public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud reCAPTCHA Enterprise v1 API class ScoreDistribution.
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage provides reference documentation for the `ScoreDistribution` class within the Google Cloud reCAPTCHA Enterprise v1 API, specifically for version 2.10.0 and other versions ranging from 1.2.0 to 2.17.0."],["The `ScoreDistribution` class is a part of the `Google.Cloud.RecaptchaEnterprise.V1` namespace and is implemented in the `Google.Cloud.RecaptchaEnterprise.V1.dll` assembly."],["The class inherits from `object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`ScoreDistribution` has two constructors: a default constructor and one that accepts another `ScoreDistribution` object as a parameter."],["The `ScoreBuckets` property of the `ScoreDistribution` class is a `MapField` that maps integer scores (multiplied by 100) to their corresponding `long` values, representing a distribution of scores in discrete values between 0 and 1."]]],[]]