Bibliotecas cliente de Text-to-Speech

}

En esta página se muestra cómo comenzar a usar las bibliotecas cliente de Cloud para la API de Text-to-Speech. Obtén más información sobre las bibliotecas cliente para las API de Cloud, incluidas aquellas de las API de Google anteriores, en Explicación de bibliotecas cliente.

Instala la biblioteca cliente

C#

Para obtener más información, consulta Configura un entorno de desarrollo de C#.

Install-Package Google.Cloud.TextToSpeech.V1 -Pre

Go

Para obtener más información, consulta Configura un entorno de desarrollo de Go.

go get -u cloud.google.com/go/texttospeech/apiv1

Java

Para obtener más información, consulta Configura un entorno de desarrollo de Java.

<dependencyManagement>
  <dependencies>
    <dependency>
      <groupId>com.google.cloud</groupId>
      <artifactId>libraries-bom</artifactId>
      <version>18.0.0</version>
      <type>pom</type>
      <scope>import</scope>
    </dependency>
  </dependencies>
</dependencyManagement>

<dependencies>
  <dependency>
    <groupId>com.google.cloud</groupId>
    <artifactId>google-cloud-texttospeech</artifactId>
  </dependency>
</dependencies>

Node.js

Para obtener más información, consulta Configura un entorno de desarrollo de Node.js.

npm install --save @google-cloud/text-to-speech

PHP

Para obtener más información, consulta PHP en Google Cloud.

composer require google/cloud-text-to-speech

Python

Para obtener más información, consulta Configura un entorno de desarrollo de Python.

pip install --upgrade google-cloud-texttospeech

Ruby

Para obtener más información, consulta Cómo configurar un entorno de desarrollo en Ruby.

gem install google-cloud-text_to_speech

Cómo configurar la autenticación

Si quieres ejecutar la biblioteca cliente, primero debes configurar la autenticación. Para ello, crea una cuenta de servicio y configura una variable de entorno. Sigue los pasos que se indican a continuación a fin de configurar la autenticación. Para obtener más información sobre otras maneras de autentificar, consulta la documentación de autenticación de GCP.

Cloud Console

  1. En Cloud Console, ve a la página Crea una clave de cuenta de servicio.

    Ir a la página Crea una clave de la cuenta de servicio
  2. En la lista Cuenta de servicio, selecciona Cuenta de servicio nueva.
  3. Ingresa un nombre en el campo Nombre de cuenta de servicio.
  4. En la lista Función, selecciona Proyecto > Propietario.

  5. Haz clic en Crear. Se descargará un archivo JSON que contiene tus claves a tu computadora.

Línea de comandos

Puedes ejecutar los siguientes comandos con el SDK de Cloud en tu máquina local o en Cloud Shell.

  1. Crea la cuenta de servicio. Reemplaza NAME por un nombre para la cuenta de servicio.

    gcloud iam service-accounts create NAME
  2. Otorga permisos a la cuenta de servicio. Reemplaza PROJECT_ID por el ID del proyecto.

    gcloud projects add-iam-policy-binding PROJECT_ID --member="serviceAccount:NAME@PROJECT_ID.iam.gserviceaccount.com" --role="roles/owner"
  3. Genera el archivo de claves. Reemplaza FILE_NAME por un nombre para el archivo de claves.

    gcloud iam service-accounts keys create FILE_NAME.json --iam-account=NAME@PROJECT_ID.iam.gserviceaccount.com

Configura la variable de entorno GOOGLE_APPLICATION_CREDENTIALS para proporcionar credenciales de autenticación al código de la aplicación. Reemplaza [PATH] por la ruta de acceso del archivo JSON que contiene la clave de tu cuenta de servicio. Esta variable solo se aplica a la sesión actual de shell. Por lo tanto, si abres una sesión nueva, deberás volver a configurar la variable.

Linux o macOS

export GOOGLE_APPLICATION_CREDENTIALS="[PATH]"

Por ejemplo:

export GOOGLE_APPLICATION_CREDENTIALS="/home/user/Downloads/my-key.json"

Windows

Con PowerShell:

$env:GOOGLE_APPLICATION_CREDENTIALS="[PATH]"

Por ejemplo:

$env:GOOGLE_APPLICATION_CREDENTIALS="C:\Users\username\Downloads\my-key.json"

Con el símbolo del sistema:

set GOOGLE_APPLICATION_CREDENTIALS=[PATH]

Usa la biblioteca cliente

El siguiente ejemplo muestra cómo usar la biblioteca cliente.

C#


using System;
using System.IO;
using Google.Cloud.TextToSpeech.V1;

public class QuickStart
{
    public static void Main(string[] args)
    {
        // Instantiate a client
        TextToSpeechClient client = TextToSpeechClient.Create();

        // Set the text input to be synthesized.
        SynthesisInput input = new SynthesisInput
        {
            Text = "Hello, World!"
        };

        // Build the voice request, select the language code ("en-US"),
        // and the SSML voice gender ("neutral").
        VoiceSelectionParams voice = new VoiceSelectionParams
        {
            LanguageCode = "en-US",
            SsmlGender = SsmlVoiceGender.Neutral
        };

        // Select the type of audio file you want returned.
        AudioConfig config = new AudioConfig
        {
            AudioEncoding = AudioEncoding.Mp3
        };

        // Perform the Text-to-Speech request, passing the text input
        // with the selected voice parameters and audio file type
        var response = client.SynthesizeSpeech(new SynthesizeSpeechRequest
        {
            Input = input,
            Voice = voice,
            AudioConfig = config
        });

        // Write the binary AudioContent of the response to an MP3 file.
        using (Stream output = File.Create("sample.mp3"))
        {
            response.AudioContent.WriteTo(output);
            Console.WriteLine($"Audio content written to file 'sample.mp3'");
        }
    }
}

Go


// Command quickstart generates an audio file with the content "Hello, World!".
package main

import (
	"context"
	"fmt"
	"io/ioutil"
	"log"

	texttospeech "cloud.google.com/go/texttospeech/apiv1"
	texttospeechpb "google.golang.org/genproto/googleapis/cloud/texttospeech/v1"
)

func main() {
	// Instantiates a client.
	ctx := context.Background()

	client, err := texttospeech.NewClient(ctx)
	if err != nil {
		log.Fatal(err)
	}

	// Perform the text-to-speech request on the text input with the selected
	// voice parameters and audio file type.
	req := texttospeechpb.SynthesizeSpeechRequest{
		// Set the text input to be synthesized.
		Input: &texttospeechpb.SynthesisInput{
			InputSource: &texttospeechpb.SynthesisInput_Text{Text: "Hello, World!"},
		},
		// Build the voice request, select the language code ("en-US") and the SSML
		// voice gender ("neutral").
		Voice: &texttospeechpb.VoiceSelectionParams{
			LanguageCode: "en-US",
			SsmlGender:   texttospeechpb.SsmlVoiceGender_NEUTRAL,
		},
		// Select the type of audio file you want returned.
		AudioConfig: &texttospeechpb.AudioConfig{
			AudioEncoding: texttospeechpb.AudioEncoding_MP3,
		},
	}

	resp, err := client.SynthesizeSpeech(ctx, &req)
	if err != nil {
		log.Fatal(err)
	}

	// The resp's AudioContent is binary.
	filename := "output.mp3"
	err = ioutil.WriteFile(filename, resp.AudioContent, 0644)
	if err != nil {
		log.Fatal(err)
	}
	fmt.Printf("Audio content written to file: %v\n", filename)
}

Java

// Imports the Google Cloud client library
import com.google.cloud.texttospeech.v1.AudioConfig;
import com.google.cloud.texttospeech.v1.AudioEncoding;
import com.google.cloud.texttospeech.v1.SsmlVoiceGender;
import com.google.cloud.texttospeech.v1.SynthesisInput;
import com.google.cloud.texttospeech.v1.SynthesizeSpeechResponse;
import com.google.cloud.texttospeech.v1.TextToSpeechClient;
import com.google.cloud.texttospeech.v1.VoiceSelectionParams;
import com.google.protobuf.ByteString;
import java.io.FileOutputStream;
import java.io.OutputStream;

/**
 * Google Cloud TextToSpeech API sample application. Example usage: mvn package exec:java
 * -Dexec.mainClass='com.example.texttospeech.QuickstartSample'
 */
public class QuickstartSample {

  /** Demonstrates using the Text-to-Speech API. */
  public static void main(String... args) throws Exception {
    // Instantiates a client
    try (TextToSpeechClient textToSpeechClient = TextToSpeechClient.create()) {
      // Set the text input to be synthesized
      SynthesisInput input = SynthesisInput.newBuilder().setText("Hello, World!").build();

      // Build the voice request, select the language code ("en-US") and the ssml voice gender
      // ("neutral")
      VoiceSelectionParams voice =
          VoiceSelectionParams.newBuilder()
              .setLanguageCode("en-US")
              .setSsmlGender(SsmlVoiceGender.NEUTRAL)
              .build();

      // Select the type of audio file you want returned
      AudioConfig audioConfig =
          AudioConfig.newBuilder().setAudioEncoding(AudioEncoding.MP3).build();

      // Perform the text-to-speech request on the text input with the selected voice parameters and
      // audio file type
      SynthesizeSpeechResponse response =
          textToSpeechClient.synthesizeSpeech(input, voice, audioConfig);

      // Get the audio contents from the response
      ByteString audioContents = response.getAudioContent();

      // Write the response to the output file.
      try (OutputStream out = new FileOutputStream("output.mp3")) {
        out.write(audioContents.toByteArray());
        System.out.println("Audio content written to file \"output.mp3\"");
      }
    }
  }
}

Node.js

// Imports the Google Cloud client library
const textToSpeech = require('@google-cloud/text-to-speech');

// Import other required libraries
const fs = require('fs');
const util = require('util');
// Creates a client
const client = new textToSpeech.TextToSpeechClient();
async function quickStart() {
  // The text to synthesize
  const text = 'hello, world!';

  // Construct the request
  const request = {
    input: {text: text},
    // Select the language and SSML voice gender (optional)
    voice: {languageCode: 'en-US', ssmlGender: 'NEUTRAL'},
    // select the type of audio encoding
    audioConfig: {audioEncoding: 'MP3'},
  };

  // Performs the text-to-speech request
  const [response] = await client.synthesizeSpeech(request);
  // Write the binary audio content to a local file
  const writeFile = util.promisify(fs.writeFile);
  await writeFile('output.mp3', response.audioContent, 'binary');
  console.log('Audio content written to file: output.mp3');
}
quickStart();

PHP

// includes the autoloader for libraries installed with composer
require __DIR__ . '/vendor/autoload.php';

// Imports the Cloud Client Library
use Google\Cloud\TextToSpeech\V1\AudioConfig;
use Google\Cloud\TextToSpeech\V1\AudioEncoding;
use Google\Cloud\TextToSpeech\V1\SsmlVoiceGender;
use Google\Cloud\TextToSpeech\V1\SynthesisInput;
use Google\Cloud\TextToSpeech\V1\TextToSpeechClient;
use Google\Cloud\TextToSpeech\V1\VoiceSelectionParams;

// instantiates a client
$client = new TextToSpeechClient();

// sets text to be synthesised
$synthesisInputText = (new SynthesisInput())
    ->setText('Hello, world!');

// build the voice request, select the language code ("en-US") and the ssml
// voice gender
$voice = (new VoiceSelectionParams())
    ->setLanguageCode('en-US')
    ->setSsmlGender(SsmlVoiceGender::FEMALE);

// Effects profile
$effectsProfileId = "telephony-class-application";

// select the type of audio file you want returned
$audioConfig = (new AudioConfig())
    ->setAudioEncoding(AudioEncoding::MP3)
    ->setEffectsProfileId(array($effectsProfileId));

// perform text-to-speech request on the text input with selected voice
// parameters and audio file type
$response = $client->synthesizeSpeech($synthesisInputText, $voice, $audioConfig);
$audioContent = $response->getAudioContent();

// the response's audioContent is binary
file_put_contents('output.mp3', $audioContent);
echo 'Audio content written to "output.mp3"' . PHP_EOL;

Python

"""Synthesizes speech from the input string of text or ssml.

Note: ssml must be well-formed according to:
    https://www.w3.org/TR/speech-synthesis/
"""
from google.cloud import texttospeech

# Instantiates a client
client = texttospeech.TextToSpeechClient()

# Set the text input to be synthesized
synthesis_input = texttospeech.SynthesisInput(text="Hello, World!")

# Build the voice request, select the language code ("en-US") and the ssml
# voice gender ("neutral")
voice = texttospeech.VoiceSelectionParams(
    language_code="en-US", ssml_gender=texttospeech.SsmlVoiceGender.NEUTRAL
)

# Select the type of audio file you want returned
audio_config = texttospeech.AudioConfig(
    audio_encoding=texttospeech.AudioEncoding.MP3
)

# Perform the text-to-speech request on the text input with the selected
# voice parameters and audio file type
response = client.synthesize_speech(
    input=synthesis_input, voice=voice, audio_config=audio_config
)

# The response's audio_content is binary.
with open("output.mp3", "wb") as out:
    # Write the response to the output file.
    out.write(response.audio_content)
    print('Audio content written to file "output.mp3"')

Ruby

# Synthesizes speech from the input string of text or ssml.
# Note: ssml must be well-formed according to:
# https://www.w3.org/TR/speech-synthesis/

require "google/cloud/text_to_speech"

# Instantiates a client
client = Google::Cloud::TextToSpeech.text_to_speech

# Set the text input to be synthesized
synthesis_input = { text: "Hello, World!" }

# Build the voice request, select the language code ("en-US") and the ssml
# voice gender ("neutral")
voice = {
  language_code: "en-US",
  ssml_gender:   "NEUTRAL"
}

# Select the type of audio file you want returned
audio_config = { audio_encoding: "MP3" }

# Perform the text-to-speech request on the text input with the selected
# voice parameters and audio file type
response = client.synthesize_speech(
  input:        synthesis_input,
  voice:        voice,
  audio_config: audio_config
)

# The response's audio_content is binary.
File.open "output.mp3", "wb" do |file|
  # Write the response to the output file.
  file.write response.audio_content
end

puts "Audio content written to file 'output.mp3'"

Recursos adicionales