Classes
GameServerClustersServiceClient
The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
GameServerClustersServiceConnection
The GameServerClustersServiceConnection
object for GameServerClustersServiceClient
.
GameServerClustersServiceConnectionIdempotencyPolicy
GameServerConfigsServiceClient
The game server config configures the game servers in an Agones fleet.
GameServerConfigsServiceConnection
The GameServerConfigsServiceConnection
object for GameServerConfigsServiceClient
.
GameServerConfigsServiceConnectionIdempotencyPolicy
GameServerDeploymentsServiceClient
The game server deployment is used to control the deployment of Agones fleets.
GameServerDeploymentsServiceConnection
The GameServerDeploymentsServiceConnection
object for GameServerDeploymentsServiceClient
.
GameServerDeploymentsServiceConnectionIdempotencyPolicy
RealmsServiceClient
A realm is a grouping of game server clusters that are considered interchangeable.
RealmsServiceConnection
The RealmsServiceConnection
object for RealmsServiceClient
.
RealmsServiceConnectionIdempotencyPolicy
Structs
GameServerClustersServiceBackoffPolicyOption
Use with google::cloud::Options
to configure the backoff policy.
GameServerClustersServiceConnectionIdempotencyPolicyOption
Use with google::cloud::Options
to configure which operations are retried.
GameServerClustersServicePollingPolicyOption
Use with google::cloud::Options
to configure the long-running operations polling policy.
GameServerClustersServiceRetryPolicyOption
Use with google::cloud::Options
to configure the retry policy.
GameServerConfigsServiceBackoffPolicyOption
Use with google::cloud::Options
to configure the backoff policy.
GameServerConfigsServiceConnectionIdempotencyPolicyOption
Use with google::cloud::Options
to configure which operations are retried.
GameServerConfigsServicePollingPolicyOption
Use with google::cloud::Options
to configure the long-running operations polling policy.
GameServerConfigsServiceRetryPolicyOption
Use with google::cloud::Options
to configure the retry policy.
GameServerDeploymentsServiceBackoffPolicyOption
Use with google::cloud::Options
to configure the backoff policy.
GameServerDeploymentsServiceConnectionIdempotencyPolicyOption
Use with google::cloud::Options
to configure which operations are retried.
GameServerDeploymentsServicePollingPolicyOption
Use with google::cloud::Options
to configure the long-running operations polling policy.
GameServerDeploymentsServiceRetryPolicyOption
Use with google::cloud::Options
to configure the retry policy.
RealmsServiceBackoffPolicyOption
Use with google::cloud::Options
to configure the backoff policy.
RealmsServiceConnectionIdempotencyPolicyOption
Use with google::cloud::Options
to configure which operations are retried.
RealmsServicePollingPolicyOption
Use with google::cloud::Options
to configure the long-running operations polling policy.
RealmsServiceRetryPolicyOption
Use with google::cloud::Options
to configure the retry policy.
Functions
MakeGameServerClustersServiceConnection(Options)
A factory function to construct an object of type GameServerClustersServiceConnection
.
The returned connection object should not be used directly; instead it should be passed as an argument to the constructor of GameServerClustersServiceClient.
The optional options
argument may be used to configure aspects of the returned GameServerClustersServiceConnection
. Expected options are any of the types in the following option lists:
Parameter | |
---|---|
Name | Description |
options |
(optional) Configure the |
Returns | |
---|---|
Type | Description |
std::shared_ptr< GameServerClustersServiceConnection > |
MakeDefaultGameServerClustersServiceConnectionIdempotencyPolicy()
Returns | |
---|---|
Type | Description |
std::unique_ptr< GameServerClustersServiceConnectionIdempotencyPolicy > |
MakeGameServerConfigsServiceConnection(Options)
A factory function to construct an object of type GameServerConfigsServiceConnection
.
The returned connection object should not be used directly; instead it should be passed as an argument to the constructor of GameServerConfigsServiceClient.
The optional options
argument may be used to configure aspects of the returned GameServerConfigsServiceConnection
. Expected options are any of the types in the following option lists:
Parameter | |
---|---|
Name | Description |
options |
(optional) Configure the |
Returns | |
---|---|
Type | Description |
std::shared_ptr< GameServerConfigsServiceConnection > |
MakeDefaultGameServerConfigsServiceConnectionIdempotencyPolicy()
Returns | |
---|---|
Type | Description |
std::unique_ptr< GameServerConfigsServiceConnectionIdempotencyPolicy > |
MakeGameServerDeploymentsServiceConnection(Options)
A factory function to construct an object of type GameServerDeploymentsServiceConnection
.
The returned connection object should not be used directly; instead it should be passed as an argument to the constructor of GameServerDeploymentsServiceClient.
The optional options
argument may be used to configure aspects of the returned GameServerDeploymentsServiceConnection
. Expected options are any of the types in the following option lists:
Parameter | |
---|---|
Name | Description |
options |
(optional) Configure the |
Returns | |
---|---|
Type | Description |
std::shared_ptr< GameServerDeploymentsServiceConnection > |
MakeDefaultGameServerDeploymentsServiceConnectionIdempotencyPolicy()
Returns | |
---|---|
Type | Description |
std::unique_ptr< GameServerDeploymentsServiceConnectionIdempotencyPolicy > |
MakeRealmsServiceConnection(Options)
A factory function to construct an object of type RealmsServiceConnection
.
The returned connection object should not be used directly; instead it should be passed as an argument to the constructor of RealmsServiceClient.
The optional options
argument may be used to configure aspects of the returned RealmsServiceConnection
. Expected options are any of the types in the following option lists:
Parameter | |
---|---|
Name | Description |
options |
(optional) Configure the |
Returns | |
---|---|
Type | Description |
std::shared_ptr< RealmsServiceConnection > |
MakeDefaultRealmsServiceConnectionIdempotencyPolicy()
Returns | |
---|---|
Type | Description |
std::unique_ptr< RealmsServiceConnectionIdempotencyPolicy > |
Type Aliases
GameServerClustersServiceRetryPolicy
::google::cloud::internal::TraitBasedRetryPolicy< gameservices_v1_internal::GameServerClustersServiceRetryTraits >
GameServerClustersServiceLimitedTimeRetryPolicy
::google::cloud::internal::LimitedTimeRetryPolicy< gameservices_v1_internal::GameServerClustersServiceRetryTraits >
GameServerClustersServiceLimitedErrorCountRetryPolicy
::google::cloud::internal::LimitedErrorCountRetryPolicy< gameservices_v1_internal::GameServerClustersServiceRetryTraits >
GameServerClustersServicePolicyOptionList
OptionList< GameServerClustersServiceRetryPolicyOption, GameServerClustersServiceBackoffPolicyOption, GameServerClustersServicePollingPolicyOption, GameServerClustersServiceConnectionIdempotencyPolicyOption >
The options applicable to GameServerClustersService.
GameServerConfigsServiceRetryPolicy
::google::cloud::internal::TraitBasedRetryPolicy< gameservices_v1_internal::GameServerConfigsServiceRetryTraits >
GameServerConfigsServiceLimitedTimeRetryPolicy
::google::cloud::internal::LimitedTimeRetryPolicy< gameservices_v1_internal::GameServerConfigsServiceRetryTraits >
GameServerConfigsServiceLimitedErrorCountRetryPolicy
::google::cloud::internal::LimitedErrorCountRetryPolicy< gameservices_v1_internal::GameServerConfigsServiceRetryTraits >
GameServerConfigsServicePolicyOptionList
OptionList< GameServerConfigsServiceRetryPolicyOption, GameServerConfigsServiceBackoffPolicyOption, GameServerConfigsServicePollingPolicyOption, GameServerConfigsServiceConnectionIdempotencyPolicyOption >
The options applicable to GameServerConfigsService.
GameServerDeploymentsServiceRetryPolicy
::google::cloud::internal::TraitBasedRetryPolicy< gameservices_v1_internal::GameServerDeploymentsServiceRetryTraits >
GameServerDeploymentsServiceLimitedTimeRetryPolicy
::google::cloud::internal::LimitedTimeRetryPolicy< gameservices_v1_internal::GameServerDeploymentsServiceRetryTraits >
GameServerDeploymentsServiceLimitedErrorCountRetryPolicy
::google::cloud::internal::LimitedErrorCountRetryPolicy< gameservices_v1_internal::GameServerDeploymentsServiceRetryTraits >
GameServerDeploymentsServicePolicyOptionList
OptionList< GameServerDeploymentsServiceRetryPolicyOption, GameServerDeploymentsServiceBackoffPolicyOption, GameServerDeploymentsServicePollingPolicyOption, GameServerDeploymentsServiceConnectionIdempotencyPolicyOption >
The options applicable to GameServerDeploymentsService.
RealmsServiceRetryPolicy
::google::cloud::internal::TraitBasedRetryPolicy< gameservices_v1_internal::RealmsServiceRetryTraits >
RealmsServiceLimitedTimeRetryPolicy
::google::cloud::internal::LimitedTimeRetryPolicy< gameservices_v1_internal::RealmsServiceRetryTraits >
RealmsServiceLimitedErrorCountRetryPolicy
::google::cloud::internal::LimitedErrorCountRetryPolicy< gameservices_v1_internal::RealmsServiceRetryTraits >
RealmsServicePolicyOptionList
OptionList< RealmsServiceRetryPolicyOption, RealmsServiceBackoffPolicyOption, RealmsServicePollingPolicyOption, RealmsServiceConnectionIdempotencyPolicyOption >
The options applicable to RealmsService.