public sealed class MeshName : IResourceName, IEquatable<MeshName>
Reference documentation and code samples for the Network Services v1 API class MeshName.
Resource name for the Mesh
resource.
Namespace
Google.Cloud.NetworkServices.V1Assembly
Google.Cloud.NetworkServices.V1.dll
Constructors
MeshName(string, string, string)
public MeshName(string projectId, string locationId, string meshId)
Constructs a new instance of a MeshName class from the component parts of pattern
projects/{project}/locations/{location}/meshes/{mesh}
Parameters | |
---|---|
Name | Description |
projectId |
string The |
locationId |
string The |
meshId |
string The |
Properties
IsKnownPattern
public bool IsKnownPattern { get; }
Whether this instance contains a resource name with a known pattern.
Property Value | |
---|---|
Type | Description |
bool |
LocationId
public string LocationId { get; }
The Location
ID. Will not be null
, unless this instance contains an unparsed resource name.
Property Value | |
---|---|
Type | Description |
string |
MeshId
public string MeshId { get; }
The Mesh
ID. Will not be null
, unless this instance contains an unparsed resource name.
Property Value | |
---|---|
Type | Description |
string |
ProjectId
public string ProjectId { get; }
The Project
ID. Will not be null
, unless this instance contains an unparsed resource name.
Property Value | |
---|---|
Type | Description |
string |
Type
public MeshName.ResourceNameType Type { get; }
The MeshName.ResourceNameType of the contained resource name.
Property Value | |
---|---|
Type | Description |
MeshNameResourceNameType |
UnparsedResource
public UnparsedResourceName UnparsedResource { get; }
The contained UnparsedResourceName. Only non-null
if this instance contains an
unparsed resource name.
Property Value | |
---|---|
Type | Description |
UnparsedResourceName |
Methods
Format(string, string, string)
public static string Format(string projectId, string locationId, string meshId)
Formats the IDs into the string representation of this MeshName with pattern
projects/{project}/locations/{location}/meshes/{mesh}
.
Parameters | |
---|---|
Name | Description |
projectId |
string The |
locationId |
string The |
meshId |
string The |
Returns | |
---|---|
Type | Description |
string |
The string representation of this MeshName with pattern
|
FormatProjectLocationMesh(string, string, string)
public static string FormatProjectLocationMesh(string projectId, string locationId, string meshId)
Formats the IDs into the string representation of this MeshName with pattern
projects/{project}/locations/{location}/meshes/{mesh}
.
Parameters | |
---|---|
Name | Description |
projectId |
string The |
locationId |
string The |
meshId |
string The |
Returns | |
---|---|
Type | Description |
string |
The string representation of this MeshName with pattern
|
FromProjectLocationMesh(string, string, string)
public static MeshName FromProjectLocationMesh(string projectId, string locationId, string meshId)
Creates a MeshName with the pattern projects/{project}/locations/{location}/meshes/{mesh}
.
Parameters | |
---|---|
Name | Description |
projectId |
string The |
locationId |
string The |
meshId |
string The |
Returns | |
---|---|
Type | Description |
MeshName |
A new instance of MeshName constructed from the provided ids. |
FromUnparsed(UnparsedResourceName)
public static MeshName FromUnparsed(UnparsedResourceName unparsedResourceName)
Creates a MeshName containing an unparsed resource name.
Parameter | |
---|---|
Name | Description |
unparsedResourceName |
UnparsedResourceName The unparsed resource name. Must not be |
Returns | |
---|---|
Type | Description |
MeshName |
A new instance of MeshName containing the provided |
GetHashCode()
public override int GetHashCode()
Returns a hash code for this resource name.
Returns | |
---|---|
Type | Description |
int |
Parse(string)
public static MeshName Parse(string meshName)
Parses the given resource name string into a new MeshName instance.
Parameter | |
---|---|
Name | Description |
meshName |
string The resource name in string form. Must not be |
Returns | |
---|---|
Type | Description |
MeshName |
The parsed MeshName if successful. |
To parse successfully, the resource name must be formatted as one of the following:
projects/{project}/locations/{location}/meshes/{mesh}
Parse(string, bool)
public static MeshName Parse(string meshName, bool allowUnparsed)
Parses the given resource name string into a new MeshName instance; optionally allowing an unparseable resource name.
Parameters | |
---|---|
Name | Description |
meshName |
string The resource name in string form. Must not be |
allowUnparsed |
bool If |
Returns | |
---|---|
Type | Description |
MeshName |
The parsed MeshName if successful. |
To parse successfully, the resource name must be formatted as one of the following:
projects/{project}/locations/{location}/meshes/{mesh}
allowUnparsed
is true
.
ToString()
public override string ToString()
The string representation of the resource name.
Returns | |
---|---|
Type | Description |
string |
The string representation of the resource name. |
TryParse(string, out MeshName)
public static bool TryParse(string meshName, out MeshName result)
Tries to parse the given resource name string into a new MeshName instance.
Parameters | |
---|---|
Name | Description |
meshName |
string The resource name in string form. Must not be |
result |
MeshName When this method returns, the parsed MeshName, or |
Returns | |
---|---|
Type | Description |
bool |
|
To parse successfully, the resource name must be formatted as one of the following:
projects/{project}/locations/{location}/meshes/{mesh}
TryParse(string, bool, out MeshName)
public static bool TryParse(string meshName, bool allowUnparsed, out MeshName result)
Tries to parse the given resource name string into a new MeshName instance; optionally allowing an unparseable resource name.
Parameters | |
---|---|
Name | Description |
meshName |
string The resource name in string form. Must not be |
allowUnparsed |
bool If |
result |
MeshName When this method returns, the parsed MeshName, or |
Returns | |
---|---|
Type | Description |
bool |
|
To parse successfully, the resource name must be formatted as one of the following:
projects/{project}/locations/{location}/meshes/{mesh}
allowUnparsed
is true
.
Operators
operator ==(MeshName, MeshName)
public static bool operator ==(MeshName a, MeshName b)
Determines whether two specified resource names have the same value.
Parameters | |
---|---|
Name | Description |
a |
MeshName The first resource name to compare, or null. |
b |
MeshName The second resource name to compare, or null. |
Returns | |
---|---|
Type | Description |
bool |
true if the value of |
operator !=(MeshName, MeshName)
public static bool operator !=(MeshName a, MeshName b)
Determines whether two specified resource names have different values.
Parameters | |
---|---|
Name | Description |
a |
MeshName The first resource name to compare, or null. |
b |
MeshName The second resource name to compare, or null. |
Returns | |
---|---|
Type | Description |
bool |
true if the value of |