public sealed class LicenseResourceCommitment : IMessage<LicenseResourceCommitment>, IEquatable<LicenseResourceCommitment>, IDeepCloneable<LicenseResourceCommitment>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class LicenseResourceCommitment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document provides reference documentation for the `LicenseResourceCommitment` class within the Compute Engine v1 API, specifically for .NET development, showing versions ranging from 1.0.0 to 3.6.0 (latest)."],["The `LicenseResourceCommitment` class is used to define a commitment for a specific license resource, inheriting from `Object` and implementing multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class includes properties such as `Amount` (number of licenses purchased), `CoresPerLicense` (core range for which the license applies), and `License` (applicable license URI), each with getter/setter capabilities."],["The page also shows that there are 29 versions of this documentation, going from version 1.0.0 to 3.6.0, with 3.6.0 being the latest version."],["There are also constructors that take in no parameters or one parameter of type `LicenseResourceCommitment`."]]],[]]