public sealed class Audio : IMessage<PreprocessingConfig.Types.Audio>, IEquatable<PreprocessingConfig.Types.Audio>, IDeepCloneable<PreprocessingConfig.Types.Audio>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["This webpage details the `Audio` class within the `Google.Cloud.Video.Transcoder.V1.PreprocessingConfig.Types` namespace, which provides audio preprocessing configuration options for the Google Cloud Video Transcoder API."],["The `Audio` class offers properties such as `HighBoost`, `LowBoost`, and `Lufs` to manage audio frequency boosting and loudness normalization, though the boosting features are currently unsupported."],["The `Lufs` property enables setting audio loudness normalization based on various standards, including ATSC A/85, EU R128, and ReplayGain, with a range of -24 to 0, where 0 disables normalization."],["The latest documented version is 2.9.0, and documentation for other versions from 2.8.0 down to 1.0.0 is readily available through the links."],["The `Audio` class can be instantiated using the default constructor, `Audio()`, or a copy constructor, `Audio(PreprocessingConfig.Types.Audio other)`."]]],[]]