public sealed class CompensationRange : IMessage<CompensationInfo.Types.CompensationRange>, IEquatable<CompensationInfo.Types.CompensationRange>, IDeepCloneable<CompensationInfo.Types.CompensationRange>, IBufferMessage, IMessage
The maximum amount of compensation. If left empty, the value is set
to a maximal compensation value and the currency code is set to
match the [currency code][google.type.Money.currency_code] of
min_compensation.
The minimum amount of compensation. If left empty, the value is set
to zero and the currency code is set to match the
[currency code][google.type.Money.currency_code] of max_compensation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `CompensationRange` class in the `Google.Cloud.Talent.V4` namespace represents a range of compensation values."],["This class is part of the Google Cloud Talent API, specifically within version 4, and is available in multiple versions, with 2.7.0 being the latest."],["It implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, for handling messages, equality, deep cloning, and buffered messages, respectively."],["`CompensationRange` has properties `MaxCompensation` and `MinCompensation`, both of type `Money`, allowing you to specify the maximum and minimum compensation within the range."],["The class includes two constructors, one to create a default `CompensationRange` object, and one to create an object based on another `CompensationRange` object."]]],[]]