Class Node.Builder (0.10.0)

public static final class Node.Builder extends GeneratedMessageV3.Builder<Node.Builder> implements NodeOrBuilder

Message describing node object.

Protobuf type google.cloud.visionai.v1.Node

Implements

NodeOrBuilder

Static Methods

getDescriptor()

public static final Descriptors.Descriptor getDescriptor()
Returns
Type Description
Descriptor

Methods

addAllParents(Iterable<? extends Node.InputEdge> values)

public Node.Builder addAllParents(Iterable<? extends Node.InputEdge> values)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
values Iterable<? extends com.google.cloud.visionai.v1.Node.InputEdge>
Returns
Type Description
Node.Builder

addParents(Node.InputEdge value)

public Node.Builder addParents(Node.InputEdge value)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
value Node.InputEdge
Returns
Type Description
Node.Builder

addParents(Node.InputEdge.Builder builderForValue)

public Node.Builder addParents(Node.InputEdge.Builder builderForValue)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
builderForValue Node.InputEdge.Builder
Returns
Type Description
Node.Builder

addParents(int index, Node.InputEdge value)

public Node.Builder addParents(int index, Node.InputEdge value)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameters
Name Description
index int
value Node.InputEdge
Returns
Type Description
Node.Builder

addParents(int index, Node.InputEdge.Builder builderForValue)

public Node.Builder addParents(int index, Node.InputEdge.Builder builderForValue)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameters
Name Description
index int
builderForValue Node.InputEdge.Builder
Returns
Type Description
Node.Builder

addParentsBuilder()

public Node.InputEdge.Builder addParentsBuilder()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
Node.InputEdge.Builder

addParentsBuilder(int index)

public Node.InputEdge.Builder addParentsBuilder(int index)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
index int
Returns
Type Description
Node.InputEdge.Builder

addRepeatedField(Descriptors.FieldDescriptor field, Object value)

public Node.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
Parameters
Name Description
field FieldDescriptor
value Object
Returns
Type Description
Node.Builder
Overrides

build()

public Node build()
Returns
Type Description
Node

buildPartial()

public Node buildPartial()
Returns
Type Description
Node

clear()

public Node.Builder clear()
Returns
Type Description
Node.Builder
Overrides

clearDisplayName()

public Node.Builder clearDisplayName()

A user friendly display name for the node.

string display_name = 2;

Returns
Type Description
Node.Builder

This builder for chaining.

clearField(Descriptors.FieldDescriptor field)

public Node.Builder clearField(Descriptors.FieldDescriptor field)
Parameter
Name Description
field FieldDescriptor
Returns
Type Description
Node.Builder
Overrides

clearName()

public Node.Builder clearName()

Required. A unique name for the node.

string name = 1 [(.google.api.field_behavior) = REQUIRED];

Returns
Type Description
Node.Builder

This builder for chaining.

clearNodeConfig()

public Node.Builder clearNodeConfig()

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Returns
Type Description
Node.Builder

clearOneof(Descriptors.OneofDescriptor oneof)

public Node.Builder clearOneof(Descriptors.OneofDescriptor oneof)
Parameter
Name Description
oneof OneofDescriptor
Returns
Type Description
Node.Builder
Overrides

clearOutputAllOutputChannelsToStream()

public Node.Builder clearOutputAllOutputChannelsToStream()

By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.

By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.

The output stream can be override at instance level by configuring the output_resources section of Instance resource. producer_node should be current node, output_resource_binding should be the output channel name (or leave it blank if there is only 1 output channel of the processor) and output_resource should be the target output stream.

bool output_all_output_channels_to_stream = 6;

Returns
Type Description
Node.Builder

This builder for chaining.

clearParents()

public Node.Builder clearParents()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
Node.Builder

clearProcessor()

public Node.Builder clearProcessor()

Processor name refer to the chosen processor resource.

string processor = 4;

Returns
Type Description
Node.Builder

This builder for chaining.

clearStreamOutputConfig()

public Node.Builder clearStreamOutputConfig()
Returns
Type Description
Node.Builder

clone()

public Node.Builder clone()
Returns
Type Description
Node.Builder
Overrides

getDefaultInstanceForType()

public Node getDefaultInstanceForType()
Returns
Type Description
Node

getDescriptorForType()

public Descriptors.Descriptor getDescriptorForType()
Returns
Type Description
Descriptor
Overrides

getDisplayName()

public String getDisplayName()

A user friendly display name for the node.

string display_name = 2;

Returns
Type Description
String

The displayName.

getDisplayNameBytes()

public ByteString getDisplayNameBytes()

A user friendly display name for the node.

string display_name = 2;

Returns
Type Description
ByteString

The bytes for displayName.

getName()

public String getName()

Required. A unique name for the node.

string name = 1 [(.google.api.field_behavior) = REQUIRED];

Returns
Type Description
String

The name.

getNameBytes()

public ByteString getNameBytes()

Required. A unique name for the node.

string name = 1 [(.google.api.field_behavior) = REQUIRED];

Returns
Type Description
ByteString

The bytes for name.

getNodeConfig()

public ProcessorConfig getNodeConfig()

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Returns
Type Description
ProcessorConfig

The nodeConfig.

getNodeConfigBuilder()

public ProcessorConfig.Builder getNodeConfigBuilder()

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Returns
Type Description
ProcessorConfig.Builder

getNodeConfigOrBuilder()

public ProcessorConfigOrBuilder getNodeConfigOrBuilder()

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Returns
Type Description
ProcessorConfigOrBuilder

getOutputAllOutputChannelsToStream()

public boolean getOutputAllOutputChannelsToStream()

By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.

By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.

The output stream can be override at instance level by configuring the output_resources section of Instance resource. producer_node should be current node, output_resource_binding should be the output channel name (or leave it blank if there is only 1 output channel of the processor) and output_resource should be the target output stream.

bool output_all_output_channels_to_stream = 6;

Returns
Type Description
boolean

The outputAllOutputChannelsToStream.

getParents(int index)

public Node.InputEdge getParents(int index)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
index int
Returns
Type Description
Node.InputEdge

getParentsBuilder(int index)

public Node.InputEdge.Builder getParentsBuilder(int index)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
index int
Returns
Type Description
Node.InputEdge.Builder

getParentsBuilderList()

public List<Node.InputEdge.Builder> getParentsBuilderList()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
List<Builder>

getParentsCount()

public int getParentsCount()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
int

getParentsList()

public List<Node.InputEdge> getParentsList()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
List<InputEdge>

getParentsOrBuilder(int index)

public Node.InputEdgeOrBuilder getParentsOrBuilder(int index)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
index int
Returns
Type Description
Node.InputEdgeOrBuilder

getParentsOrBuilderList()

public List<? extends Node.InputEdgeOrBuilder> getParentsOrBuilderList()

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Returns
Type Description
List<? extends com.google.cloud.visionai.v1.Node.InputEdgeOrBuilder>

getProcessor()

public String getProcessor()

Processor name refer to the chosen processor resource.

string processor = 4;

Returns
Type Description
String

The processor.

getProcessorBytes()

public ByteString getProcessorBytes()

Processor name refer to the chosen processor resource.

string processor = 4;

Returns
Type Description
ByteString

The bytes for processor.

getStreamOutputConfigCase()

public Node.StreamOutputConfigCase getStreamOutputConfigCase()
Returns
Type Description
Node.StreamOutputConfigCase

hasNodeConfig()

public boolean hasNodeConfig()

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Returns
Type Description
boolean

Whether the nodeConfig field is set.

hasOutputAllOutputChannelsToStream()

public boolean hasOutputAllOutputChannelsToStream()

By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.

By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.

The output stream can be override at instance level by configuring the output_resources section of Instance resource. producer_node should be current node, output_resource_binding should be the output channel name (or leave it blank if there is only 1 output channel of the processor) and output_resource should be the target output stream.

bool output_all_output_channels_to_stream = 6;

Returns
Type Description
boolean

Whether the outputAllOutputChannelsToStream field is set.

internalGetFieldAccessorTable()

protected GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
Returns
Type Description
FieldAccessorTable
Overrides

isInitialized()

public final boolean isInitialized()
Returns
Type Description
boolean
Overrides

mergeFrom(Node other)

public Node.Builder mergeFrom(Node other)
Parameter
Name Description
other Node
Returns
Type Description
Node.Builder

mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)

public Node.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
Parameters
Name Description
input CodedInputStream
extensionRegistry ExtensionRegistryLite
Returns
Type Description
Node.Builder
Overrides
Exceptions
Type Description
IOException

mergeFrom(Message other)

public Node.Builder mergeFrom(Message other)
Parameter
Name Description
other Message
Returns
Type Description
Node.Builder
Overrides

mergeNodeConfig(ProcessorConfig value)

public Node.Builder mergeNodeConfig(ProcessorConfig value)

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Parameter
Name Description
value ProcessorConfig
Returns
Type Description
Node.Builder

mergeUnknownFields(UnknownFieldSet unknownFields)

public final Node.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
Parameter
Name Description
unknownFields UnknownFieldSet
Returns
Type Description
Node.Builder
Overrides

removeParents(int index)

public Node.Builder removeParents(int index)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameter
Name Description
index int
Returns
Type Description
Node.Builder

setDisplayName(String value)

public Node.Builder setDisplayName(String value)

A user friendly display name for the node.

string display_name = 2;

Parameter
Name Description
value String

The displayName to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setDisplayNameBytes(ByteString value)

public Node.Builder setDisplayNameBytes(ByteString value)

A user friendly display name for the node.

string display_name = 2;

Parameter
Name Description
value ByteString

The bytes for displayName to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setField(Descriptors.FieldDescriptor field, Object value)

public Node.Builder setField(Descriptors.FieldDescriptor field, Object value)
Parameters
Name Description
field FieldDescriptor
value Object
Returns
Type Description
Node.Builder
Overrides

setName(String value)

public Node.Builder setName(String value)

Required. A unique name for the node.

string name = 1 [(.google.api.field_behavior) = REQUIRED];

Parameter
Name Description
value String

The name to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setNameBytes(ByteString value)

public Node.Builder setNameBytes(ByteString value)

Required. A unique name for the node.

string name = 1 [(.google.api.field_behavior) = REQUIRED];

Parameter
Name Description
value ByteString

The bytes for name to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setNodeConfig(ProcessorConfig value)

public Node.Builder setNodeConfig(ProcessorConfig value)

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Parameter
Name Description
value ProcessorConfig
Returns
Type Description
Node.Builder

setNodeConfig(ProcessorConfig.Builder builderForValue)

public Node.Builder setNodeConfig(ProcessorConfig.Builder builderForValue)

Node config.

.google.cloud.visionai.v1.ProcessorConfig node_config = 3;

Parameter
Name Description
builderForValue ProcessorConfig.Builder
Returns
Type Description
Node.Builder

setOutputAllOutputChannelsToStream(boolean value)

public Node.Builder setOutputAllOutputChannelsToStream(boolean value)

By default, the output of the node will only be available to downstream nodes. To consume the direct output from the application node, the output must be sent to Vision AI Streams at first.

By setting output_all_output_channels_to_stream to true, App Platform will automatically send all the outputs of the current node to Vision AI Stream resources (one stream per output channel). The output stream resource will be created by App Platform automatically during deployment and deleted after application un-deployment. Note that this config applies to all the Application Instances.

The output stream can be override at instance level by configuring the output_resources section of Instance resource. producer_node should be current node, output_resource_binding should be the output channel name (or leave it blank if there is only 1 output channel of the processor) and output_resource should be the target output stream.

bool output_all_output_channels_to_stream = 6;

Parameter
Name Description
value boolean

The outputAllOutputChannelsToStream to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setParents(int index, Node.InputEdge value)

public Node.Builder setParents(int index, Node.InputEdge value)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameters
Name Description
index int
value Node.InputEdge
Returns
Type Description
Node.Builder

setParents(int index, Node.InputEdge.Builder builderForValue)

public Node.Builder setParents(int index, Node.InputEdge.Builder builderForValue)

Parent node. Input node should not have parent node. For V1 Alpha1/Beta only media warehouse node can have multiple parents, other types of nodes will only have one parent.

repeated .google.cloud.visionai.v1.Node.InputEdge parents = 5;

Parameters
Name Description
index int
builderForValue Node.InputEdge.Builder
Returns
Type Description
Node.Builder

setProcessor(String value)

public Node.Builder setProcessor(String value)

Processor name refer to the chosen processor resource.

string processor = 4;

Parameter
Name Description
value String

The processor to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setProcessorBytes(ByteString value)

public Node.Builder setProcessorBytes(ByteString value)

Processor name refer to the chosen processor resource.

string processor = 4;

Parameter
Name Description
value ByteString

The bytes for processor to set.

Returns
Type Description
Node.Builder

This builder for chaining.

setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)

public Node.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
Parameters
Name Description
field FieldDescriptor
index int
value Object
Returns
Type Description
Node.Builder
Overrides

setUnknownFields(UnknownFieldSet unknownFields)

public final Node.Builder setUnknownFields(UnknownFieldSet unknownFields)
Parameter
Name Description
unknownFields UnknownFieldSet
Returns
Type Description
Node.Builder
Overrides