public sealed class EntityReference : IMessage<EntityReference>, IEquatable<EntityReference>, IDeepCloneable<EntityReference>, IBufferMessage, IMessage
Reference documentation and code samples for the Data Lineage v1 API class EntityReference.
The soft reference to everything you can attach a lineage event to.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `EntityReference` class in the Data Lineage v1 API serves as a soft reference for items that can have lineage events attached."],["Version 1.4.0 is the latest version of `EntityReference`, with versions 1.3.0, 1.2.0, 1.1.0, and 1.0.0 also available in this documentation."],["`EntityReference` inherits from `object` and implements `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage` interfaces, including a few inherited members from `object`."],["The `EntityReference` class has a `FullyQualifiedName` property, which is required and represents the fully qualified name (FQN) of the entity as a string."],["`EntityReference` has two constructors, one that instantiates a new object and another that copies an existing object."]]],[]]