public sealed class TargetFleetDetails : IMessage<TargetDetails.Types.TargetFleetDetails>, IEquatable<TargetDetails.Types.TargetFleetDetails>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This document outlines the `TargetFleetDetails` class within the `Google.Cloud.Gaming.V1` namespace, used for detailing Agones fleet targets in Google Cloud Gaming."],["The `TargetFleetDetails` class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, enabling it to be used with Protobuf."],["There are multiple versions of the documentation listed, with version 2.2.0 being the latest and version 1.3.0 being the active documentation you are viewing, allowing for a historical record."],["`TargetFleetDetails` class has two constructors: a default constructor and another that accepts another `TargetFleetDetails` object to copy its details."],["The class includes properties for `Autoscaler` and `Fleet`, which provide details about the target Agones fleet's autoscaling policy and the target Agones fleet respectively."]]],[]]