VMware Engine API C++ Client Library
An idiomatic C++ client library for the VMware Engine API, a service to programmatically manage VMware environments.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
Quickstart
The following shows the code that you'll run in the google/cloud/vmwareengine/quickstart/
directory, which should give you a taste of the VMware Engine API C++ client library API.
#include "google/cloud/vmwareengine/v1/vmware_engine_client.h"
#include "google/cloud/project.h"
#include <iostream>
int main(int argc, char* argv[]) try {
if (argc != 3) {
std::cerr << "Usage: " << argv[0] << " project-id location\n";
return 1;
}
namespace vmwareengine = ::google::cloud::vmwareengine_v1;
auto client = vmwareengine::VmwareEngineClient(
vmwareengine::MakeVmwareEngineConnection());
auto const parent =
std::string{"projects/"} + argv[1] + "/locations/" + argv[2];
for (auto c : client.ListPrivateClouds(parent)) {
if (!c) throw std::move(c).status();
std::cout << c->DebugString() << "\n";
}
return 0;
} catch (google::cloud::Status const& status) {
std::cerr << "google::cloud::Status thrown: " << status << "\n";
return 1;
}
Main classes
The main class in this library is vmwareengine_v1::VmwareEngineClient
. All RPCs are exposed as member functions of this class. Other classes provide helpers, configuration parameters, and infrastructure to mock vmwareengine_v1::VmwareEngineClient
when testing your application.
More Information
- Error Handling - describes how the library reports errors.
- How to Override the Default Endpoint - describes how to override the default endpoint.
- How to Override the Authentication Credentials - describes how to change the authentication credentials used by the library.
- Override Retry, Backoff, and Idempotency Policies - describes how to change the default retry policies.
- Environment Variables - describes environment variables that can configure the behavior of the library.