Many apps need session handling for authentication and user preferences. Sinatra comes with a memory-based implementation to perform this function. However, this implementation is unsuitable for an app that can be served from multiple instances, because the session that is recorded on one instance might differ from other instances. This tutorial shows how to handle sessions on App Engine.
Objectives
- Write the app.
- Run the app locally.
- Deploy the app on App Engine.
Costs
In this document, you use the following billable components of Google Cloud:
To generate a cost estimate based on your projected usage,
use the pricing calculator.
When you finish the tasks that are described in this document, you can avoid continued billing by deleting the resources that you created. For more information, see Clean up.
Before you begin
- Sign in to your Google Cloud account. If you're new to Google Cloud, create an account to evaluate how our products perform in real-world scenarios. New customers also get $300 in free credits to run, test, and deploy workloads.
-
In the Google Cloud console, on the project selector page, select or create a Google Cloud project.
-
Make sure that billing is enabled for your Google Cloud project.
-
Enable the Firestore API.
-
In the Google Cloud console, on the project selector page, select or create a Google Cloud project.
-
Make sure that billing is enabled for your Google Cloud project.
-
Enable the Firestore API.
- Prepare your development environment.
Setting up the project
In your terminal window, start in a directory of your choosing and create a new directory named
sessions
. All of the code for this tutorial is inside thesessions
directory.Change into the
sessions
directory:cd sessions
Initialize the
Gemfile
:bundle init
Append the following to the resulting Gemfile:
The Gemfile lists any non-standard Ruby libraries your app needs App Engine to load for it:
google-cloud-firestore
is the Ruby client for the Firestore API.Sinatra is the Ruby web framework used for the app.
Install the dependencies:
bundle install
Writing the web app
This app displays greetings in different languages for every user. Returning users are always greeted in the same language.
With a text editor, create a file called
app.rb
in thesessions
directory with the following content:
Creating the session store
Before your app can store preferences for a user, you need a way to store information about the current user in a session. The following diagram illustrates how Firestore handles sessions for the App Engine app.
Sinatra has built-in support for saving session data to a cookie. To save to
Firestore instead, you have to define your own Rack::Session
object.
In the
sessions
directory, create a file calledfirestore_session.rb
with the following content:
Deleting sessions
As written, this app doesn't delete old or expired sessions. You can delete session data in the Google Cloud console, or you could implement an automated deletion strategy.
Running locally
Start the HTTP server:
bundle exec ruby app.rb
View the app in your web browser.
You see one of five greetings: "Hello World", "Hallo Welt", "Hola mundo", "Salut le Monde", or "Ciao Mondo." The language changes if you open the page in a different browser or in incognito mode. You can see and edit the session data in the Google Cloud console.
To stop the HTTP server, in your terminal window, press
Control+C
.
Deploying and running on App Engine
You can use the App Engine standard environment to build and deploy an app that runs reliably under heavy load and with large amounts of data.
This tutorial uses the App Engine standard environment to deploy the server.
In your terminal window, create an
app.yaml
file and paste the following into the file:Deploy the app on App Engine:
gcloud app deploy
View the live app at the following URL, where
PROJECT_ID
is your Google Cloud project ID:https://PROJECT_ID.appspot.com
The greeting is now delivered by a web server running on an App Engine instance.
Debugging the app
If you cannot connect to your App Engine app, check the following:
- Check that the
gcloud
deploy commands successfully completed and didn't output any errors. If there were errors (for example,message=Build failed
), fix them, and try deploying the App Engine app again. In the Google Cloud console, go to the Logs Explorer page.
In the Recently selected resources drop-down list, click App Engine Application, and then click All module_id. You see a list of requests from when you visited your app. If you don't see a list of requests, confirm you selected All module_id from the drop-down list. If you see error messages printed to the Google Cloud console, check that your app's code matches the code in the section about writing the web app.
Make sure that the Firestore API is enabled.
Clean up
Delete the project
- In the Google Cloud console, go to the Manage resources page.
- In the project list, select the project that you want to delete, and then click Delete.
- In the dialog, type the project ID, and then click Shut down to delete the project.
Delete the App Engine instance
- In the Google Cloud console, go to the Versions page for App Engine.
- Select the checkbox for the non-default app version that you want to delete.
- To delete the app version, click Delete.
What's next
- Try more Cloud Run functions tutorials.
- Learn more about App Engine.
- Try Cloud Run, which lets you run stateless containers on a fully managed environment or in your own Google Kubernetes Engine cluster.