public sealed class LicenseResourceCommitment : IMessage<LicenseResourceCommitment>, IEquatable<LicenseResourceCommitment>, IDeepCloneable<LicenseResourceCommitment>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class LicenseResourceCommitment.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `LicenseResourceCommitment` class in the `Google.Cloud.Compute.V1` namespace is used to define a commitment for a specific license resource within the Compute Engine v1 API."],["The latest version of the documentation is 3.6.0, but many versions are available, ranging from 1.0.0 all the way to 3.6.0, each with its own unique URI."],["This class includes properties like `Amount`, `CoresPerLicense`, and `License` to specify details about the number of licenses purchased, the core range for the license, and any applicable license URI."],["The class implements multiple interfaces, such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enabling it to support various functionalities like message handling, equality checks, deep cloning, and buffer operations."],["There are two constructors provided, one being the default, and the other taking another instance of `LicenseResourceCommitment` as a parameter."]]],[]]