public sealed class ScoreDistribution : IMessage<ScoreDistribution>, IEquatable<ScoreDistribution>, IDeepCloneable<ScoreDistribution>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud reCAPTCHA Enterprise v1 API class ScoreDistribution.
Map key is score value multiplied by 100. The scores are discrete values
between [0, 1]. The maximum number of buckets is on order of a few dozen,
but typically much lower (ie. 10).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-25 UTC."],[[["This webpage provides reference documentation for the `ScoreDistribution` class within the Google Cloud reCAPTCHA Enterprise v1 API for .NET."],["The `ScoreDistribution` class is designed to represent the distribution of scores, inheriting from `object` and implementing several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The latest version of the `ScoreDistribution` class is 2.17.0, with numerous older versions available, dating back to 1.2.0, providing historical reference."],["The `ScoreDistribution` class includes a property called `ScoreBuckets`, which is a map of integer keys (score value multiplied by 100) to long values, representing the score distribution."],["The webpage also contains two constructors for the `ScoreDistribution` class: a default constructor and a constructor that takes another `ScoreDistribution` instance as a parameter."]]],[]]