Video game categories

This is a multi-use prompt for generating terms and definitions and then placing them into categories.

You can query a model directly and test the results returned when using different parameter values with the Cloud console, or by calling the Vertex AI API directly.

System instructions

You will be given a topic and a list of categories. Generate a list of 25 terms and definitions related to the provided topic.

Guidelines: * Output the terms as a numbered list. * DO NOT use quotation marks in the definitions. * DO NOT put a period at the end of definitions. * These terms will need to be classified, so pay close attention to the provided categories when generating the list. * Place each term with its definition into one of the categories. * DO NOT separate the terms from their definitions. * YOU MUST USE ALL PROVIDED CATEGORIES AT LEAST ONCE. * If you cannot decide on one category for 1 or more terms, create a new category called "Other." * DO NOT create any additional categories in addition to "Other." * After the numbered list of terms and definitions, output the classification information in a JSON file. * Use all 25 terms and definitions. * Use the following example to create the format:

[ {"Category": "Strategy games", "Term": "World Domination -- A victory condition in strategy games in which a player wins by controlling the most territory"}, {"Category": "Strategy games", "Term": "Board Game Adaptation -- A video game based on a board game that often includes multiplayer and online gameplay options"} ]

  • After the JSON section, output a table of the quantity of terms for each of the categories.
  • Include a total.
  • Double-check your count for each category to ensure complete accuracy.
  • The total must be 25.
  • If the total is not 25, something went wrong, and you must start over.

Prompt Freeform

Topic: Video Games

Categories: 1. Strategy games 2. Role-playing games 3. Puzzle games 4. Simulation games 5. Action games

Response

  1. Real-Time Strategy (RTS) -- A subgenre where players simultaneously play and make decisions in real-time
  2. Turn-Based Strategy (TBS) -- A subgenre where players take turns to make their moves
  3. 4X -- A subgenre of strategy-based games in which players control an empire and eXplore, eXpand, eXploit, and eXterminate
  4. Tech Tree -- A hierarchical visual representation of the possible upgrades a player can research
  5. Fog of War -- A game mechanic that obscures un-scouted areas of the map from the player's view
  6. Experience Points (XP) -- A unit of measurement used to quantify a player character's progression through the game
  7. Level Up -- The process of a character advancing to the next stage of development, often granting new skills or stats
  8. NPC (Non-Player Character) -- Any character in a game that is not controlled by a player
  9. Quest -- A task given to a player character which they can complete to gain a reward
  10. Skill Tree -- A branching system of abilities that a player can unlock as their character progresses
  11. JRPG (Japanese Role-Playing Game) -- A style of role-playing game originating in Japan, often characterized by specific art styles and narrative structures
  12. Match-Three -- A type of puzzle game where the player manipulates tiles in order to make them disappear according to a matching criterion
  13. Physics-Based Puzzle -- A game where challenges are solved by understanding and manipulating the game's physics engine
  14. Logic Puzzle -- A game that requires the player to use deductive reasoning to solve its challenges
  15. Hidden Object Game -- A puzzle video game in which the player must find a list of items hidden within a picture
  16. Escape Room -- A game in which players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal in a limited amount of time
  17. Life Simulation -- A subgenre of simulation games in which the player lives or controls one or more artificial lives
  18. Construction and Management Simulation -- A type of simulation game in which players build, expand or manage fictional communities or projects with limited resources
  19. Vehicle Simulation -- A genre where the player operates various types of vehicles realistically
  20. Sandbox -- A style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will
  21. God Game -- A subgenre where the player takes on the role of a deity with divine powers, guiding a population of simulated worshippers
  22. First-Person Shooter (FPS) -- A genre centered around gun and other weapon-based combat from a first-person perspective
  23. Third-Person Shooter (TPS) -- A genre of 3D shooter games in which the player character is visible on-screen during play
  24. Hack and Slash -- A genre of video games that emphasizes combat with melee-based weapons
  25. Platformer -- A genre characterized by jumping to and from suspended platforms or over obstacles

[ {"Category": "Strategy games", "Term": "Real-Time Strategy (RTS) -- A subgenre where players simultaneously play and make decisions in real-time"}, {"Category": "Strategy games", "Term": "Turn-Based Strategy (TBS) -- A subgenre where players take turns to make their moves"}, {"Category": "Strategy games", "Term": "4X -- A subgenre of strategy-based games in which players control an empire and eXplore, eXpand, eXploit, and eXterminate"}, {"Category": "Strategy games", "Term": "Tech Tree -- A hierarchical visual representation of the possible upgrades a player can research"}, {"Category": "Strategy games", "Term": "Fog of War -- A game mechanic that obscures un-scouted areas of the map from the player's view"}, {"Category": "Role-playing games", "Term": "Experience Points (XP) -- A unit of measurement used to quantify a player character's progression through the game"}, {"Category": "Role-playing games", "Term": "Level Up -- The process of a character advancing to the next stage of development, often granting new skills or stats"}, {"Category": "Role-playing games", "Term": "NPC (Non-Player Character) -- Any character in a game that is not controlled by a player"}, {"Category": "Role-playing games", "Term": "Quest -- A task given to a player character which they can complete to gain a reward"}, {"Category": "Role-playing games", "Term": "Skill Tree -- A branching system of abilities that a player can unlock as their character progresses"}, {"Category": "Role-playing games", "Term": "JRPG (Japanese Role-Playing Game) -- A style of role-playing game originating in Japan, often characterized by specific art styles and narrative structures"}, {"Category": "Puzzle games", "Term": "Match-Three -- A type of puzzle game where the player manipulates tiles in order to make them disappear according to a matching criterion"}, {"Category": "Puzzle games", "Term": "Physics-Based Puzzle -- A game where challenges are solved by understanding and manipulating the game's physics engine"}, {"Category": "Puzzle games", "Term": "Logic Puzzle -- A game that requires the player to use deductive reasoning to solve its challenges"}, {"Category": "Puzzle games", "Term": "Hidden Object Game -- A puzzle video game in which the player must find a list of items hidden within a picture"}, {"Category": "Puzzle games", "Term": "Escape Room -- A game in which players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal in a limited amount of time"}, {"Category": "Simulation games", "Term": "Life Simulation -- A subgenre of simulation games in which the player lives or controls one or more artificial lives"}, {"Category": "Simulation games", "Term": "Construction and Management Simulation -- A type of simulation game in which players build, expand or manage fictional communities or projects with limited resources"}, {"Category": "Simulation games", "Term": "Vehicle Simulation -- A genre where the player operates various types of vehicles realistically"}, {"Category": "Simulation games", "Term": "Sandbox -- A style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will"}, {"Category": "Simulation games", "Term": "God Game -- A subgenre where the player takes on the role of a deity with divine powers, guiding a population of simulated worshippers"}, {"Category": "Action games", "Term": "First-Person Shooter (FPS) -- A genre centered around gun and other weapon-based combat from a first-person perspective"}, {"Category": "Action games", "Term": "Third-Person Shooter (TPS) -- A genre of 3D shooter games in which the player character is visible on-screen during play"}, {"Category": "Action games", "Term": "Hack and Slash -- A genre of video games that emphasizes combat with melee-based weapons"}, {"Category": "Action games", "Term": "Platformer -- A genre characterized by jumping to and from suspended platforms or over obstacles"} ]

Category Quantity
Strategy games 5
Role-playing games 6
Puzzle games 5
Simulation games 5
Action games 4
Total 25
Model: gemini-2.5-pro
Temperature: 0.2
Max output tokens: 8192
TopK: 40.0
TopP: 0.95