public sealed class SynthesizeSpeechResponse : IMessage<SynthesizeSpeechResponse>, IEquatable<SynthesizeSpeechResponse>, IDeepCloneable<SynthesizeSpeechResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud Text-to-Speech v1 API class SynthesizeSpeechResponse.
The message returned to the client by the SynthesizeSpeech method.
The audio data bytes encoded as specified in the request, including the
header for encodings that are wrapped in containers (e.g. MP3, OGG_OPUS).
For LINEAR16 audio, we include the WAV header. Note: as
with all bytes fields, protobuffers use a pure binary representation,
whereas JSON representations use base64.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The document provides reference documentation for the `SynthesizeSpeechResponse` class within the Google Cloud Text-to-Speech v1 API for .NET."],["`SynthesizeSpeechResponse` is a message class returned by the `SynthesizeSpeech` method, implementing several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class inherits from `object` and includes a property named `AudioContent` which is of type `ByteString`, representing the audio data returned by the API."],["The documentation covers versions of the API from 2.2.0 up to the latest release of 3.10.0."],["There are 2 constructors for creating the `SynthesizeSpeechResponse` object, the default and one that accepts another `SynthesizeSpeechResponse` object."]]],[]]