public sealed class ConversationTurn : IMessage<ConversationTurn>, IEquatable<ConversationTurn>, IDeepCloneable<ConversationTurn>, IBufferMessage, IMessage
One interaction between a human and virtual agent. The human provides some
input and the virtual agent provides a response.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The latest version available for `ConversationTurn` is 2.23.0, with several other previous versions listed, ranging down to 1.0.0."],["`ConversationTurn` represents a single interaction between a human user and a virtual agent, which includes both the human's input and the agent's response."],["`ConversationTurn` inherits from `Object` and implements the interfaces `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["`ConversationTurn` has two primary properties: `UserInput`, which captures the human's input, and `VirtualAgentOutput`, which represents the virtual agent's response."],["`ConversationTurn` can be constructed using a default constructor, or using another ConversationTurn as a parameter in the constructor."]]],[]]