public sealed class Overlay.Types.NormalizedCoordinate : IMessage<Overlay.Types.NormalizedCoordinate>, IEquatable<Overlay.Types.NormalizedCoordinate>, IDeepCloneable<Overlay.Types.NormalizedCoordinate>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.NormalizedCoordinate.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `Overlay.Types.NormalizedCoordinate` class in the Transcoder v1 API is 2.9.0, with documentation also available for versions ranging from 2.8.0 to 1.0.0."],["`Overlay.Types.NormalizedCoordinate` is a class representing 2D normalized coordinates used within the Transcoder v1 API, defaulting to `{0.0, 0.0}`."],["The class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enhancing its functionality and compatibility within the .NET ecosystem."],["It inherits members from the `object` class, such as `GetHashCode()`, `GetType()`, and `ToString()`, providing standard object functionalities."],["The class has two constructors: a default constructor `NormalizedCoordinate()` and a copy constructor `NormalizedCoordinate(Overlay.Types.NormalizedCoordinate other)`, and exposes two properties, `X` and `Y`, representing the normalized x and y coordinates, respectively, of type `double`."]]],[]]