Library klien Text-to-Speech

Halaman ini menunjukkan cara memulai Library Klien Cloud untuk Text-to-Speech API. Library klien mempermudah akses Google Cloud API dari bahasa yang didukung. Meskipun Anda dapat menggunakan Google Cloud API secara langsung dengan membuat permintaan mentah ke server, library klien memberikan penyederhanaan yang secara signifikan mengurangi jumlah kode yang perlu Anda tulis.

Baca selengkapnya tentang Library Klien Cloud dan Library Klien Google API yang lebih lama di Penjelasan library klien.

Menginstal library klien

C++

Lihat Menyiapkan lingkungan pengembangan C++ untuk mengetahui detail tentang persyaratan library klien ini dan menginstal dependensi.

C#

Jika Anda menggunakan Visual Studio 2017 atau versi yang lebih baru, buka jendela pengelola paket nuget dan ketikkan berikut ini:

Install-Package Google.Apis

Jika Anda menggunakan alat antarmuka command line .NET Core untuk menginstal dependensi, jalankan perintah berikut:

dotnet add package Google.Apis

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan C#.

Go

go get cloud.google.com/go/texttospeech/apiv1

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan Go.

Java

If you are using Maven, add the following to your pom.xml file. For more information about BOMs, see The Google Cloud Platform Libraries BOM.

<dependencyManagement>
  <dependencies>
    <dependency>
      <groupId>com.google.cloud</groupId>
      <artifactId>libraries-bom</artifactId>
      <version>26.50.0</version>
      <type>pom</type>
      <scope>import</scope>
    </dependency>
  </dependencies>
</dependencyManagement>

<dependencies>
  <dependency>
    <groupId>com.google.cloud</groupId>
    <artifactId>google-cloud-texttospeech</artifactId>
  </dependency>
</dependencies>

If you are using Gradle, add the following to your dependencies:

implementation 'com.google.cloud:google-cloud-texttospeech:2.54.0'

If you are using sbt, add the following to your dependencies:

libraryDependencies += "com.google.cloud" % "google-cloud-texttospeech" % "2.54.0"

If you're using Visual Studio Code, IntelliJ, or Eclipse, you can add client libraries to your project using the following IDE plugins:

The plugins provide additional functionality, such as key management for service accounts. Refer to each plugin's documentation for details.

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan Java.

Node.js

npm install --save @google-cloud/text-to-speech

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan Node.js.

PHP

composer require google/apiclient

Untuk informasi selengkapnya, lihat Menggunakan PHP di Google Cloud.

Python

pip install --upgrade google-cloud-texttospeech

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan Python.

Ruby

gem install google-api-client

Untuk informasi selengkapnya, lihat Menyiapkan Lingkungan Pengembangan Ruby.

Menyiapkan autentikasi

Untuk mengautentikasi panggilan ke Google Cloud API, library klien mendukung Kredensial Default Aplikasi (ADC); library ini mencari kredensial dalam kumpulan lokasi yang ditentukan dan menggunakan kredensial tersebut untuk mengautentikasi permintaan ke API. Dengan ADC, Anda dapat menyediakan kredensial untuk aplikasi di berbagai lingkungan, seperti pengembangan lokal atau produksi, tanpa perlu mengubah kode aplikasi.

Untuk lingkungan produksi, cara Anda menyiapkan ADC bergantung pada layanan dan konteks. Untuk informasi selengkapnya, lihat Menyiapkan Kredensial Default Aplikasi.

Untuk lingkungan pengembangan lokal, Anda dapat menyiapkan ADC dengan kredensial yang terkait dengan Akun Google Anda:

  1. After installing the Google Cloud CLI, configure the gcloud CLI to use your federated identity and then initialize it by running the following command:

    gcloud init
  2. Create local authentication credentials for your user account:

    gcloud auth application-default login

    If an authentication error is returned, confirm that you have configured the gcloud CLI to use Workforce Identity Federation.

    Layar login akan muncul. Setelah Anda login, kredensial Anda disimpan dalam file kredensial lokal yang digunakan oleh ADC.

Menggunakan library klien

Contoh berikut menunjukkan cara menggunakan library klien.

C++


#include "google/cloud/texttospeech/v1/text_to_speech_client.h"
#include <iostream>

auto constexpr kText = R"""(
Four score and seven years ago our fathers brought forth on this
continent, a new nation, conceived in Liberty, and dedicated to
the proposition that all men are created equal.)""";

int main(int argc, char* argv[]) try {
  if (argc != 1) {
    std::cerr << "Usage: " << argv[0] << "\n";
    return 1;
  }

  namespace texttospeech = ::google::cloud::texttospeech_v1;
  auto client = texttospeech::TextToSpeechClient(
      texttospeech::MakeTextToSpeechConnection());

  google::cloud::texttospeech::v1::SynthesisInput input;
  input.set_text(kText);
  google::cloud::texttospeech::v1::VoiceSelectionParams voice;
  voice.set_language_code("en-US");
  google::cloud::texttospeech::v1::AudioConfig audio;
  audio.set_audio_encoding(google::cloud::texttospeech::v1::LINEAR16);

  auto response = client.SynthesizeSpeech(input, voice, audio);
  if (!response) throw std::move(response).status();
  // Normally one would play the results (response->audio_content()) over some
  // audio device. For this quickstart, we just print some information.
  auto constexpr kWavHeaderSize = 48;
  auto constexpr kBytesPerSample = 2;  // we asked for LINEAR16
  auto const sample_count =
      (response->audio_content().size() - kWavHeaderSize) / kBytesPerSample;
  std::cout << "The audio has " << sample_count << " samples\n";

  return 0;
} catch (google::cloud::Status const& status) {
  std::cerr << "google::cloud::Status thrown: " << status << "\n";
  return 1;
}

Go


// Command quickstart generates an audio file with the content "Hello, World!".
package main

import (
	"context"
	"fmt"
	"log"
	"os"

	texttospeech "cloud.google.com/go/texttospeech/apiv1"
	"cloud.google.com/go/texttospeech/apiv1/texttospeechpb"
)

func main() {
	// Instantiates a client.
	ctx := context.Background()

	client, err := texttospeech.NewClient(ctx)
	if err != nil {
		log.Fatal(err)
	}
	defer client.Close()

	// Perform the text-to-speech request on the text input with the selected
	// voice parameters and audio file type.
	req := texttospeechpb.SynthesizeSpeechRequest{
		// Set the text input to be synthesized.
		Input: &texttospeechpb.SynthesisInput{
			InputSource: &texttospeechpb.SynthesisInput_Text{Text: "Hello, World!"},
		},
		// Build the voice request, select the language code ("en-US") and the SSML
		// voice gender ("neutral").
		Voice: &texttospeechpb.VoiceSelectionParams{
			LanguageCode: "en-US",
			SsmlGender:   texttospeechpb.SsmlVoiceGender_NEUTRAL,
		},
		// Select the type of audio file you want returned.
		AudioConfig: &texttospeechpb.AudioConfig{
			AudioEncoding: texttospeechpb.AudioEncoding_MP3,
		},
	}

	resp, err := client.SynthesizeSpeech(ctx, &req)
	if err != nil {
		log.Fatal(err)
	}

	// The resp's AudioContent is binary.
	filename := "output.mp3"
	err = os.WriteFile(filename, resp.AudioContent, 0644)
	if err != nil {
		log.Fatal(err)
	}
	fmt.Printf("Audio content written to file: %v\n", filename)
}

Java

// Imports the Google Cloud client library
import com.google.cloud.texttospeech.v1.AudioConfig;
import com.google.cloud.texttospeech.v1.AudioEncoding;
import com.google.cloud.texttospeech.v1.SsmlVoiceGender;
import com.google.cloud.texttospeech.v1.SynthesisInput;
import com.google.cloud.texttospeech.v1.SynthesizeSpeechResponse;
import com.google.cloud.texttospeech.v1.TextToSpeechClient;
import com.google.cloud.texttospeech.v1.VoiceSelectionParams;
import com.google.protobuf.ByteString;
import java.io.FileOutputStream;
import java.io.OutputStream;

/**
 * Google Cloud TextToSpeech API sample application. Example usage: mvn package exec:java
 * -Dexec.mainClass='com.example.texttospeech.QuickstartSample'
 */
public class QuickstartSample {

  /** Demonstrates using the Text-to-Speech API. */
  public static void main(String... args) throws Exception {
    // Instantiates a client
    try (TextToSpeechClient textToSpeechClient = TextToSpeechClient.create()) {
      // Set the text input to be synthesized
      SynthesisInput input = SynthesisInput.newBuilder().setText("Hello, World!").build();

      // Build the voice request, select the language code ("en-US") and the ssml voice gender
      // ("neutral")
      VoiceSelectionParams voice =
          VoiceSelectionParams.newBuilder()
              .setLanguageCode("en-US")
              .setSsmlGender(SsmlVoiceGender.NEUTRAL)
              .build();

      // Select the type of audio file you want returned
      AudioConfig audioConfig =
          AudioConfig.newBuilder().setAudioEncoding(AudioEncoding.MP3).build();

      // Perform the text-to-speech request on the text input with the selected voice parameters and
      // audio file type
      SynthesizeSpeechResponse response =
          textToSpeechClient.synthesizeSpeech(input, voice, audioConfig);

      // Get the audio contents from the response
      ByteString audioContents = response.getAudioContent();

      // Write the response to the output file.
      try (OutputStream out = new FileOutputStream("output.mp3")) {
        out.write(audioContents.toByteArray());
        System.out.println("Audio content written to file \"output.mp3\"");
      }
    }
  }
}

Node.js

// Imports the Google Cloud client library
const textToSpeech = require('@google-cloud/text-to-speech');

// Import other required libraries
const {writeFile} = require('node:fs/promises');

// Creates a client
const client = new textToSpeech.TextToSpeechClient();

async function quickStart() {
  // The text to synthesize
  const text = 'hello, world!';

  // Construct the request
  const request = {
    input: {text: text},
    // Select the language and SSML voice gender (optional)
    voice: {languageCode: 'en-US', ssmlGender: 'NEUTRAL'},
    // select the type of audio encoding
    audioConfig: {audioEncoding: 'MP3'},
  };

  // Performs the text-to-speech request
  const [response] = await client.synthesizeSpeech(request);

  // Save the generated binary audio content to a local file
  await writeFile('output.mp3', response.audioContent, 'binary');
  console.log('Audio content written to file: output.mp3');
}

await quickStart();

Python

"""Synthesizes speech from the input string of text or ssml.
Make sure to be working in a virtual environment.

Note: ssml must be well-formed according to:
    https://www.w3.org/TR/speech-synthesis/
"""
from google.cloud import texttospeech

# Instantiates a client
client = texttospeech.TextToSpeechClient()

# Set the text input to be synthesized
synthesis_input = texttospeech.SynthesisInput(text="Hello, World!")

# Build the voice request, select the language code ("en-US") and the ssml
# voice gender ("neutral")
voice = texttospeech.VoiceSelectionParams(
    language_code="en-US", ssml_gender=texttospeech.SsmlVoiceGender.NEUTRAL
)

# Select the type of audio file you want returned
audio_config = texttospeech.AudioConfig(
    audio_encoding=texttospeech.AudioEncoding.MP3
)

# Perform the text-to-speech request on the text input with the selected
# voice parameters and audio file type
response = client.synthesize_speech(
    input=synthesis_input, voice=voice, audio_config=audio_config
)

# The response's audio_content is binary.
with open("output.mp3", "wb") as out:
    # Write the response to the output file.
    out.write(response.audio_content)
    print('Audio content written to file "output.mp3"')

Referensi lainnya

C++

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk C++:

C#

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk C#:

Go

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk Go:

Java

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk Java:

Node.js

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk Node.js:

PHP

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk PHP:

Python

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk Python:

Ruby

Daftar berikut berisi link ke referensi lainnya yang terkait dengan library klien untuk Ruby: