public sealed class SynthesizeSpeechResponse : IMessage<SynthesizeSpeechResponse>, IEquatable<SynthesizeSpeechResponse>, IDeepCloneable<SynthesizeSpeechResponse>, IBufferMessage, IMessage
The message returned to the client by the SynthesizeSpeech method.
The audio data bytes encoded as specified in the request, including the
header for encodings that are wrapped in containers (e.g. MP3, OGG_OPUS).
For LINEAR16 audio, we include the WAV header. Note: as
with all bytes fields, protobuffers use a pure binary representation,
whereas JSON representations use base64.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version of the `SynthesizeSpeechResponse` is 3.10.0, which can be found along with other previous versions ranging from 3.9.0 to 2.2.0 on this page."],["`SynthesizeSpeechResponse` is a message returned to the client by the `SynthesizeSpeech` method, and it inherits from `Object`."],["`SynthesizeSpeechResponse` implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class `SynthesizeSpeechResponse` has two constructors: a parameterless constructor and one that takes another `SynthesizeSpeechResponse` as a parameter, allowing for the creation of new instances either from scratch or by copying another instance."],["The `AudioContent` property of the `SynthesizeSpeechResponse` class is a `ByteString` that holds the audio data bytes, including headers for various encodings."]]],[]]