public sealed class ResponseMessage.Types.PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage provides documentation for the `ResponseMessage.Types.PlayAudio` class within the Dialogflow v3 API, specifically for the .NET environment."],["The latest version of this class is 2.23.0, but documentation is available for versions ranging from 1.0.0 to 2.23.0."],["The `PlayAudio` class allows developers to specify an audio clip to be played to the user as part of the Dialogflow response, with properties like `AudioUri` to define the audio file's location."],["The `AllowPlaybackInterruption` property indicates whether user speech can interrupt the audio playback."],["The `PlayAudio` class inherits from and implements a range of interfaces for message handling and object management within the Google.Protobuf framework."]]],[]]