public sealed class Overlay.Types.AnimationEnd : IMessage<Overlay.Types.AnimationEnd>, IEquatable<Overlay.Types.AnimationEnd>, IDeepCloneable<Overlay.Types.AnimationEnd>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationEnd.
End previous overlay animation from the video. Without AnimationEnd, the
overlay object will keep the state of previous animation until the end of
the video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This documentation page covers the `Overlay.Types.AnimationEnd` class within the Google Cloud Video Transcoder V1 API, specifically for the .NET environment, with the latest version being 2.9.0."],["`Overlay.Types.AnimationEnd` is used to stop an overlay animation in a video, preventing the previous animation state from persisting until the end of the video."],["The class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from the .NET `object` class."],["The `AnimationEnd` class includes a `StartTimeOffset` property of type `Duration`, which specifies when the overlay object should end in seconds, defaulting to 0."],["This page also lists the previous versions of `Overlay.Types.AnimationEnd`, all the way back to 1.0.0."]]],[]]