마이크로 입력된 스트리밍 오디오 스크립트 작성

마이크로 입력된 스트리밍 오디오를 텍스트 변환합니다.

더 살펴보기

이 코드 샘플이 포함된 자세한 문서는 다음을 참조하세요.

코드 샘플

Go

Speech-to-Text용 클라이언트 라이브러리를 설치하고 사용하는 방법은 Speech-to-Text 클라이언트 라이브러리를 참조하세요. 자세한 내용은 Speech-to-Text Go API 참조 문서를 확인하세요.

Speech-to-Text에 인증하려면 애플리케이션 기본 사용자 인증 정보를 설정합니다. 자세한 내용은 로컬 개발 환경의 인증 설정을 참조하세요.

import (
	"context"
	"fmt"
	"io"
	"log"
	"os"

	speech "cloud.google.com/go/speech/apiv1"
	"cloud.google.com/go/speech/apiv1/speechpb"
)

func main() {
	ctx := context.Background()

	client, err := speech.NewClient(ctx)
	if err != nil {
		log.Fatal(err)
	}
	stream, err := client.StreamingRecognize(ctx)
	if err != nil {
		log.Fatal(err)
	}
	// Send the initial configuration message.
	if err := stream.Send(&speechpb.StreamingRecognizeRequest{
		StreamingRequest: &speechpb.StreamingRecognizeRequest_StreamingConfig{
			StreamingConfig: &speechpb.StreamingRecognitionConfig{
				Config: &speechpb.RecognitionConfig{
					Encoding:        speechpb.RecognitionConfig_LINEAR16,
					SampleRateHertz: 16000,
					LanguageCode:    "en-US",
				},
			},
		},
	}); err != nil {
		log.Fatal(err)
	}

	go func() {
		// Pipe stdin to the API.
		buf := make([]byte, 1024)
		for {
			n, err := os.Stdin.Read(buf)
			if n > 0 {
				if err := stream.Send(&speechpb.StreamingRecognizeRequest{
					StreamingRequest: &speechpb.StreamingRecognizeRequest_AudioContent{
						AudioContent: buf[:n],
					},
				}); err != nil {
					log.Printf("Could not send audio: %v", err)
				}
			}
			if err == io.EOF {
				// Nothing else to pipe, close the stream.
				if err := stream.CloseSend(); err != nil {
					log.Fatalf("Could not close stream: %v", err)
				}
				return
			}
			if err != nil {
				log.Printf("Could not read from stdin: %v", err)
				continue
			}
		}
	}()

	for {
		resp, err := stream.Recv()
		if err == io.EOF {
			break
		}
		if err != nil {
			log.Fatalf("Cannot stream results: %v", err)
		}
		if err := resp.Error; err != nil {
			// Workaround while the API doesn't give a more informative error.
			if err.Code == 3 || err.Code == 11 {
				log.Print("WARNING: Speech recognition request exceeded limit of 60 seconds.")
			}
			log.Fatalf("Could not recognize: %v", err)
		}
		for _, result := range resp.Results {
			fmt.Printf("Result: %+v\n", result)
		}
	}
}

Java

Speech-to-Text용 클라이언트 라이브러리를 설치하고 사용하는 방법은 Speech-to-Text 클라이언트 라이브러리를 참조하세요. 자세한 내용은 Speech-to-Text Java API 참조 문서를 확인하세요.

Speech-to-Text에 인증하려면 애플리케이션 기본 사용자 인증 정보를 설정합니다. 자세한 내용은 로컬 개발 환경의 인증 설정을 참조하세요.

/** Performs microphone streaming speech recognition with a duration of 1 minute. */
public static void streamingMicRecognize() throws Exception {

  ResponseObserver<StreamingRecognizeResponse> responseObserver = null;
  try (SpeechClient client = SpeechClient.create()) {

    responseObserver =
        new ResponseObserver<StreamingRecognizeResponse>() {
          ArrayList<StreamingRecognizeResponse> responses = new ArrayList<>();

          public void onStart(StreamController controller) {}

          public void onResponse(StreamingRecognizeResponse response) {
            responses.add(response);
          }

          public void onComplete() {
            for (StreamingRecognizeResponse response : responses) {
              StreamingRecognitionResult result = response.getResultsList().get(0);
              SpeechRecognitionAlternative alternative = result.getAlternativesList().get(0);
              System.out.printf("Transcript : %s\n", alternative.getTranscript());
            }
          }

          public void onError(Throwable t) {
            System.out.println(t);
          }
        };

    ClientStream<StreamingRecognizeRequest> clientStream =
        client.streamingRecognizeCallable().splitCall(responseObserver);

    RecognitionConfig recognitionConfig =
        RecognitionConfig.newBuilder()
            .setEncoding(RecognitionConfig.AudioEncoding.LINEAR16)
            .setLanguageCode("en-US")
            .setSampleRateHertz(16000)
            .build();
    StreamingRecognitionConfig streamingRecognitionConfig =
        StreamingRecognitionConfig.newBuilder().setConfig(recognitionConfig).build();

    StreamingRecognizeRequest request =
        StreamingRecognizeRequest.newBuilder()
            .setStreamingConfig(streamingRecognitionConfig)
            .build(); // The first request in a streaming call has to be a config

    clientStream.send(request);
    // SampleRate:16000Hz, SampleSizeInBits: 16, Number of channels: 1, Signed: true,
    // bigEndian: false
    AudioFormat audioFormat = new AudioFormat(16000, 16, 1, true, false);
    DataLine.Info targetInfo =
        new Info(
            TargetDataLine.class,
            audioFormat); // Set the system information to read from the microphone audio stream

    if (!AudioSystem.isLineSupported(targetInfo)) {
      System.out.println("Microphone not supported");
      System.exit(0);
    }
    // Target data line captures the audio stream the microphone produces.
    TargetDataLine targetDataLine = (TargetDataLine) AudioSystem.getLine(targetInfo);
    targetDataLine.open(audioFormat);
    targetDataLine.start();
    System.out.println("Start speaking");
    long startTime = System.currentTimeMillis();
    // Audio Input Stream
    AudioInputStream audio = new AudioInputStream(targetDataLine);
    while (true) {
      long estimatedTime = System.currentTimeMillis() - startTime;
      byte[] data = new byte[6400];
      audio.read(data);
      if (estimatedTime > 60000) { // 60 seconds
        System.out.println("Stop speaking.");
        targetDataLine.stop();
        targetDataLine.close();
        break;
      }
      request =
          StreamingRecognizeRequest.newBuilder()
              .setAudioContent(ByteString.copyFrom(data))
              .build();
      clientStream.send(request);
    }
  } catch (Exception e) {
    System.out.println(e);
  }
  responseObserver.onComplete();
}

Node.js

Speech-to-Text용 클라이언트 라이브러리를 설치하고 사용하는 방법은 Speech-to-Text 클라이언트 라이브러리를 참조하세요. 자세한 내용은 Speech-to-Text Node.js API 참조 문서를 확인하세요.

Speech-to-Text에 인증하려면 애플리케이션 기본 사용자 인증 정보를 설정합니다. 자세한 내용은 로컬 개발 환경의 인증 설정을 참조하세요.

const recorder = require('node-record-lpcm16');

// Imports the Google Cloud client library
const speech = require('@google-cloud/speech');

// Creates a client
const client = new speech.SpeechClient();

/**
 * TODO(developer): Uncomment the following lines before running the sample.
 */
// const encoding = 'Encoding of the audio file, e.g. LINEAR16';
// const sampleRateHertz = 16000;
// const languageCode = 'BCP-47 language code, e.g. en-US';

const request = {
  config: {
    encoding: encoding,
    sampleRateHertz: sampleRateHertz,
    languageCode: languageCode,
  },
  interimResults: false, // If you want interim results, set this to true
};

// Create a recognize stream
const recognizeStream = client
  .streamingRecognize(request)
  .on('error', console.error)
  .on('data', data =>
    process.stdout.write(
      data.results[0] && data.results[0].alternatives[0]
        ? `Transcription: ${data.results[0].alternatives[0].transcript}\n`
        : '\n\nReached transcription time limit, press Ctrl+C\n'
    )
  );

// Start recording and send the microphone input to the Speech API.
// Ensure SoX is installed, see https://www.npmjs.com/package/node-record-lpcm16#dependencies
recorder
  .record({
    sampleRateHertz: sampleRateHertz,
    threshold: 0,
    // Other options, see https://www.npmjs.com/package/node-record-lpcm16#options
    verbose: false,
    recordProgram: 'rec', // Try also "arecord" or "sox"
    silence: '10.0',
  })
  .stream()
  .on('error', console.error)
  .pipe(recognizeStream);

console.log('Listening, press Ctrl+C to stop.');

Python

Speech-to-Text용 클라이언트 라이브러리를 설치하고 사용하는 방법은 Speech-to-Text 클라이언트 라이브러리를 참조하세요. 자세한 내용은 Speech-to-Text Python API 참조 문서를 확인하세요.

Speech-to-Text에 인증하려면 애플리케이션 기본 사용자 인증 정보를 설정합니다. 자세한 내용은 로컬 개발 환경의 인증 설정을 참조하세요.


import queue
import re
import sys

from google.cloud import speech

import pyaudio

# Audio recording parameters
RATE = 16000
CHUNK = int(RATE / 10)  # 100ms


class MicrophoneStream:
    """Opens a recording stream as a generator yielding the audio chunks."""

    def __init__(self: object, rate: int = RATE, chunk: int = CHUNK) -> None:
        """The audio -- and generator -- is guaranteed to be on the main thread."""
        self._rate = rate
        self._chunk = chunk

        # Create a thread-safe buffer of audio data
        self._buff = queue.Queue()
        self.closed = True

    def __enter__(self: object) -> object:
        self._audio_interface = pyaudio.PyAudio()
        self._audio_stream = self._audio_interface.open(
            format=pyaudio.paInt16,
            # The API currently only supports 1-channel (mono) audio
            # https://goo.gl/z757pE
            channels=1,
            rate=self._rate,
            input=True,
            frames_per_buffer=self._chunk,
            # Run the audio stream asynchronously to fill the buffer object.
            # This is necessary so that the input device's buffer doesn't
            # overflow while the calling thread makes network requests, etc.
            stream_callback=self._fill_buffer,
        )

        self.closed = False

        return self

    def __exit__(
        self: object,
        type: object,
        value: object,
        traceback: object,
    ) -> None:
        """Closes the stream, regardless of whether the connection was lost or not."""
        self._audio_stream.stop_stream()
        self._audio_stream.close()
        self.closed = True
        # Signal the generator to terminate so that the client's
        # streaming_recognize method will not block the process termination.
        self._buff.put(None)
        self._audio_interface.terminate()

    def _fill_buffer(
        self: object,
        in_data: object,
        frame_count: int,
        time_info: object,
        status_flags: object,
    ) -> object:
        """Continuously collect data from the audio stream, into the buffer.

        Args:
            in_data: The audio data as a bytes object
            frame_count: The number of frames captured
            time_info: The time information
            status_flags: The status flags

        Returns:
            The audio data as a bytes object
        """
        self._buff.put(in_data)
        return None, pyaudio.paContinue

    def generator(self: object) -> object:
        """Generates audio chunks from the stream of audio data in chunks.

        Args:
            self: The MicrophoneStream object

        Returns:
            A generator that outputs audio chunks.
        """
        while not self.closed:
            # Use a blocking get() to ensure there's at least one chunk of
            # data, and stop iteration if the chunk is None, indicating the
            # end of the audio stream.
            chunk = self._buff.get()
            if chunk is None:
                return
            data = [chunk]

            # Now consume whatever other data's still buffered.
            while True:
                try:
                    chunk = self._buff.get(block=False)
                    if chunk is None:
                        return
                    data.append(chunk)
                except queue.Empty:
                    break

            yield b"".join(data)


def listen_print_loop(responses: object) -> str:
    """Iterates through server responses and prints them.

    The responses passed is a generator that will block until a response
    is provided by the server.

    Each response may contain multiple results, and each result may contain
    multiple alternatives; for details, see https://goo.gl/tjCPAU.  Here we
    print only the transcription for the top alternative of the top result.

    In this case, responses are provided for interim results as well. If the
    response is an interim one, print a line feed at the end of it, to allow
    the next result to overwrite it, until the response is a final one. For the
    final one, print a newline to preserve the finalized transcription.

    Args:
        responses: List of server responses

    Returns:
        The transcribed text.
    """
    num_chars_printed = 0
    for response in responses:
        if not response.results:
            continue

        # The `results` list is consecutive. For streaming, we only care about
        # the first result being considered, since once it's `is_final`, it
        # moves on to considering the next utterance.
        result = response.results[0]
        if not result.alternatives:
            continue

        # Display the transcription of the top alternative.
        transcript = result.alternatives[0].transcript

        # Display interim results, but with a carriage return at the end of the
        # line, so subsequent lines will overwrite them.
        #
        # If the previous result was longer than this one, we need to print
        # some extra spaces to overwrite the previous result
        overwrite_chars = " " * (num_chars_printed - len(transcript))

        if not result.is_final:
            sys.stdout.write(transcript + overwrite_chars + "\r")
            sys.stdout.flush()

            num_chars_printed = len(transcript)

        else:
            print(transcript + overwrite_chars)

            # Exit recognition if any of the transcribed phrases could be
            # one of our keywords.
            if re.search(r"\b(exit|quit)\b", transcript, re.I):
                print("Exiting..")
                break

            num_chars_printed = 0

    return transcript


def main() -> None:
    """Transcribe speech from audio file."""
    # See http://g.co/cloud/speech/docs/languages
    # for a list of supported languages.
    language_code = "en-US"  # a BCP-47 language tag

    client = speech.SpeechClient()
    config = speech.RecognitionConfig(
        encoding=speech.RecognitionConfig.AudioEncoding.LINEAR16,
        sample_rate_hertz=RATE,
        language_code=language_code,
    )

    streaming_config = speech.StreamingRecognitionConfig(
        config=config, interim_results=True
    )

    with MicrophoneStream(RATE, CHUNK) as stream:
        audio_generator = stream.generator()
        requests = (
            speech.StreamingRecognizeRequest(audio_content=content)
            for content in audio_generator
        )

        responses = client.streaming_recognize(streaming_config, requests)

        # Now, put the transcription responses to use.
        listen_print_loop(responses)


if __name__ == "__main__":
    main()

다음 단계

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