Edit a secret

This page describes how to edit a secret's metadata. You can update many properties of a secret such as encryption type, rotation policy, expiration date, labels, and event notifications. You can also add annotations and set up aliases for secret versions. You can't edit the secret name or value and the replication policy. To add a new value to your secret, you must create a new secret version.

Required roles

To get the permissions that you need to update a secret's metadata, ask your administrator to grant you the Secret Manager Admin (roles/secretmanager.admin) IAM role on the secret or project. For more information about granting roles, see Manage access to projects, folders, and organizations.

You might also be able to get the required permissions through custom roles or other predefined roles.

Edit a secret

To edit a secret, use one of the following methods:

Console

  1. In the Google Cloud console, go to the Secret Manager page.

    Go to Secret Manager

  2. To edit a secret, use one of the following options:

    • Locate the secret in the list and click the Actions menu associated with that secret. In the Actions menu, click Edit.

    • Click the secret name to go to the secret details page. On the secret details page, click Edit secret.

  3. On the Edit secret page, update the properties of the secret as required, and then click Update secret.

gcloud

Before using any of the command data below, make the following replacements:

  • SECRET_ID: the ID of the secret or fully qualified identifier for the secret
  • KEY: the label key
  • VALUE: the corresponding value of the label

Execute the following command:

Linux, macOS, or Cloud Shell

gcloud secrets update SECRET_ID \
    --update-labels=KEY=VALUE

Windows (PowerShell)

gcloud secrets update SECRET_ID `
    --update-labels=KEY=VALUE

Windows (cmd.exe)

gcloud secrets update SECRET_ID ^
    --update-labels=KEY=VALUE

The response returns the updated secret.

REST

Before using any of the request data, make the following replacements:

  • PROJECT_ID: the Google Cloud project ID
  • SECRET_ID: the ID of the secret or fully qualified identifier for the secret
  • KEY: the label key
  • VALUE: the corresponding value of the label

HTTP method and URL:

PATCH https://secretmanager.googleapis.com/v1/projects/PROJECT_ID/secrets/SECRET_ID?updateMask=labels

Request JSON body:

{'labels': {'KEY': 'VAL'}}

To send your request, choose one of these options:

curl

Save the request body in a file named request.json, and execute the following command:

curl -X PATCH \
-H "Authorization: Bearer $(gcloud auth print-access-token)" \
-H "Content-Type: application/json; charset=utf-8" \
-d @request.json \
"https://secretmanager.googleapis.com/v1/projects/PROJECT_ID/secrets/SECRET_ID?updateMask=labels"

PowerShell

Save the request body in a file named request.json, and execute the following command:

$cred = gcloud auth print-access-token
$headers = @{ "Authorization" = "Bearer $cred" }

Invoke-WebRequest `
-Method PATCH `
-Headers $headers `
-ContentType: "application/json; charset=utf-8" `
-InFile request.json `
-Uri "https://secretmanager.googleapis.com/v1/projects/PROJECT_ID/secrets/SECRET_ID?updateMask=labels" | Select-Object -Expand Content

You should receive a JSON response similar to the following:

{
  "name": "projects/PROJECT_ID/locations/LOCATION/secrets/SECRET_ID",
  "createTime": "2024-09-02T07:14:00.281541Z",
  "labels": {
    "key": "value"
  },
  "etag": "\"16211dc7d040b1\""
}

C#

To run this code, first set up a C# development environment and install the Secret Manager C# SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.


using Google.Protobuf.WellKnownTypes;
using Google.Cloud.SecretManager.V1;

public class UpdateSecretSample
{
    public Secret UpdateSecret(string projectId = "my-project", string secretId = "my-secret")
    {
        // Create the client.
        SecretManagerServiceClient client = SecretManagerServiceClient.Create();

        // Build the secret with updated fields.
        Secret secret = new Secret
        {
            SecretName = new SecretName(projectId, secretId),
        };
        secret.Labels["secretmanager"] = "rocks";

        // Build the field mask.
        FieldMask fieldMask = FieldMask.FromString("labels");

        // Call the API.
        Secret updatedSecret = client.UpdateSecret(secret, fieldMask);
        return updatedSecret;
    }
}

Go

To run this code, first set up a Go development environment and install the Secret Manager Go SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

import (
	"context"
	"fmt"
	"io"

	secretmanager "cloud.google.com/go/secretmanager/apiv1"
	"cloud.google.com/go/secretmanager/apiv1/secretmanagerpb"
	"google.golang.org/genproto/protobuf/field_mask"
)

// updateSecret updates the metadata about an existing secret.
func updateSecret(w io.Writer, name string) error {
	// name := "projects/my-project/secrets/my-secret"

	// Create the client.
	ctx := context.Background()
	client, err := secretmanager.NewClient(ctx)
	if err != nil {
		return fmt.Errorf("failed to create secretmanager client: %w", err)
	}
	defer client.Close()

	// Build the request.
	req := &secretmanagerpb.UpdateSecretRequest{
		Secret: &secretmanagerpb.Secret{
			Name: name,
			Labels: map[string]string{
				"secretmanager": "rocks",
			},
		},
		UpdateMask: &field_mask.FieldMask{
			Paths: []string{"labels"},
		},
	}

	// Call the API.
	result, err := client.UpdateSecret(ctx, req)
	if err != nil {
		return fmt.Errorf("failed to update secret: %w", err)
	}
	fmt.Fprintf(w, "Updated secret: %s\n", result.Name)
	return nil
}

Java

To run this code, first set up a Java development environment and install the Secret Manager Java SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

import com.google.cloud.secretmanager.v1.Secret;
import com.google.cloud.secretmanager.v1.SecretManagerServiceClient;
import com.google.cloud.secretmanager.v1.SecretName;
import com.google.protobuf.FieldMask;
import com.google.protobuf.util.FieldMaskUtil;
import java.io.IOException;

public class UpdateSecret {

  public static void updateSecret() throws IOException {
    // TODO(developer): Replace these variables before running the sample.
    String projectId = "your-project-id";
    String secretId = "your-secret-id";
    updateSecret(projectId, secretId);
  }

  // Update an existing secret.
  public static void updateSecret(String projectId, String secretId) throws IOException {
    // Initialize client that will be used to send requests. This client only needs to be created
    // once, and can be reused for multiple requests. After completing all of your requests, call
    // the "close" method on the client to safely clean up any remaining background resources.
    try (SecretManagerServiceClient client = SecretManagerServiceClient.create()) {
      // Build the name.
      SecretName secretName = SecretName.of(projectId, secretId);

      // Build the updated secret.
      Secret secret =
          Secret.newBuilder()
              .setName(secretName.toString())
              .putLabels("secretmanager", "rocks")
              .build();

      // Build the field mask.
      FieldMask fieldMask = FieldMaskUtil.fromString("labels");

      // Update the secret.
      Secret updatedSecret = client.updateSecret(secret, fieldMask);
      System.out.printf("Updated secret %s\n", updatedSecret.getName());
    }
  }
}

Node.js

To run this code, first set up a Node.js development environment and install the Secret Manager Node.js SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

/**
 * TODO(developer): Uncomment these variables before running the sample.
 */
// const name = 'projects/my-project/secrets/my-secret';

// Imports the Secret Manager library
const {SecretManagerServiceClient} = require('@google-cloud/secret-manager');

// Instantiates a client
const client = new SecretManagerServiceClient();

async function updateSecret() {
  const [secret] = await client.updateSecret({
    secret: {
      name: name,
      labels: {
        secretmanager: 'rocks',
      },
    },
    updateMask: {
      paths: ['labels'],
    },
  });

  console.info(`Updated secret ${secret.name}`);
}

updateSecret();

PHP

To run this code, first learn about using PHP on Google Cloud and install the Secret Manager PHP SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

// Import the Secret Manager client library.
use Google\Cloud\SecretManager\V1\Secret;
use Google\Cloud\SecretManager\V1\Client\SecretManagerServiceClient;
use Google\Cloud\SecretManager\V1\UpdateSecretRequest;
use Google\Protobuf\FieldMask;

/**
 * @param string $projectId Your Google Cloud Project ID (e.g. 'my-project')
 * @param string $secretId  Your secret ID (e.g. 'my-secret')
 */
function update_secret(string $projectId, string $secretId): void
{
    // Create the Secret Manager client.
    $client = new SecretManagerServiceClient();

    // Build the resource name of the secret.
    $name = $client->secretName($projectId, $secretId);

    // Update the secret.
    $secret = (new Secret())
        ->setName($name)
        ->setLabels(['secretmanager' => 'rocks']);

    $updateMask = (new FieldMask())
        ->setPaths(['labels']);

    // Build the request.
    $request = UpdateSecretRequest::build($secret, $updateMask);

    $response = $client->updateSecret($request);

    // Print the upated secret.
    printf('Updated secret: %s', $response->getName());
}

Python

To run this code, first set up a Python development environment and install the Secret Manager Python SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

def update_secret(project_id: str, secret_id: str) -> secretmanager.UpdateSecretRequest:
    """
    Update the metadata about an existing secret.
    """

    # Import the Secret Manager client library.
    from google.cloud import secretmanager

    # Create the Secret Manager client.
    client = secretmanager.SecretManagerServiceClient()

    # Build the resource name of the secret.
    name = client.secret_path(project_id, secret_id)

    # Update the secret.
    secret = {"name": name, "labels": {"secretmanager": "rocks"}}
    update_mask = {"paths": ["labels"]}
    response = client.update_secret(
        request={"secret": secret, "update_mask": update_mask}
    )

    # Print the new secret name.
    print(f"Updated secret: {response.name}")

Ruby

To run this code, first set up a Ruby development environment and install the Secret Manager Ruby SDK. On Compute Engine or GKE, you must authenticate with the cloud-platform scope.

# project_id = "YOUR-GOOGLE-CLOUD-PROJECT"  # (e.g. "my-project")
# secret_id  = "YOUR-SECRET-ID"             # (e.g. "my-secret")

# Require the Secret Manager client library.
require "google/cloud/secret_manager"

# Create a Secret Manager client.
client = Google::Cloud::SecretManager.secret_manager_service

# Build the resource name of the secret.
name = client.secret_path project: project_id, secret: secret_id

# Create the secret.
secret = client.update_secret(
  secret: {
    name: name,
    labels: {
      secretmanager: "rocks"
    }
  },
  update_mask: {
    paths: ["labels"]
  }
)

# Print the updated secret name.
puts "Updated secret: #{secret.name}"

Edit permissions and labels for multiple secrets

You can edit permissions and labels for multiple secrets using the Google Cloud console.

  1. In the Google Cloud console, go to the Secret Manager page.

    Go to Secret Manager

  2. On the Secret Manager page, select the secrets for which you want to edit the permissions and labels.

  3. If the Info Panel is closed, click Show Info Panel to display it.

  4. The permissions and labels configured for all the secrets are displayed in the Info Panel under their corresponding tabs. Go to the individual tabs and update the values as required.

  5. Click Save when done.

What's next