Google.Cloud.Language.V1
Google.Cloud.Language.V1
is a.NET client library for the Google Cloud Natural Language API.
Note:
This documentation is for version 3.0.0
of the library.
Some samples may not work with other versions.
Installation
Install the Google.Cloud.Language.V1
package from NuGet. Add it to
your project in the normal way (for example by right-clicking on the
project in Visual Studio and choosing "Manage NuGet Packages...").
Authentication
When running on Google Cloud Platform, no action needs to be taken to authenticate.
Otherwise, the simplest way of authenticating your API calls is to
download a service account JSON file then set the GOOGLE_APPLICATION_CREDENTIALS
environment variable to refer to it.
The credentials will automatically be used to authenticate. See the Getting Started With
Authentication guide for more details.
Getting started
All operations are performed through LanguageServiceClient.
Create a client instance by calling the static Create
or CreateAsync
methods. Alternatively,
use the builder class associated with each client class (e.g. LanguageServiceClientBuilder for LanguageServiceClient)
as an easy way of specifying custom credentials, settings, or a custom endpoint. Clients are thread-safe,
and we recommend using a single instance across your entire application unless you have a particular need
to configure multiple client objects separately.
All the methods on the client require a Document to analyze. The Document class provides convenient factory methods Document.FromPlainText and Document.FromHtml to construct instances from text available in your application, or you can specify a Google Cloud Storage URI.
Sample code
Analyze sentiment in a document
LanguageServiceClient client = LanguageServiceClient.Create();
Document document = Document.FromPlainText("You're simply the best - better than all the rest.");
AnalyzeSentimentResponse response = client.AnalyzeSentiment(document);
Console.WriteLine($"Detected language: {response.Language}");
Console.WriteLine($"Sentiment score: {response.DocumentSentiment.Score}");
Console.WriteLine($"Sentiment magnitude: {response.DocumentSentiment.Magnitude}");
Analyze entities in a document
LanguageServiceClient client = LanguageServiceClient.Create();
Document document = Document.FromPlainText("Richard of York gave battle in vain.");
AnalyzeEntitiesResponse response = client.AnalyzeEntities(document);
Console.WriteLine($"Detected language: {response.Language}");
Console.WriteLine("Detected entities:");
foreach (Entity entity in response.Entities)
{
Console.WriteLine($" {entity.Name} ({(int) (entity.Salience * 100)}%)");
}
Analyze syntax in a document
LanguageServiceClient client = LanguageServiceClient.Create();
Document document = Document.FromPlainText(
"This is a simple sentence. This sentence, while not very complicated, is still more complicated than the first.");
AnalyzeSyntaxResponse response = client.AnalyzeSyntax(document);
Console.WriteLine($"Detected language: {response.Language}");
Console.WriteLine($"Number of sentences: {response.Sentences.Count}");
Console.WriteLine($"Number of tokens: {response.Tokens.Count}");
Multiple operations: analyze syntax and entities
LanguageServiceClient client = LanguageServiceClient.Create();
Document document = Document.FromPlainText("Richard of York gave battle in vain.");
// "Features" selects which features you wish to enable. Here we want to extract syntax
// and entities - you can also extract document sentiment.
AnnotateTextResponse response = client.AnnotateText(document,
new Features { ExtractSyntax = true, ExtractEntities = true });
Console.WriteLine($"Detected language: {response.Language}");
// The Sentences and Tokens properties provide all kinds of information
// about the parsed text.
Console.WriteLine($"Number of sentences: {response.Sentences.Count}");
Console.WriteLine($"Number of tokens: {response.Tokens.Count}");
Console.WriteLine("Detected entities:");
foreach (Entity entity in response.Entities)
{
Console.WriteLine($" {entity.Name} ({(int)(entity.Salience * 100)}%)");
}