Reference documentation and code samples for the Google Cloud Game Servers V1 Client class UpdateGameServerClusterRequest.
Request message for GameServerClustersService.UpdateGameServerCluster.
Generated from protobuf message google.cloud.gaming.v1.UpdateGameServerClusterRequest
Namespace
Google \ Cloud \ Gaming \ V1Methods
__construct
Constructor.
Parameters | |
---|---|
Name | Description |
data |
array
Optional. Data for populating the Message object. |
↳ game_server_cluster |
Google\Cloud\Gaming\V1\GameServerCluster
Required. The game server cluster to be updated. Only fields specified in update_mask are updated. |
↳ update_mask |
Google\Protobuf\FieldMask
Required. Mask of fields to update. At least one path must be supplied in this field. For the |
getGameServerCluster
Required. The game server cluster to be updated.
Only fields specified in update_mask are updated.
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\GameServerCluster|null |
hasGameServerCluster
clearGameServerCluster
setGameServerCluster
Required. The game server cluster to be updated.
Only fields specified in update_mask are updated.
Parameter | |
---|---|
Name | Description |
var |
Google\Cloud\Gaming\V1\GameServerCluster
|
Returns | |
---|---|
Type | Description |
$this |
getUpdateMask
Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask
definition, see
https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
Returns | |
---|---|
Type | Description |
Google\Protobuf\FieldMask|null |
hasUpdateMask
clearUpdateMask
setUpdateMask
Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask
definition, see
https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask
Parameter | |
---|---|
Name | Description |
var |
Google\Protobuf\FieldMask
|
Returns | |
---|---|
Type | Description |
$this |
static::build
Parameters | |
---|---|
Name | Description |
gameServerCluster |
Google\Cloud\Gaming\V1\GameServerCluster
Required. The game server cluster to be updated. Only fields specified in update_mask are updated. |
updateMask |
Google\Protobuf\FieldMask
Required. Mask of fields to update. At least one path must be supplied in
this field. For the |
Returns | |
---|---|
Type | Description |
Google\Cloud\Gaming\V1\UpdateGameServerClusterRequest |