Google Cloud Video Live Stream V1 Client - Class SpriteSheet (0.3.2)

Reference documentation and code samples for the Google Cloud Video Live Stream V1 Client class SpriteSheet.

Sprite sheet configuration.

Generated from protobuf message google.cloud.video.livestream.v1.SpriteSheet

Methods

__construct

Constructor.

Parameters
NameDescription
data array

Optional. Data for populating the Message object.

↳ format string

Format type. The default is jpeg. Supported formats: - jpeg

↳ file_prefix string

Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix. Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as sprite_sheet0000000123.jpeg.

↳ sprite_width_pixels int

Required. The width of the sprite in pixels. Must be an even integer.

↳ sprite_height_pixels int

Required. The height of the sprite in pixels. Must be an even integer.

↳ column_count int

The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.

↳ row_count int

The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.

↳ interval Google\Protobuf\Duration

Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 10s.

↳ quality int

The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality. The default is 100. A high quality value corresponds to a low image data compression ratio.

getFormat

Format type. The default is jpeg.

Supported formats:

  • jpeg
Returns
TypeDescription
string

setFormat

Format type. The default is jpeg.

Supported formats:

  • jpeg
Parameter
NameDescription
var string
Returns
TypeDescription
$this

getFilePrefix

Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix.

Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as sprite_sheet0000000123.jpeg.

Returns
TypeDescription
string

setFilePrefix

Required. File name prefix for the generated sprite sheets. If multiple sprite sheets are added to the channel, each must have a unique file prefix.

Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as sprite_sheet0000000123.jpeg.

Parameter
NameDescription
var string
Returns
TypeDescription
$this

getSpriteWidthPixels

Required. The width of the sprite in pixels. Must be an even integer.

Returns
TypeDescription
int

setSpriteWidthPixels

Required. The width of the sprite in pixels. Must be an even integer.

Parameter
NameDescription
var int
Returns
TypeDescription
$this

getSpriteHeightPixels

Required. The height of the sprite in pixels. Must be an even integer.

Returns
TypeDescription
int

setSpriteHeightPixels

Required. The height of the sprite in pixels. Must be an even integer.

Parameter
NameDescription
var int
Returns
TypeDescription
$this

getColumnCount

The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.

Returns
TypeDescription
int

setColumnCount

The maximum number of sprites per row in a sprite sheet. Valid range is [1, 10] and the default value is 1.

Parameter
NameDescription
var int
Returns
TypeDescription
$this

getRowCount

The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.

Returns
TypeDescription
int

setRowCount

The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. Valid range is [1, 10] and the default value is 1.

Parameter
NameDescription
var int
Returns
TypeDescription
$this

getInterval

Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 10s.

Returns
TypeDescription
Google\Protobuf\Duration|null

hasInterval

clearInterval

setInterval

Create sprites at regular intervals. Valid range is [1 second, 1 hour] and the default value is 10s.

Parameter
NameDescription
var Google\Protobuf\Duration
Returns
TypeDescription
$this

getQuality

The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality.

The default is 100. A high quality value corresponds to a low image data compression ratio.

Returns
TypeDescription
int

setQuality

The quality of the generated sprite sheet. Enter a value between 1 and 100, where 1 is the lowest quality and 100 is the highest quality.

The default is 100. A high quality value corresponds to a low image data compression ratio.

Parameter
NameDescription
var int
Returns
TypeDescription
$this