public sealed class CompensationRange : IMessage<CompensationInfo.Types.CompensationRange>, IEquatable<CompensationInfo.Types.CompensationRange>, IDeepCloneable<CompensationInfo.Types.CompensationRange>, IBufferMessage, IMessage
The maximum amount of compensation. If left empty, the value is set
to a maximal compensation value and the currency code is set to
match the [currency code][google.type.Money.currency_code] of
min_compensation.
The minimum amount of compensation. If left empty, the value is set
to zero and the currency code is set to match the
[currency code][google.type.Money.currency_code] of max_compensation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `CompensationRange` class is part of the `Google.Cloud.Talent.V4` namespace and is defined in the `Google.Cloud.Talent.V4.dll` assembly, serving as a representation of a range of compensation."],["Version 2.7.0 is the latest version, with versions ranging from 1.0.0 to 2.7.0 available for the `CompensationInfo.Types.CompensationRange` documentation."],["The `CompensationRange` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, and inherits from `Object`."],["The `CompensationRange` class includes properties for `MaxCompensation` and `MinCompensation`, both of which are of type `Money`, allowing you to define the upper and lower limits of a compensation range."],["There are two constructors available, one empty and another accepting a `CompensationInfo.Types.CompensationRange` type."]]],[]]