_FOR_EXTERNAL_CONTRIBUTORS_ONLY for corresponding comment control behavior with triggered builds.
    • feat: Add E2_HIGHCPU_8 and E2_HIGHCPU_32 machine types.

Version 1.0.0, released 2021-03-02

No API surface changes since 1.0.0-beta01.

Version 1.0.0-beta01, released 2021-01-06

Initial release.